Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.1 |
| Addons | Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Items Vault 1.3.0Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Higher |
| Class | Berserker |
| Level / Exp | 50 / 1272% |
| Size | medium |
| Lifes / Deaths | Killed by thought-forged bowman at level 11 on the 76th Dusk 122nd year of Ascendancy at 01:29 / 238Killed by multi-hued crystal at level 12 on the 50th Haze 122nd year of Ascendancy at 09:19 Killed by Ce'Niribeth the water imp at level 14 on the 53rd Haze 122nd year of Ascendancy at 18:12 Killed by boiling horror at level 14 on the 54th Haze 122nd year of Ascendancy at 21:25 Killed by Poribrema the cutpurse at level 15 on the 64th Haze 122nd year of Ascendancy at 00:12 Killed by gigantic corrosive tunneler at level 17 on the 68th Regrowth 123rd year of Ascendancy at 06:16 Killed by gwelgoroth at level 17 on the 10th Pyre 123rd year of Ascendancy at 20:23 Killed by enthralled slave at level 17 on the 34th Pyre 123rd year of Ascendancy at 17:08 Killed by Islith the alchemist golem at level 18 on the 74th Pyre 123rd year of Ascendancy at 04:08 Killed by bandit at level 18 on the 74th Pyre 123rd year of Ascendancy at 10:27 Killed by Eilinyda the Guardian at level 18 on the 46th Haze 123rd year of Ascendancy at 22:46 Killed by Emethra the Guardian at level 18 on the 47th Haze 123rd year of Ascendancy at 11:21 Killed by skeleton master archer at level 19 on the 1st Decay 123rd year of Ascendancy at 07:37 Killed by Xanetira the skeleton warrior at level 19 on the 2nd Decay 123rd year of Ascendancy at 21:41 Killed by skeleton archer at level 19 on the 3rd Decay 123rd year of Ascendancy at 06:39 Killed by snow giant boulder thrower at level 20 on the 2nd Wintertide 124th year of Ascendancy at 18:48 Killed by snow giant boulder thrower at level 21 on the 1st Allure 124th year of Ascendancy at 08:51 Killed by Polotta the snow giant chieftain at level 21 on the 1st Allure 124th year of Ascendancy at 10:22 Killed by snow giant at level 21 on the 1st Allure 124th year of Ascendancy at 11:19 Killed by Silydherin the fire drake hatchling at level 22 on the 3rd Allure 124th year of Ascendancy at 09:45 Killed by snow giant thunderer at level 22 on the 3rd Allure 124th year of Ascendancy at 13:44 Killed by dredge at level 22 on the 5th Allure 124th year of Ascendancy at 17:03 Killed by Urkis, the High Tempest at level 23 on the 24th Pyre 124th year of Ascendancy at 08:52 Killed by snow giant boulder thrower at level 23 on the 24th Pyre 124th year of Ascendancy at 13:16 Killed by elven warrior at level 24 on the 28th Pyre 124th year of Ascendancy at 11:02 Killed by minotaur at level 24 on the 28th Pyre 124th year of Ascendancy at 13:09 Killed by elven warrior at level 24 on the 28th Pyre 124th year of Ascendancy at 20:32 Killed by Salenn the ogre guard at level 24 on the 28th Pyre 124th year of Ascendancy at 21:49 Killed by elven tempest at level 24 on the 29th Pyre 124th year of Ascendancy at 10:51 Killed by elven blood mage at level 24 on the 29th Pyre 124th year of Ascendancy at 23:33 Killed by elven cultist at level 24 on the 30th Pyre 124th year of Ascendancy at 01:45 Killed by elven tempest at level 24 on the 30th Pyre 124th year of Ascendancy at 05:30 Killed by elven blood mage at level 24 on the 30th Pyre 124th year of Ascendancy at 06:31 Killed by wretchling at level 24 on the 30th Pyre 124th year of Ascendancy at 07:26 Killed by fire imp at level 24 on the 30th Pyre 124th year of Ascendancy at 09:16 Killed by Haantot the fire imp at level 24 on the 30th Pyre 124th year of Ascendancy at 17:47 Killed by Acolyte of the Sect of Kryl-Feijan at level 24 on the 31st Pyre 124th year of Ascendancy at 10:39 Killed by Kryl-Feijan at level 24 on the 31st Pyre 124th year of Ascendancy at 12:46 Killed by Kryl-Feijan at level 24 on the 31st Pyre 124th year of Ascendancy at 14:50 Killed by elven corruptor at level 25 on the 31st Pyre 124th year of Ascendancy at 20:42 Killed by elven cultist at level 25 on the 32nd Pyre 124th year of Ascendancy at 16:47 Killed by Gyritha the snow giant at level 25 on the 48th Pyre 124th year of Ascendancy at 08:22 Killed by Bethylrana the snow giant at level 25 on the 48th Pyre 124th year of Ascendancy at 22:55 Killed by cold drake at level 26 on the 49th Pyre 124th year of Ascendancy at 12:01 Killed by worm that walks at level 26 on the 49th Pyre 124th year of Ascendancy at 14:17 Killed by oozing horror at level 26 on the 50th Pyre 124th year of Ascendancy at 23:51 Killed by luminous horror at level 26 on the 51st Pyre 124th year of Ascendancy at 11:43 Killed by luminous horror at level 26 on the 51st Pyre 124th year of Ascendancy at 23:25 Killed by war hound at level 26 on the 53rd Pyre 124th year of Ascendancy at 00:10 Killed by worm that walks at level 27 on the 53rd Pyre 124th year of Ascendancy at 10:57 Killed by carrion worm mass at level 27 on the 53rd Pyre 124th year of Ascendancy at 12:15 Killed by Gunn the barrow wight at level 29 on the 10th Haze 124th year of Ascendancy at 17:37 Killed by emperor wight at level 29 on the 11st Haze 124th year of Ascendancy at 16:23 Killed by skeleton mage at level 30 on the 14th Haze 124th year of Ascendancy at 00:19 Killed by skeleton mage at level 30 on the 14th Haze 124th year of Ascendancy at 01:51 Killed by skeleton mage at level 30 on the 14th Haze 124th year of Ascendancy at 05:16 Killed by Borfast the Broken at level 30 on the 14th Haze 124th year of Ascendancy at 07:58 Killed by armoured skeleton warrior at level 30 on the 14th Haze 124th year of Ascendancy at 11:01 Killed by armoured skeleton warrior at level 30 on the 14th Haze 124th year of Ascendancy at 13:43 Killed by armoured skeleton warrior at level 30 on the 14th Haze 124th year of Ascendancy at 17:02 Killed by skeleton master archer at level 30 on the 15th Haze 124th year of Ascendancy at 08:26 Killed by Xanuda the master vampire at level 30 on the 15th Haze 124th year of Ascendancy at 10:37 Killed by Adurebeth the skeleton warrior at level 30 on the 15th Haze 124th year of Ascendancy at 20:45 Killed by grave wight at level 31 on the 16th Haze 124th year of Ascendancy at 22:55 Killed by dread at level 31 on the 17th Haze 124th year of Ascendancy at 00:34 Killed by dread at level 31 on the 17th Haze 124th year of Ascendancy at 01:58 Killed by dread at level 31 on the 17th Haze 124th year of Ascendancy at 03:18 Killed by dread at level 31 on the 17th Haze 124th year of Ascendancy at 05:31 Killed by dread at level 31 on the 17th Haze 124th year of Ascendancy at 07:32 Killed by skeleton archer at level 31 on the 19th Haze 124th year of Ascendancy at 04:55 Killed by dread at level 31 on the 19th Haze 124th year of Ascendancy at 11:15 Killed by dread at level 31 on the 19th Haze 124th year of Ascendancy at 14:53 Killed by dread at level 31 on the 19th Haze 124th year of Ascendancy at 17:47 Killed by Ce'Nikira the ghast at level 31 on the 20th Haze 124th year of Ascendancy at 01:12 Killed by The Master at level 31 on the 20th Haze 124th year of Ascendancy at 10:26 Killed by skeleton mage at level 31 on the 20th Haze 124th year of Ascendancy at 11:56 Killed by skeleton mage at level 31 on the 20th Haze 124th year of Ascendancy at 13:20 Killed by The Master at level 31 on the 20th Haze 124th year of Ascendancy at 14:39 Killed by The Master at level 31 on the 20th Haze 124th year of Ascendancy at 16:01 Killed by The Master at level 31 on the 20th Haze 124th year of Ascendancy at 17:07 Killed by The Master at level 31 on the 20th Haze 124th year of Ascendancy at 18:28 Killed by skeleton mage at level 31 on the 22nd Haze 124th year of Ascendancy at 00:42 Killed by The Master at level 31 on the 22nd Haze 124th year of Ascendancy at 11:00 Killed by The Master at level 31 on the 22nd Haze 124th year of Ascendancy at 12:36 Killed by will o' the wisp at level 31 on the 22nd Haze 124th year of Ascendancy at 14:37 Killed by armoured skeleton warrior at level 31 on the 22nd Haze 124th year of Ascendancy at 16:34 Killed by Vorona the giant ice ant at level 32 on the 29th Haze 124th year of Ascendancy at 02:42 Killed by slimy ooze at level 32 on the 69th Haze 124th year of Ascendancy at 06:57 Killed by ritch flamespitter at level 32 on the 69th Haze 124th year of Ascendancy at 21:34 Killed by ritch flamespitter at level 33 on the 70th Haze 124th year of Ascendancy at 05:17 Killed by Cyreriaba the gelatinous cube at level 33 on the 70th Haze 124th year of Ascendancy at 07:46 Killed by Eilinarassra the slimy ooze at level 33 on the 70th Haze 124th year of Ascendancy at 19:32 Killed by orc grand master assassin at level 33 on the 63rd Regrowth 125th year of Ascendancy at 12:15 Killed by Golbug the Destroyer at level 34 on the 69th Regrowth 125th year of Ascendancy at 14:21 Killed by Glorelrama the orc summoner at level 35 on the 21st Pyre 125th year of Ascendancy at 08:36 Killed by stone golem at level 35 on the 21st Pyre 125th year of Ascendancy at 12:20 Killed by ritch flamespitter at level 35 on the 21st Pyre 125th year of Ascendancy at 14:53 Killed by naga myrmidon at level 37 on the 47th Pyre 125th year of Ascendancy at 13:28 Killed by water jet at level 37 on the 47th Pyre 125th year of Ascendancy at 15:35 Killed by orc pyromancer at level 38 on the 56th Pyre 125th year of Ascendancy at 09:05 Killed by orc pyromancer at level 38 on the 56th Pyre 125th year of Ascendancy at 11:13 Killed by orc high pyromancer at level 38 on the 56th Pyre 125th year of Ascendancy at 12:48 Killed by multi-hued drake at level 38 on the 56th Pyre 125th year of Ascendancy at 15:25 Killed by multi-hued drake at level 38 on the 56th Pyre 125th year of Ascendancy at 16:53 Killed by multi-hued drake at level 38 on the 56th Pyre 125th year of Ascendancy at 18:00 Killed by overpowered greater multi-hued wyrm at level 38 on the 56th Pyre 125th year of Ascendancy at 19:25 Killed by overpowered greater multi-hued wyrm at level 38 on the 56th Pyre 125th year of Ascendancy at 20:54 Killed by overpowered greater multi-hued wyrm at level 39 on the 56th Pyre 125th year of Ascendancy at 22:38 Killed by overpowered greater multi-hued wyrm at level 39 on the 57th Pyre 125th year of Ascendancy at 00:01 Killed by multi-hued drake at level 39 on the 57th Pyre 125th year of Ascendancy at 01:34 Killed by overpowered greater multi-hued wyrm at level 39 on the 57th Pyre 125th year of Ascendancy at 02:54 Killed by overpowered greater multi-hued wyrm at level 39 on the 57th Pyre 125th year of Ascendancy at 04:01 Killed by overpowered greater multi-hued wyrm at level 39 on the 57th Pyre 125th year of Ascendancy at 05:09 Killed by overpowered greater multi-hued wyrm at level 39 on the 57th Pyre 125th year of Ascendancy at 06:18 Killed by overpowered greater multi-hued wyrm at level 39 on the 57th Pyre 125th year of Ascendancy at 07:21 Killed by multi-hued drake at level 39 on the 57th Pyre 125th year of Ascendancy at 08:41 Killed by overpowered greater multi-hued wyrm at level 39 on the 57th Pyre 125th year of Ascendancy at 09:51 Killed by overpowered greater multi-hued wyrm at level 39 on the 57th Pyre 125th year of Ascendancy at 11:23 Killed by overpowered greater multi-hued wyrm at level 39 on the 57th Pyre 125th year of Ascendancy at 12:51 Killed by overpowered greater multi-hued wyrm at level 39 on the 57th Pyre 125th year of Ascendancy at 14:23 Killed by overpowered greater multi-hued wyrm at level 39 on the 57th Pyre 125th year of Ascendancy at 16:46 Killed by orc cryomancer at level 39 on the 57th Pyre 125th year of Ascendancy at 21:41 Killed by orc pyromancer at level 39 on the 57th Pyre 125th year of Ascendancy at 23:38 Killed by overpowered greater multi-hued wyrm at level 40 on the 58th Pyre 125th year of Ascendancy at 04:30 Killed by overpowered greater multi-hued wyrm at level 40 on the 58th Pyre 125th year of Ascendancy at 05:46 Killed by overpowered greater multi-hued wyrm at level 40 on the 58th Pyre 125th year of Ascendancy at 07:23 Killed by overpowered greater multi-hued wyrm at level 40 on the 58th Pyre 125th year of Ascendancy at 09:00 Killed by overpowered greater multi-hued wyrm at level 40 on the 58th Pyre 125th year of Ascendancy at 14:18 Killed by overpowered greater multi-hued wyrm at level 40 on the 58th Pyre 125th year of Ascendancy at 15:41 Killed by overpowered greater multi-hued wyrm at level 40 on the 58th Pyre 125th year of Ascendancy at 17:11 Killed by Velira the skeleton warrior at level 41 on the 60th Pyre 125th year of Ascendancy at 01:03 Killed by orc high pyromancer at level 41 on the 60th Pyre 125th year of Ascendancy at 09:29 Killed by Cyrotira the icy orc wyrmic at level 41 on the 60th Pyre 125th year of Ascendancy at 13:43 Killed by armoured skeleton warrior at level 41 on the 61st Pyre 125th year of Ascendancy at 07:56 Killed by orc cryomancer at level 41 on the 61st Pyre 125th year of Ascendancy at 11:58 Killed by Adyvena the orc high cryomancer at level 41 on the 62nd Pyre 125th year of Ascendancy at 11:07 Killed by war hound at level 41 on the 62nd Pyre 125th year of Ascendancy at 12:26 Killed by war hound at level 42 on the 15th Dusk 125th year of Ascendancy at 08:44 Killed by Bethynne the orc elite berserker at level 42 on the 15th Dusk 125th year of Ascendancy at 10:27 Killed by war hound at level 42 on the 15th Dusk 125th year of Ascendancy at 12:01 Killed by ritch flamespitter at level 42 on the 15th Dusk 125th year of Ascendancy at 13:28 Killed by Aerolewyn the orc fighter at level 42 on the 15th Dusk 125th year of Ascendancy at 17:52 Killed by Mayyth the orc fighter at level 42 on the 16th Dusk 125th year of Ascendancy at 12:51 Killed by orc elite fighter at level 42 on the 16th Dusk 125th year of Ascendancy at 14:43 Killed by orc pyromancer at level 43 on the 70th Dusk 125th year of Ascendancy at 04:23 Killed by Neryvena the crimson ooze at level 43 on the 9th Decay 125th year of Ascendancy at 10:23 Killed by Neryvena the crimson ooze at level 43 on the 9th Decay 125th year of Ascendancy at 12:02 Killed by minotaur at level 43 on the 9th Decay 125th year of Ascendancy at 13:49 Killed by Poleba the brittle clear ooze at level 43 on the 9th Decay 125th year of Ascendancy at 16:57 Killed by Mayona the brittle clear ooze at level 43 on the 9th Decay 125th year of Ascendancy at 21:50 Killed by Betudassra the crimson ooze at level 43 on the 10th Decay 125th year of Ascendancy at 05:39 Killed by Arunn the crimson ooze at level 43 on the 10th Decay 125th year of Ascendancy at 08:43 Killed by Poleba the brittle clear ooze at level 43 on the 10th Decay 125th year of Ascendancy at 10:14 Killed by Poleba the brittle clear ooze at level 43 on the 10th Decay 125th year of Ascendancy at 12:06 Killed by fire drake at level 43 on the 10th Decay 125th year of Ascendancy at 16:13 Killed by ritch flamespitter at level 43 on the 10th Decay 125th year of Ascendancy at 17:47 Killed by Porarin the slimy ooze at level 43 on the 1st Wintertide 126th year of Ascendancy at 12:03 Killed by Xeralaith the gelatinous cube at level 43 on the 1st Wintertide 126th year of Ascendancy at 14:07 Killed by minotaur at level 43 on the 1st Wintertide 126th year of Ascendancy at 15:51 Killed by Velowyn the brittle clear ooze at level 43 on the 1st Wintertide 126th year of Ascendancy at 18:26 Killed by Ce'Nena the poison ooze at level 43 on the 1st Wintertide 126th year of Ascendancy at 19:58 Killed by Aduwyn the brittle clear ooze at level 43 on the 1st Wintertide 126th year of Ascendancy at 21:28 Killed by Aduwyn the brittle clear ooze at level 43 on the 2nd Wintertide 126th year of Ascendancy at 19:24 Killed by Vorunne the crimson ooze at level 43 on the 2nd Wintertide 126th year of Ascendancy at 21:36 Killed by Emilrana the crimson ooze at level 43 on the 1st Allure 126th year of Ascendancy at 04:52 Killed by Glina the brittle clear ooze at level 43 on the 1st Allure 126th year of Ascendancy at 08:09 Killed by shadow at level 43 on the 1st Allure 126th year of Ascendancy at 10:07 Killed by Velowyn the brittle clear ooze at level 43 on the 1st Allure 126th year of Ascendancy at 12:00 Killed by war hound at level 43 on the 1st Allure 126th year of Ascendancy at 13:09 Killed by Poruldath the slimy ooze at level 43 on the 2nd Allure 126th year of Ascendancy at 00:25 Killed by Salussra the brittle clear ooze at level 43 on the 2nd Allure 126th year of Ascendancy at 01:39 Killed by ritch flamespitter at level 43 on the 2nd Allure 126th year of Ascendancy at 16:02 Killed by fire drake at level 43 on the 2nd Allure 126th year of Ascendancy at 18:33 Killed by Mayoldavea the poison ooze at level 43 on the 2nd Allure 126th year of Ascendancy at 20:30 Killed by Voralaith the crimson ooze at level 43 on the 3rd Allure 126th year of Ascendancy at 14:38 Killed by Islyrin the poison ooze at level 43 on the 4th Allure 126th year of Ascendancy at 09:19 Killed by fire drake at level 43 on the 4th Allure 126th year of Ascendancy at 22:42 Killed by Gloremina the poison ooze at level 43 on the 30th Regrowth 126th year of Ascendancy at 17:01 Killed by Ivekira the brittle clear ooze at level 43 on the 30th Regrowth 126th year of Ascendancy at 19:46 Killed by Xerata the brittle clear ooze at level 43 on the 30th Regrowth 126th year of Ascendancy at 21:45 Killed by Velille the slimy ooze at level 43 on the 30th Regrowth 126th year of Ascendancy at 23:43 Killed by Elymira the brittle clear ooze at level 43 on the 31st Regrowth 126th year of Ascendancy at 03:14 Killed by Elymira the brittle clear ooze at level 43 on the 31st Regrowth 126th year of Ascendancy at 05:33 Killed by Ce'Nerenn the crimson ooze at level 43 on the 31st Regrowth 126th year of Ascendancy at 07:13 Killed by war hound at level 43 on the 31st Regrowth 126th year of Ascendancy at 09:05 Killed by fire drake at level 43 on the 31st Regrowth 126th year of Ascendancy at 10:34 Killed by war hound at level 43 on the 31st Regrowth 126th year of Ascendancy at 12:33 Killed by war hound at level 43 on the 32nd Regrowth 126th year of Ascendancy at 06:26 Killed by Lisileth the ninurlhing at level 44 on the 61st Regrowth 126th year of Ascendancy at 21:52 Killed by dread at level 44 on the 1st Time of Balance 126th year of Ascendancy at 12:21 Killed by Tannen at level 45 on the 5th Pyre 126th year of Ascendancy at 06:07 Killed by ritch flamespitter at level 47 on the 33rd Dusk 126th year of Ascendancy at 13:23 Killed by Mayithra the brittle clear ooze at level 47 on the 33rd Dusk 126th year of Ascendancy at 15:17 Killed by Mayithra the brittle clear ooze at level 47 on the 33rd Dusk 126th year of Ascendancy at 16:49 Killed by Arita the slimy ooze at level 47 on the 33rd Dusk 126th year of Ascendancy at 18:52 Killed by Emiwyn the brittle clear ooze at level 47 on the 33rd Dusk 126th year of Ascendancy at 21:56 Killed by Arakira the brittle clear ooze at level 47 on the 34th Dusk 126th year of Ascendancy at 00:37 Killed by Gloremina the poison ooze at level 47 on the 34th Dusk 126th year of Ascendancy at 03:01 Killed by Ivalrathra the orc blood mage at level 48 on the 21st Haze 126th year of Ascendancy at 10:38 Killed by luminous horror at level 49 on the 31st Haze 126th year of Ascendancy at 20:23 Killed by multi-hued drake at level 49 on the 33rd Haze 126th year of Ascendancy at 07:54 Killed by orc necromancer at level 50 on the 9th Decay 126th year of Ascendancy at 20:41 Killed by luminous horror at level 50 on the 39th Regrowth 127th year of Ascendancy at 10:43 Killed by Areba the poison ooze at level 50 on the 16th Pyre 127th year of Ascendancy at 22:50 Killed by Elobrenne the gelatinous cube at level 50 on the 17th Pyre 127th year of Ascendancy at 00:54 Killed by Xeremilaith the poison ooze at level 50 on the 17th Pyre 127th year of Ascendancy at 05:02 Killed by Adora the poison ooze at level 50 on the 17th Pyre 127th year of Ascendancy at 07:59 Killed by Poryra the gelatinous cube at level 50 on the 17th Pyre 127th year of Ascendancy at 10:10 Killed by war hound at level 50 on the 17th Pyre 127th year of Ascendancy at 12:40 Killed by ritch flamespitter at level 50 on the 17th Pyre 127th year of Ascendancy at 15:46 Killed by Cyrayarin the brittle clear ooze at level 50 on the 17th Pyre 127th year of Ascendancy at 20:28 Killed by Atamathon the Giant Golem at level 50 on the 30th Pyre 127th year of Ascendancy at 10:32 Killed by Atamathon the Giant Golem at level 50 on the 30th Pyre 127th year of Ascendancy at 11:45 Killed by Atamathon the Giant Golem at level 50 on the 30th Pyre 127th year of Ascendancy at 13:02 Killed by Atamathon the Giant Golem at level 50 on the 30th Pyre 127th year of Ascendancy at 13:25 Killed by Atamathon the Giant Golem at level 50 on the 30th Pyre 127th year of Ascendancy at 15:30 Killed by Atamathon the Giant Golem at level 50 on the 30th Pyre 127th year of Ascendancy at 16:51 Killed by Atamathon the Giant Golem at level 50 on the 30th Pyre 127th year of Ascendancy at 18:31 Killed by Atamathon the Giant Golem at level 50 on the 30th Pyre 127th year of Ascendancy at 20:21 Killed by Atamathon the Giant Golem at level 50 on the 30th Pyre 127th year of Ascendancy at 22:57 Killed by Aduwyn the poison ooze at level 50 on the 61st Pyre 127th year of Ascendancy at 18:07 Killed by Genne the brittle clear ooze at level 50 on the 61st Pyre 127th year of Ascendancy at 20:31 Killed by Isuriyakira the crimson ooze at level 50 on the 61st Pyre 127th year of Ascendancy at 23:19 Killed by Zubatha the brittle clear ooze at level 50 on the 62nd Pyre 127th year of Ascendancy at 00:57 Killed by Gloretha the poison ooze at level 50 on the 62nd Pyre 127th year of Ascendancy at 03:21 Killed by Forgery of Haze (Yvelle the Neverdead) at level 50 on the 29th Dusk 127th year of Ascendancy at 18:23 Killed by Ragfaye the champion of Urh'Rok at level 50 on the 32nd Dusk 127th year of Ascendancy at 06:44 Killed by wretch titan at level 50 on the 32nd Dusk 127th year of Ascendancy at 08:35 Killed by Ragfaye the champion of Urh'Rok at level 50 on the 32nd Dusk 127th year of Ascendancy at 11:56 Killed by Ragfaye the champion of Urh'Rok at level 50 on the 32nd Dusk 127th year of Ascendancy at 13:31 Killed by Ragfaye the champion of Urh'Rok at level 50 on the 32nd Dusk 127th year of Ascendancy at 15:57 Killed by Bogteeod the halfling at level 50 on the 33rd Dusk 127th year of Ascendancy at 13:14 Killed by Bogteeod the halfling at level 50 on the 33rd Dusk 127th year of Ascendancy at 14:33 Killed by Sonja's Inner Demon at level 50 on the 35th Dusk 127th year of Ascendancy at 13:18 Killed by Elandar at level 50 on the 36th Dusk 127th year of Ascendancy at 00:13 Killed by ruin banshee at level 50 on the 36th Dusk 127th year of Ascendancy at 04:55 Killed by Silythra the slimy ooze at level 50 on the 18th Haze 127th year of Ascendancy at 19:16 Killed by Xonn the white ooze at level 50 on the 18th Haze 127th year of Ascendancy at 22:03 |
| Antimagic | Follower |
Primary Stats
| Strength | 93 (base 64) |
| Dexterity | 76 (base 45) |
| Constitution | 84 (base 55) |
| Magic | 22 (base 10) |
| Willpower | 79 (base 45) |
| Cunning | 47 (base 11) |
Resources
| Life | 1910/1949 |
| Stamina | 410/410 |
| Equilibrium | 66 |
| Healing Factor | 1.24 |
| Regeneration | 56.723890198679 |
Speed
| Mental | -10% |
| Attack | 0% |
| Movement | +14% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 11 |
| Lite | 4 |
| Infravision | 9 |
| See Stealth | 43 |
| See Invisible | 39 |
Offense: Mainhand
| Damage | 264 |
| Accuracy | 99 |
| Crit Chance | 80% |
| APR | 4 |
| Speed | 1.11 |
Offense: Spell
| Spellpower | 10.5 |
| Crit Chance | 24% |
| Speed | 1 |
Offense: Mind
| Mindpower | 64.15 |
| Crit Chance | 29% |
| Speed | 1 |
Offense: Damage Bonus
| All | +7% |
Defense: Base
| Armour (hardiness) | 86.8 (100%) |
| Defense | 53.033333333333 |
| Ranged Defense | 53.033333333333 |
| Fatigue | 11 |
| Physical Save | 83.79 |
| Spell Save | 46.583333333333 |
| Mental Save | 70.525 |
Defense: Resistances
| All | + 22%( 70%) |
Defense: Immunities
| Pinning Resistance | 56% |
| Disarm Resistance | 47% |
| Confusion Resistance | 100% |
| Fear Resistance | 100% |
| Stun Resistance | 100% |
| Instadeath Resistance | 100% |
| Blind Resistance | 10% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 415 life over 5 turns. Its effects scale with your Magic stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 378 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 245 and cleanse 1 wound and poison effect. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 18 for 12 turns. While Heroism is active, you will only die when reaching -851 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Strength stat. |
Class Talents
| Technique / Berserker's strength | 1.30 |
| 5/5 |
| 5/5 |
| 2/5 |
| 0/5 |
| Technique / Bloodthirst | 1.20 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Technique / Combat veteran | 1.30 |
| 5/5 |
| 5/5 |
| 2/5 |
| 0/5 |
| Technique / Combat techniques | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Technique / Two-handed assault | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Generic Talents
| Wild-gift / Fungus | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.70 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Wild-gift / Antimagic | 1.00 |
| 5/5 |
| 3/5 |
| 3/5 |
| 3/5 |
| Technique / Conditioning | 1.30 |
| 4/5 |
| 5/5 |
| 1/5 |
| 3/5 |
| Race / Higher | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Daunting Presence |
| talent | Berserker Rage |
| talent | Precise Strikes |
| talent | Wild Growth |
| talent | Antimagic Shield |
| beneficial effect | Increases critical hit chance by 1%. Berserker Rage |
| beneficial effect | The thrill of combat improves the target's maximum life by 12%, life regeneration by 27.85, and stamina regeneration by 5.57. Bloodbath |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You kept the Orb of Many Ways despite Tannen's request to study it. You must now look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 2 of Norgos Lair. Escort: injured seer (level 2 of Norgos Lair)As a reward you improved Willpower by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Dreadfell. Escort: lone alchemist (level 2 of Dreadfell)As a reward you improved Dexterity by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 1 of Old Forest. Escort: lost anorithil (level 1 of Old Forest)As a reward you improved Willpower by +2. | done |
You failed to protect the lost anorithil from death by skeleton warrior. Escort: lost anorithil (level 3 of Dreadfell) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Norgos Lair. Escort: lost sun paladin (level 3 of Norgos Lair)As a reward you improved Willpower by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 4 of Dreadfell. Escort: lost sun paladin (level 4 of Dreadfell)As a reward you improved Willpower by +2. | done |
You successfully escorted the repented thief to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: repented thief (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved Dexterity by +2. | done |
You successfully escorted the repented thief to the recall portal on level 8 of Dreadfell. Escort: repented thief (level 8 of Dreadfell)As a reward you improved Dexterity by +2. | done |
You failed to protect the worried loremaster from death by carrion worm mass. Escort: worried loremaster (level 5 of Dreadfell) | failed |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have forced a recall while in an exploratory farportal zone. The farportal was rendered unusable in the process. The fortress's current energy level is: 611. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
You aided various denizens of Maj'Eyal in their attempts to join the Brotherhood of Alchemists, though you did not prove the deciding factor for any. This year's new member is Stire of Derth. The Brotherhood of AlchemistsStire of Derth has completed an elixir of the fox without your aid. Stire of Derth has completed an elixir of avoidance without your aid. Stire of Derth has completed an elixir of precision without your aid. You have aided Marus of Elvala in creating an elixir of the savior. Having failed to gain admittance to the Brotherhood of the Alchemists, Agrimley the hermit no longer needs your help making the elixir of serendipity. You have aided Ungrol of Last Hope in creating an elixir of brawn. Having failed to gain admittance to the Brotherhood of the Alchemists, Ungrol of Last Hope no longer needs your help making the elixir of stoneskin. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of CreationSlasul told you his side of the story. Now you must decide: which of them is corrupt? * You have killed both Ukllmswwik and Slasul, betraying them both. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within1 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | wanderer's pair of voratun boots of tirelessness (0 def, 5 armour) wanderer's pair of voratun boots of tirelessness (0 def, 5 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +4% Changes stats: +3 Cun / +3 Con Physical save: +25 (+5 eff.) Mental save: +22 (+6 eff.) Stamina each turn: +1.10 Maximum stamina: +20.00 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | dwarven lantern 'Heatgasher' dwarven lantern 'Heatgasher'Infused by nature Infused by psionic forces 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 5 When wielded/worn: Physical crit. chance: +12.0% Physical power: +19 (+4 eff.) Effects on melee hit: * Slows global speed by 45% * 30% chance to corrode armour Changes stats: +14 Wil Changes resistances penetration: +10% fire Critical mult.: +39.00% Mental save: +29 (+7 eff.) Mindpower: +6 (+2 eff.) Mental crit. chance: +5% Light radius: +4 See stealth: +43 See invisible: +39 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
| On head | werebeast's voratun helm of absorption (0 def, 5 armour) werebeast's voratun helm of absorption (0 def, 5 armour)Requires: - Talent Armour Training Infused by nature 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +5 Str / +4 Dex / +4 Cun / +4 Con Changes resistances: -27% light Life regen: +4.60 Stamina when hit: +2.00 Equilibrium when hit: +2.70 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| Tool | Honeywood Chalice Honeywood ChaliceInfused by nature 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 4 When wielded/worn: Changes stats: +5 Str Changes resistances: +10% nature Changes damage: +5% physical Talent granted: +1 Battle Trance Physical save: +10 (+2 eff.) Life regen: +0.15 Healing mod.: +10% This wooden cup seems perpetually filled with a thick sap-like substance. Tasting it is exhilarating, and you feel intensely aware when you do so. |
| On fingers | Glory of the Pride Glory of the PrideCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +10 (+2 eff.) Physical power: +10 (+2 eff.) Armour: +10 Armour Hardiness: +20% Defense: +5 (+2 eff.) Fatigue: -15% Changes damage: +8% physical Talent cooldown: Rush (-6 turns) Physical save: +45 (+9 eff.) Confusion immunity: +50% Maximum mana: -40.00 Maximum stamina: +40.00 The most prized treasure of the Battlemaster of the Pride, Grushnak. This gold ring is inscribed in the now lost orc tongue. |
| On fingers | Heatstun HeatstunInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +6 (+1 eff.) Defense: +9 (+3 eff.) Damage when hit (Melee): 4 arcane / 4 fire Changes resistances: +24% acid / +5% arcane Changes resistances penetration: +5% arcane / +5% fire Changes damage: +12% acid / +12% fire Life regen: +1.00 Maximum life: +56.00 Movement speed: +14% Healing mod.: +14% Activating this item is instant. It can be used to activate talent Blinding Speed, placing all other charms into a 40 cooldown : Effective talent level: 2.6 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Through rigorous training, you have learned to focus your actions for a short while, increasing your speed by 28% for 5 turns. Rings can have magical properties. |
| Around waist | grounding drakeskin leather belt of burglary grounding drakeskin leather belt of burglaryInfused by nature Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Changes stats: +4 Dex / +4 Cun / +10 Lck Changes resistances: +9% lightning / +10% temporal Trap disarming bonus: +15 Stealth bonus: +9 Infravision radius: +4 A belt that goes around your waist. |
| In main hand | inquisitor's voratun greatsword of massacre (76-121.6 power, 4 apr) inquisitor's voratun greatsword of massacre (76-121.6 power, 4 apr)Requires: - Strength 48 Infused by arcane disrupting forces Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 76.0 - 121.6 Uses stats: 30% Wil, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +5.0% Attack speed: 100% On weapon hit: * 26 arcane resource burn On weapon crit: * burns latent spell energy Massive two-handed swords. |
| On hands | Cyrimira the Sunriver (0 def, 3 armour) Cyrimira the Sunriver (0 def, 3 armour)Infused by nature Infused by psionic forces 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Accuracy: +9 (+2 eff.) Armour: +3 Damage (Melee): 10 fire / 12 cold Changes resistances: +8% cold / +10% fire Changes damage: +7% cold / +10% fire Physical save: +9 (+2 eff.) Mental save: +9 (+2 eff.) Disarm immunity: +47% Light radius: +3 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | Plate of the Blackened Mind (15 def, 40 armour) Plate of the Blackened Mind (15 def, 40 armour)Requires: - Strength 48 - Talent Armour Training (level 3) Infused by psionic forces 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Armour: +40 Defense: +15 (+5 eff.) Fatigue: +17% Effects when hit in melee: * 20% chance to cause random gloom Changes stats: +6 Wil / +4 Cun / +3 Con Changes resistances: +15% acid / +15% light / +20% blight / +25% mind / +20% darkness Talent mastery: +0.20 Cursed / Gloom Physical save: +15 (+3 eff.) Mental save: +25 (+6 eff.) Confusion immunity: +100% Fear immunity: +100% Mindpower: +10 (+2 eff.) Light radius: -2 Infravision radius: +4 It can be used to activate talent Dominate (costing 15 power out of 25/25) : Effective talent level: 2.0 Power cost: 15 out of 25/25. Range: 2 Travel Speed: instantaneous Description: Turn your attention to a nearby foe, and dominate them with your overwhelming presence. If the target fails to save versus your Mindpower, it will be unable to move for 4 turns and vulnerable to attacks. They will lose 13 Armour, 18 Defense and your attacks will gain 42% resistance penetration. If the target is adjacent to you, your domination will include a melee attack. Effects will improve with your Willpower. This deep black armor absorbs all light that touches it. A dark power sleeps within, primal, yet aware. When you touch the plate, you feel dark thoughts creeping into your mind. |
| Cloak | battlemaster's elven-silk cloak of fog (11 def, 0 armour) battlemaster's elven-silk cloak of fog (11 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Defense: +11 (+4 eff.) Changes stats: +4 Str / +5 Dex / +4 Con Changes resistances: +18% light / +22% fire Talent mastery: +0.40 Technique / Combat training Stealth bonus: +11 Spell save: -20 (-7 eff.) Stamina each turn: +0.70 Mana each turn: -0.35 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | voratun amulet 'Rherig' voratun amulet 'Rherig'Infused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Accuracy: +21 (+4 eff.) Defense: +20 (+7 eff.) Changes stats: +10 Cun / +7 Con / +20 Lck Changes resistances: +9% blight / +6% light / +9% acid Maximum encumbrance: +20 Physical save: +42 (+8 eff.) Spell save: +25 (+8 eff.) Mental save: +22 (+6 eff.) Life regen: +3.00 Hate when firing a critical mind attack: +2.00 Maximum life: +74.00 Reduce all damage from unseen attackers: 19% Amulets can have magical properties. |
Inventory
Primal Infusion (affinity 10%; cure magical, physical, mental) Primal Infusion (affinity 10%; cure magical, physical, mental)Infused by nature 0.10 Encumbrance. [Unique] Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical, physical or mental effect and increase affinity for all damage by 10% for 6 turns. Also removes cross-tier effects of the affected types for free. It can be used to inscribe your skin with the infusion.. This wild infusion has evolved. |
movement infusion of the psychic (687% speed; 6 turns) movement infusion of the psychic (687% speed; 6 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 687% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 6 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Blood of Life Blood of LifeInfused by nature 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
Rune of the Rift (466.00 temporal damage, removed from time 4 turns) Rune of the Rift (466.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 498.62 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Mirror Shards Mirror ShardsPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Effects when hit in melee: * 30% chance to blind Changes resistances: +25% light Changes damage: +12% light Light radius: +1 It can be used to create a reflective shield (50% reflection rate, 194 strength, based on Magic) for 5 turns, costing 24 power out of 24/24. Said to have been created by a powerful mage after his home was destroyed by a mob following the Spellblaze. Though he fled, his possessions were crushed, burned, and smashed. When he returned to the ruins, he made this amulet from the remains of his shattered mirror. |
Pendant of the Sun and Moons Pendant of the Sun and MoonsPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Changes resistances: +10% light / +10% darkness Changes resistances cap: +5% light / +5% darkness Changes resistances penetration: +15% light / +15% darkness Changes damage: +8% light / +8% darkness Spellpower: +8 (+2 eff.) Spell crit. chance: +5% All your damage is converted and split into light and darkness. It can be used to activate talent Circle of Sanctity (costing 30 power out of 60/60) : Effective talent level: 3.0 Power cost: 30 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a circle of radius 3 at your feet; the circle protects you from silence effects while you remain in its radius, and silences everyone else who enters. The circle lasts 6 turns. This small pendant depicts a hematite moon eclipsing a golden sun and according to legend was worn by one of the Sunwall's founders. |
Zemekkys' Broken Hourglass Zemekkys' Broken HourglassPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +4 Wil Changes resistances: +20% temporal Changes resistances cap: +5% temporal Changes damage: +10% temporal Lowers spell cool-downs by: 10% Activating this item is instant. It can be used to activate talent Time Stop (costing 50 power out of 80/80) : Effective talent level: 1.0 Power cost: 50 out of 80/80. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Gain 0 turns. During this time your damage will be reduced by 100%. This small broken hourglass hangs from a thin gold chain. The glass is cracked and the sand has long since escaped. |
voratun amulet voratun amulet0.10 Encumbrance. Type: jewelry / amulet ; tier 5 Amulets can have magical properties. |
voratun amulet voratun amulet0.10 Encumbrance. Type: jewelry / amulet ; tier 5 Amulets can have magical properties. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
Mnemonic MnemonicInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +8 Wil Changes resistances: +25% mind Talent mastery: +0.20 Psionic / Mentalism Mental save: +20 (+5 eff.) Confusion immunity: +40% Psi each turn: +0.50 Mindpower: +12 (+3 eff.) When using a mental talent, gives a 10% chance to lower the current cooldowns of up to three of your wild gift, psionic, or cursed talents by three turns. Talent on hit(mindpower): Mental Refresh (10% chance level 1). It can be used to activate talent Mental Shielding (costing 30 power out of 30/30) : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a mind power Description: Clears your mind of current mental effects, and blocks additional ones over 6 turns. At most, 2 mental effects will be affected. This talent takes no time to use. As long as you wear this ring, you will never forget who you are. |
Ring of the Dead Ring of the DeadInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +10 Lck Physical save: +10 (+2 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+2 eff.) Only die when reaching: -100.00 life Will bring you back from death, but only once! This ring is imbued with powers from beyond the grave. It is said that those who wear it may find a new path when all other roads turn dim. |
voratun ring voratun ring0.10 Encumbrance. Type: jewelry / ring ; tier 5 Rings can have magical properties. |
voratun ring 'Poryyatira' voratun ring 'Poryyatira'Infused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Defense: +2 (+1 eff.) Ranged Defense: +2 (+1 eff.) Changes stats: +7 Con Changes resistances: +16% nature / +10% blight Physical save: +12 (+2 eff.) Spell save: +31 (+10 eff.) Blindness immunity: +5% Poison immunity: +21% Disease immunity: +18% Maximum stamina: +38.00 Rings can have magical properties. |
Crude Iron Battle Axe of Kroll (68-102 power, 7 apr) Crude Iron Battle Axe of Kroll (68-102 power, 7 apr)Requires: - Strength 50 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 68.0 - 102.0 Uses stats: 30% Wil, 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +7 Physical crit. chance: +10.0% Attack speed: 100% When wielded/worn: Armour: +6 Defense: +6 (+2 eff.) Changes stats: +2 Dex / +2 Con Changes damage: +10% physical Stun/Freeze immunity: +30% Knockback immunity: +30% Made in times before the Dwarves learned beautiful craftsmanship, the rough appearance of this axe belies its great power. Only Dwarves may harness its true strength, however. |
Eksatin's Ultimatum (63-94.5 power, 25 apr) Eksatin's Ultimatum (63-94.5 power, 25 apr)Requires: - Strength 50 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 63.0 - 94.5 Uses stats: 30% Wil, 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +25 Physical crit. chance: +25.0% Attack speed: 100% On weapon crit: * decapitate a weakened target When wielded/worn: Critical mult.: +25.00% This gore-stained battleaxe was once used by an infamously sadistic king, who took the time to personally perform each and every execution he ordered. He kept a vault of every head he ever removed, each and every one of them carefully preserved. When he was overthrown, his own head was added as the centrepiece of the vault, which was maintained as a testament to his cruelty. |
Khulmanar's Wrath (70-105 power, 8 apr) Khulmanar's Wrath (70-105 power, 8 apr)Requires: - Strength 52 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 70.0 - 105.0 Uses stats: 30% Wil, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +8 Physical crit. chance: +8.0% Attack speed: 100% Damage (Melee): +50 fire Damage conversion: 20% fire When wielded/worn: Changes resistances: +20% fire Changes resistances penetration: +25% fire Changes damage: +20% fire The wearer is treated as a demon. It can be used to activate talent Infernal Breath (costing 35 power out of 35/35) : Effective talent level: 3.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Exhale a wave of dark fire with radius 6. Any non demon caught in the area will take 208.11 fire damage, and flames will be left dealing a further 48.42 each turn. Demons will be healed for the same amount. The damage will increase with your Strength Stat. Blackened with soot and covered in spikes, this battleaxe roars with the flames of the Fearscape. Given by Urh'Rok himself to his general, this powerful weapon can burn even the most resilient of foes. |
The Gaping Maw (72-108 power, 4 apr) The Gaping Maw (72-108 power, 4 apr)Requires: - Strength 60 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 72.0 - 108.0 Uses stats: 30% Wil, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Physical crit. chance: +8.0% Attack speed: 100% On weapon crit: * deal manaburn damage equal to your mindpower in a radius 3 cone Damage (Melee): +50 acid / +50 nature slow When wielded/worn: Changes stats: +0 Str / +0 Wil Changes damage: +0% nature Talents cooldown: Mana Clash (-2 turns) Ice Claw (-1 turn) Swallow (-2 turns) This huge granite battleaxe is as much mace as it is axe. The shaft is made of blackened wood tightly bound in drakeskin leather and the sharpened granite head glistens with a viscous green fluid. |
Voratun Hammer of the Deep Bellow (82-123 power, 7 apr) Voratun Hammer of the Deep Bellow (82-123 power, 7 apr)Requires: - Strength 48 Powered by arcane forces Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 82.0 - 123.0 Uses stats: 30% Wil, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +7 Physical crit. chance: +4.0% Attack speed: 100% When this weapon hits: Flameshock (10% chance level 3). Damage (Melee): +30 fire When wielded/worn: Changes damage: +15% physical The legendary hammer of the Dwarven master smiths. For ages it was used to forge powerful weapons with searing heat until it became highly powerful by itself. |
Colaryem (48-76.8 power, 12 apr) Colaryem (48-76.8 power, 12 apr)Requires: - Strength 10 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 48.0 - 76.8 Uses stats: 30% Wil, 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +12 Physical crit. chance: +11.0% Attack speed: 50% When wielded/worn: Fatigue: -12% Changes stats: +7 Dex Changes resistances: +7% lightning Changes damage: +7% lightning Maximum encumbrance: +50 Movement speed: +10% Avoid Pressure Traps: The wearer never triggers traps that require pressure. Attack speed improves with your strength and size category. This intricate blade is impractically long and almost as wide as your body, yet contrary to its size and apparent girth it is not only light, but threatens to escape your grasp and fly away. You will need to be really strong to keep it grounded. Or really big. |
Siluldath the Obsidianrebel (62-99.2 power, 4 apr) Siluldath the Obsidianrebel (62-99.2 power, 4 apr)Requires: - Strength 48 Infused by arcane disrupting forces Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 62.0 - 99.2 Uses stats: 30% Wil, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +5.0% Attack speed: 100% On weapon hit: * 47% chance to daze * 20 arcane resource burn * Slows global speed by 20% On weapon crit: * wounds the target reducing their healing Burst (radius 1) on hit: +4 darkness Damage against: +34% Unnatural When wielded/worn: Armour penetration: +21 Physical crit. chance: +20.0% Physical power: +41 (+8 eff.) Effects on melee hit: * 45% chance to inflict damage reduction Changes stats: +9 Wil / +10 Con Changes resistances penetration: +41% physical Changes damage: +12% lightning / +21% physical Disarm immunity: +46% Massive two-handed swords. |
Warmaster Gnarg's Murderblade (60-96 power, 19 apr) Warmaster Gnarg's Murderblade (60-96 power, 19 apr)Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 60.0 - 96.0 Uses stats: 30% Wil, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +19 Physical crit. chance: +10.0% Attack speed: 100% On weapon hit: * 10% chance to send the wielder into a killing frenzy Damage against: +20% Living When wielded/worn: Changes stats: +15 Str / +5 Dex / +15 Con Reduced damage from: +20% Living Talent masteries: +0.20 Technique / Two-handed maiming +0.20 Technique / Two-handed weapons +0.20 Technique / Two-handed assault A blood-etched greatsword, it has seen many foes. From the inside. |
Twilight's Edge (47-65.8 power, 7 apr) Twilight's Edge (47-65.8 power, 7 apr)Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 47.0 - 65.8 Uses stats: 30% Wil, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +7 Physical crit. chance: +12.0% Attack speed: 100% On weapon crit: * release a burst of light and dark damage (scales with Magic) When wielded/worn: Changes stats: +4 Str / +4 Mag / +4 Cun Changes damage: +18% darkness / +18% light Spellpower: +12 (+3 eff.) Spell crit. chance: +4% Light radius: +1 The blade of this sword seems to have been forged of a mixture of voratun and stralite, resulting in a blend of swirling light and darkness. |
Awakened Staff of Absorption (60-72 power, 60 apr, physical element) Awakened Staff of Absorption (60-72 power, 60 apr, physical element)Requires: - Magic 40 Powered by unknown forces 7.00 Encumbrance. [Godslayer] Type: weapon / staff It must be held with both hands. Base power: 60.0 - 72.0 Uses stats: 130% Mag, 30% Wil Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Accuracy: +30 Armour Penetration: +60 Attack speed: 100% When wielded/worn: Changes stats: +10 Mag / +10 Wil Changes resistances penetration: +30% lightning / +30% fire / +30% arcane / +30% cold Changes damage: +60% lightning / +60% fire / +60% arcane / +60% cold Talent granted: +1 Command Staff Maximum mana: +100.00 Maximum pos.energy: +50.00 Maximum neg.energy: +50.00 Spellpower: +48 (+11 eff.) Spell crit. chance: +15% Allows you to speak and read the old Sher'Tul language. It can be used to absorb the essence of a target in range 8, draining 30% of its life and increasing your own damage by 30% for 7 turns, costing 200 power out of 200/200. Carved with runes of power, this staff seems to have been made long ago, yet it bears no signs of tarnish. Light around it seems to dim and you can feel its tremendous power simply by touching it. The Sorcerers seem to have awakened its power. "And lo they came to Amakthel himself, and thousands were killed in the assault on his throne, and three of the Godslayers were broken beneath his feet. But Falion with his dying breath pierced the great god on his knee with the icy sword Arkil, and seeing his opportunity Caldizar, leader of the Godslayers, advanced with the Staff of Absorption and struck a terrifying blow against Amakthel. So fell the greatest of the gods by the hands of his own children, and his face was forced into the dust." |
Razorblade, the Cursed Waraxe (58-81.2 power, 16 apr) Razorblade, the Cursed Waraxe (58-81.2 power, 16 apr)Requires: - Strength 42 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 5 Base power: 58.0 - 81.2 Uses stats: 30% Wil, 100% Str Damage type: Physical bleed Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +16 Physical crit. chance: +7.0% Attack speed: 100% When wielded/worn: Changes stats: +4 Str / +4 Dex Changes damage: +10% physical See invisible: +5 This mighty axe can cleave through armour like the sharpest swords, yet hit with all the impact of a heavy club. It is said the wielder will slowly grow mad. This, however, has never been proven - no known possessor of this item has lived to tell the tale. |
Emblem of Evasion Emblem of EvasionCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 4 When wielded/worn: Ranged Defense: +20 (+7 eff.) Changes stats: +12 Dex / +10 Cun / +8 Lck Deflect projectiles away: +15% Slows Projectiles: +30% It can be used to activate talent Evasion (costing 30 power out of 30/30) : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 33% chance to completely evade them and granting you 32 defense for 13 turns. Duration increases with Willpower, and chance to evade and defense with Cunning and Dexterity. Said to have belonged to a master of avoiding attacks, this gilded steel emblem symbolizes his talent. |
Ethereal Embrace (10 def, 0 armour) Ethereal Embrace (10 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 4 When wielded/worn: Defense: +10 (+3 eff.) Changes stats: +8 Mag Changes resistances: +12% arcane / +12% darkness Changes damage: +15% arcane / +15% darkness Talent masteries: +0.10 Spell / Aether +0.20 Spell / Arcane +0.20 Spell / Nightfall Spellpower on spell critical (stacks up to 3 times): +5 Spell crit. chance: +6% Damage Shield Duration: +1 Damage Shield Power: +15% Damage shields have +1 duration and +15% power It can be used to activate talent Aether Breach (costing 28 power out of 28/28) : Effective talent level: 2.0 Power cost: 28 out of 28/28. Range: 7 Travel Speed: instantaneous Is: a spell Description: Rupture reality to temporarily open a passage to the aether, triggering 3 random arcane explosions in the target area. Each explosion does 37.58 arcane damage in radius 2, and will each trigger at one turn intervals. The damage will increase with your Spellpower. This cloak waves and bends with shimmering light, reflecting the depths of space and the heart of the Aether. |
Guise of the Hated (14 def, 0 armour) Guise of the Hated (14 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Physical crit. chance: +4.0% Defense: +14 (+5 eff.) Damage when hit (Melee): 30 mind Changes stats: +4 Dex / +8 Wil / +6 Cun Changes resistances: +10% darkness / +10% mind Changes damage: +4% all Talent masteries: +0.20 Cursed / Gloom +0.20 Cursed / Darkness Stealth bonus: +12 Mental save: +10 (+2 eff.) Hate per kill: +5.00 Mindpower: +8 (+2 eff.) Mental crit. chance: +4% It can be used to activate talent Creeping Darkness (costing 18 power out of 18/18) : Effective talent level: 4.0 Power cost: 18 out of 18/18. Range: 5 Travel Speed: instantaneous Is: a mind power Description: Creeping dark slowly spreads from 5 spots in a radius of 3 around the targeted location. The dark deals 40 damage, and blocks the sight of any who do not possess Dark Vision or some other magical means of seeing. The damage will increase with your Mindpower. You do +15% damage to anything that has entered your creeping dark. Forget the moons, the starry sky, The warm and greeting sheen of sun, The rays of light will never reach inside, The heart which wishes that it be unseen. |
Radiance (15 def, 0 armour) Radiance (15 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Defense: +15 (+5 eff.) Damage when hit (Melee): 30 blinding light Changes stats: +10 Dex / +8 Mag / +6 Cun Changes resistances: +20% light / +20% darkness Changes resistances cap: +10% light Changes damage: +15% light Talent masteries: +0.20 Celestial / Sun +0.20 Celestial / Radiance +0.20 Spell / Phantasm +0.20 Celestial / Light Spellpower: +8 (+2 eff.) It can be used to activate talent Barrier (costing 40 power out of 40/40) : Effective talent level: 3.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A protective shield forms around you that lasts for up to 10 turns and negates 110 damage. The total damage the barrier can absorb will increase with your Spellpower. This pristine golden cloak flows with a wind that seems to be conjured from nowhere. Its inner surface is a completely plain white, but the outside shines with intense light. |
Ulforuihad (8 def, 0 armour) Ulforuihad (8 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Defense: +8 (+3 eff.) Damage when hit (Melee): 16 acid Changes resistances: +35% nature / +38% blight Changes resistances penetration: +10% acid Changes damage: +12% acid Physical save: +12 (+2 eff.) Life regen: +4.20 Healing mod.: +49% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Boots of the Hunter (2 def, 12 armour) Boots of the Hunter (2 def, 12 armour)Requires: - Talent Armour Training Infused by psionic forces 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Armour penetration: +15 Physical power: +12 (+2 eff.) Armour: +12 Defense: +2 (+1 eff.) Fatigue: +8% Talent masteries: +0.20 Cunning / Trapping +0.20 Cursed / Endless hunt +0.20 Cursed / Predator Spell save: +10 (+3 eff.) Mental save: +10 (+2 eff.) Stun/Freeze immunity: +40% Maximum life: +80.00 Activating this item is instant. It can be used to boost movement speed by 300% for 4 turns (does not use a turn), costing 32 power out of 32/32. These cracked boots are caked with a thick layer of mud. It isn't clear who they previously belonged to, but they've clearly seen extensive use. |
Cinderfeet (3 def, 5 armour) Cinderfeet (3 def, 5 armour)Requires: - Dexterity 10 Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Armour: +5 Defense: +3 (+1 eff.) Fatigue: +6% Changes stats: +4 Cun / +4 Mag Changes resistances: +20% cold Changes damage: +18% fire Light radius: +2 Trails fire behind you, dealing damage based on spellpower. A cautionary tale tells of the ancient warlock by the name of Caim, who fancied himself daily walks through Goedalath, both to test himself and the harsh demonic wastes. He was careful to never bring anything back with him, lest it provide a beacon for the demons to find him. Unfortunately, over time, his sandals drenched in the soot and ashes of the fearscape and the fire followed his footsteps outside, drawing in the conclusion of his grim fate. |
Fist of the Destroyer (8 def, 0 armour) Fist of the Destroyer (8 def, 0 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 5 It is part of a set of items. Only the masochistic can unlock its full power. When wielded/worn: Defense: +8 (+3 eff.) Changes stats: +9 Str / +9 Mag / +3 Cun Talent masteries: +0.20 Corruption / Shadowflame +0.20 Corruption / Vim Stun/Freeze immunity: +20% Maximum vim: +25.00 Increases all damage by 4% of current vim Current Bonus: 0% It can be used to activate talent Darkfire (costing 12 power out of 12/12) : Effective talent level: 5.0 Power cost: 12 out of 12/12. Range: 6 Travel Speed: 400% of base Is: a spell Description: Conjures up a bolt of shadowflame that moves toward the target and explodes into a flash of darkness and fire, doing 50.47 fire damage and 41.87 darkness damage in a radius of 6. The damage will increase with your Spellpower. These fell looking gloves glow with untold power. |
Gloves of the Firm Hand (0 def, 8 armour) Gloves of the Firm Hand (0 def, 8 armour)Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +8 Changes stats: +4 Con Talent cooldown: Clinch (-2 turns) Disarm immunity: +40% Stun/Freeze immunity: +30% Knockback immunity: +30% These gloves make you feel rock steady! These magical gloves feel really soft to the touch from the inside. On the outside, magical stones create a rough surface that is constantly shifting. When you brace yourself, a magical ray of earth energy seems to automatically bind them to the ground, granting you increased stability. |
Snow Giant Wraps (0 def, 2 armour) Snow Giant Wraps (0 def, 2 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 It is part of a set of items. This would be great with a mighty matching belt. When wielded/worn: Armour: +2 Changes stats: +4 Str Changes resistances: +10% lightning / +10% cold Knockback immunity: +50% Maximum life: +60.00 It can be used to activate talent Throw Boulder (costing 6 power out of 6/6) : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Throws a huge boulder at a target, damaging it for 197.38 and knocking it back 5 tiles. The damage will increase with your Strength. Two large pieces of leather designed to be wrapped about the hands and the forearms. This particular pair of wraps has been enchanted, imparting the wearer with great strength. |
heroic dwarven-steel gauntlets of the iron hand (0 def, 7 armour) heroic dwarven-steel gauntlets of the iron hand (0 def, 7 armour)Requires: - Talent Armour Training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +7 Changes stats: +3 Str / +4 Wil / +4 Con Talent mastery: +0.20 Technique / Grappling Mental save: +8 (+2 eff.) Disarm immunity: +26% Maximum life: +59.00 Metal gloves protecting the hands up to the middle of the lower arm. |
Crown of Burning Pain (8 def, 0 armour) Crown of Burning Pain (8 def, 0 armour)Requires: - Cunning 25 Powered by arcane forces 4.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Armour: +0 Defense: +8 (+3 eff.) Fatigue: +4% Changes stats: +3 Cun / +3 Wil Changes resistances: +20% fire Changes damage: +20% fire It can be used to activate talent Meteor Rain (costing 38 power out of 50/50) : Effective talent level: 2.0 Power cost: 38 out of 50/50. Range: 5 Travel Speed: instantaneous Is: a spell Description: Uses arcane forces to summon 3 meteors that fall on the ground, smashing all around in a radius 2 for 55.32 fire and 51.46 physical damage. The hit zone will also turn into lava for 8 turns. The effects will increase with your Spellpower. This crown of pure flames possesses a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor. |
Decayed Visage (0 def, 0 armour) Decayed Visage (0 def, 0 armour)Requires: - Magic 25 - Willpower 20 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Damage when hit (Melee): 10 vim draining blight Changes stats: +3 Str / +9 Mag / +10 Wil / +2 Con Changes damage: +20% blight / +15% arcane Maximum vim: +25.00 Spell crit. chance: +5% It can be used to activate talent Vimsense (costing 25 power out of 45/45) : Effective talent level: 2.0 Power cost: 25 out of 45/45. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Feel the very existence of creatures around you for 5 turns, in a radius of 10. The evil touch will reduce their blight resistance by 6%, but also make them aware of you. The resistance reduction will improve with your Spellpower. A desiccated mask of human skin, all that remains of a necromancer from the Age of Pyre who failed to achieve lichdom. The transformative process partially succeeded, leaving him unable to die as his body slowly rotted from the inside out over several years. Now his spirit resides within this last bit of mummified flesh, still hungering for eternal life. |
Malslek the Accursed's Hat (2 def, 0 armour) Malslek the Accursed's Hat (2 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 4 When wielded/worn: Defense: +2 (+1 eff.) Damage (Melee): 30 % chance of gloom effects Changes resistances: +20% fire Changes damage: +10% darkness / +10% physical Talent mastery: +0.20 Cursed / Punishments Mental save: -10 (-2 eff.) Hate when firing a critical mind attack: +2.00 Hate per kill: +2.00 Maximum hate: +20.00 Spellpower: +10 (+2 eff.) Mindpower: +15 (+4 eff.) Mental crit. chance: +10% Healing mod.: -10% Talent on hit(spell): Agony (10% chance level 2). Talent on hit(mindpower): Hateful Whisper (10% chance level 2). This black hat once belonged to a powerful mage named Malslek, in the Age of Dusk, who was known to deal with beings from other planes. In particular, he dealt with many powerful demons, until one of them, tired of his affairs, betrayed him and stole his power. In his rage, Malslek set fire to his own tower in an attempt to kill the demon. This charred hat is all that remained in the ruins. |
Yaldan Baoth (0 def, 6 armour) Yaldan Baoth (0 def, 6 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 4 When wielded/worn: Armour: +6 Fatigue: +4% Changes stats: +10 Wil / +7 Con Changes resistances: +10% light / +15% darkness Changes resistances cap: +10% darkness Changes damage: +10% light Sight radius: -2 Reduce all damage from unseen attackers: 25% Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. The golden bascinet crown, affiliated with Veluca of Yaldan. King of the mythical city of Yaldan, that was struck from the face of Eyal by the arrogance of its people. Lone survivor of his kin, he spent his last years wandering the early world, teaching man to stand against the darkness. With his dying words, "Fear no evil", the crown was passed onto his successor. |
Chromatic Harness (10 def, 14 armour) Chromatic Harness (10 def, 14 armour)Requires: - Talent Armour Training Infused by nature 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 5 When wielded/worn: Armour: +14 Defense: +10 (+3 eff.) Fatigue: +16% Changes stats: +6 Str / +6 Wil / +4 Cun / +10 Lck Changes resistances: +20% lightning / +20% physical / +20% cold / +20% fire / +20% acid Grants telepathy: Dragon Talents cooldown: Ice Breath (-3 turns) Lightning Breath (-3 turns) Sand Breath (-3 turns) Fire Breath (-3 turns) Corrosive Breath (-3 turns) Blindness immunity: +50% Stun/Freeze immunity: +25% Knockback immunity: +50% This dragon scale harness shines with multiple colors, quickly shifting through them in a seemingly chaotic manner. |
fortifying voratun mail armour of the deep (5 def, 11 armour) fortifying voratun mail armour of the deep (5 def, 11 armour)Requires: - Strength 48 - Talent Armour Training Infused by nature Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +11 Defense: +5 (+2 eff.) Fatigue: +16% Changes stats: +5 Str / +5 Con Changes resistances: +9% acid / +10% cold Allows you to breathe in: water Maximum life: +95.00 A suit of armour made of mail. |
Tarrasca (0 def, 50 armour) Tarrasca (0 def, 50 armour)Requires: - Strength 52 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 4 When wielded/worn: Armour: +50 Armour Hardiness: +15% Fatigue: +35% Changes stats: +15 Con Physical save: +45 (+9 eff.) Knockback immunity: +100% When your effective movement speed (global speed times movement speed) is less than 100%, reduces all incoming damage equal to the speed detriment, but never to less than 30% of the original damage. Current Resistance: 0% It can be used to slow the movement speed of all creatures within 5 spaces (including yourself) by 40%, costing 25 power out of 25/25. This massive suit of plate boasts an enormous bulk and overbearing weight. Said to belong to a nameless soldier who safeguarded a passage across the bridge to his village, in defiance to the cohorts of invading orcs. After days of assault failed to fell him, the orcs turned back. The man however, fell dead on the spot - from exhaustion. The armor had finally claimed his life. |
Bindings of Eternal Night (12 def, 12 armour) Bindings of Eternal Night (12 def, 12 armour)Powered by arcane forces 6.00 Encumbrance. [Unique] Type: armor / mummy ; tier 3 It is part of a set of items. A complementing item would be your crowning glory. When wielded/worn: Armour: +12 Defense: +12 (+4 eff.) Damage when hit (Melee): 10 darkness Changes stats: +5 Wil / +5 Mag Changes resistances: +30% blight / -10% fire / +30% darkness / -10% light Changes damage: +20% darkness Poison immunity: +100% Disease immunity: +100% Life regen: +1.00 Light radius: -1 The wearer is treated as an undead. Woven through with fell magics of undeath, these bindings suck the light and life out of everything they touch. Any who don them will find themselves suspended in a nightmarish limbo between life and death. |
8 agate 8 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
596 alchemist agate 596 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
15 onyx 15 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
11 aquamarine 11 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
13 lapis lazuli 13 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+1 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+1 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
14 opal 14 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
16 sapphire 16 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+3 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+2 eff.) When used to imbue an object: Defense: +8 (+3 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
12 topaz 12 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
soldier's voratun pickaxe (dig speed 12 turns) soldier's voratun pickaxe (dig speed 12 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 5 When wielded/worn: Armour: +5 Defense: +7 (+2 eff.) Changes stats: +3 Str Changes resistances: +7% physical When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Mummified Egg-sac of Ungolë Mummified Egg-sac of UngolëInfused by nature 2.00 Encumbrance. [Unique] Type: misc / egg When carried: Light radius: -2 It can be used to summon up to 2 spiders, costing 80 power out of 100/100. Dry and dusty to the touch, it still seems to retain some shadow of life. |
12 emerald 12 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
14 jade 14 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
8 spinel 8 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+0 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+0 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
14 turquoise 14 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Betowen the Splendourpride Betowen the SplendourprideInfused by nature Crafted by a master Infused by psionic forces 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes stats: +3 Con Changes resistances: +9% blight / +6% acid Changes resistances penetration: +15% acid / +10% light Changes damage: +3% acid Mental save: +8 (+2 eff.) Blindness immunity: +29% Confusion immunity: +19% Life regen: +3.50 Light radius: +9 See stealth: +26 See invisible: +25 It can be used to activate talent Track, placing all other charms into a 40 cooldown : Effective talent level: 5.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 39 for 8 turns. The radius will increase with your Cunning. A normal brass lantern, enhanced by alchemy to make it brighter. |
Eldritch Pearl Eldritch PearlPowered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Physical power: +12 (+2 eff.) Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con / -5 Lck Allows you to breathe in: water Spellpower: +12 (+3 eff.) Light radius: +6 It can be used to activate talent Tidal Wave (costing 80 power out of 150/150) : Effective talent level: 4.0 Power cost: 80 out of 150/150. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing 1 per turn to a maximum eventual radius of 3, doing 7.57 cold damage and 7.97 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 4 turns. All creatures hit gain the wet effect which reduces their stun/freeze resistance by half of their value and interracts with other cold spells. The damage and duration will increase with your Spellpower. Thousands of years spent inside the temple of creation have infused this pearl with the fury of rushing water. It pulses light. |
Eternity's Counter Eternity's CounterPowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Changes resistances: +0% all / +15% temporal Reduce damage by fixed amount: +0 all Changes damage: +15% temporal Movement speed: +0% Combat speed: +0% Casting speed: +0% Mental speed: +0% Offers either offensive or defensive benefits, depending on the position of the sands. It can be used to flip the hourglass (sands currently flowing towards stability), costing 20 power out of 20/20. This hourglass of otherworldly crystal appears to be filled with countless tiny gemstones in place of sand. As they fall, you feel the flow of time change around you. |
Crystal Focus Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 It can be used to combine with a weapon, costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Atamathon's Ruby Eye Atamathon's Ruby Eye0.00 Encumbrance. [Plot Item] Type: gem / red ; tier 5 When wielded/worn: Damage when hit (Melee): 100 fire Changes damage: +20% fire Pinning immunity: +50% Maximum life: +60.00 Light radius: +2 When used to imbue an object: Damage when hit (Melee): 100 fire Changes damage: +20% fire Pinning immunity: +50% Maximum life: +60.00 Light radius: +2 One of the ruby eyes of the legendary giant golem Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed, it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
55 alchemist bloodstone 55 alchemist bloodstone0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
11 bloodstone 11 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
9 fire opal 9 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
8 garnet 8 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
17 ruby 17 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (3/3) Rod of Spydric Poison (3/3)Infused by nature 2.00 Encumbrance. [Unique] Type: charm / rod It can be used to shoot a bolt of spydric poison out to range 12, dealing 308.16 nature damage (based on Magic) over 6 turns while rendering the target unable to move, costing 25 power out of 75/75. This rod carved out of a giant spider fang continuously drips venom. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
14 amethyst 14 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Pearl of Life and Death Pearl of Life and DeathInfused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
10 diamond 10 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
7 moonstone 7 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+3 eff.) Physical save: +10 (+2 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+2 eff.) When used to imbue an object: Defense: +10 (+3 eff.) Physical save: +10 (+2 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+2 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
3 pearl 3 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
12 quartz 12 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
16 amber 16 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 ametrine 6 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
citrine citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 zircon 6 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.
The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
You may continue playing and enjoy the rest of the world.
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Sonja the Higher Berserker level 32
26th Haze 124th year of Ascendancy at 03:37 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Sonja the Higher Berserker level 41
61st Pyre 125th year of Ascendancy at 22:33 see stats
Antimagic! (Exploration mode)
Completed antimagic training in the Ziguranth camp.By Sonja the Higher Berserker level 12
35th Haze 122nd year of Ascendancy at 20:36 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Sonja the Higher Berserker level 37
39th Pyre 125th year of Ascendancy at 07:55 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Sonja the Higher Berserker level 38
56th Pyre 125th year of Ascendancy at 14:49 see stats
Atamathoned! (Exploration mode)
Killed the giant golem Atamathon after foolishly reactivating it.By Sonja the Higher Berserker level 50
31st Pyre 127th year of Ascendancy at 00:39 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By Sonja the Higher Berserker level 45
5th Pyre 126th year of Ascendancy at 09:50 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Sonja the Higher Berserker level 36
34th Pyre 125th year of Ascendancy at 21:45 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Sonja the Higher Berserker level 27
1st Dusk 124th year of Ascendancy at 23:03 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Sonja the Higher Berserker level 47
20th Haze 126th year of Ascendancy at 02:45 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Sonja the Higher Berserker level 11
72nd Dusk 122nd year of Ascendancy at 06:42 see stats
Destroyer of the creation (Exploration mode)
Killed Slasul.By Sonja the Higher Berserker level 38
50th Pyre 125th year of Ascendancy at 09:44 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Sonja the Higher Berserker level 34
69th Regrowth 125th year of Ascendancy at 16:12 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Sonja the Higher Berserker level 44
1st Time of Balance 126th year of Ascendancy at 17:54 see stats
Evil denied (Exploration mode)
Won ToME by preventing the Void portal from opening.By Sonja the Higher Berserker level 50
36th Dusk 127th year of Ascendancy at 07:20 see stats
Explorer (Exploration mode)
Used the Sher'Tul fortress exploratory farportal at least 7 times with the same character.By Sonja the Higher Berserker level 50
53rd Dusk 127th year of Ascendancy at 12:34 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Sonja the Higher Berserker level 17
68th Regrowth 123rd year of Ascendancy at 09:57 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Sonja the Higher Berserker level 23
24th Pyre 124th year of Ascendancy at 10:29 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Sonja the Higher Berserker level 33
60th Regrowth 125th year of Ascendancy at 11:25 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By Sonja the Higher Berserker level 50
30th Dusk 127th year of Ascendancy at 19:27 see stats
Flooder (Exploration mode)
Defeated Ukllmswwik while doing his own quest.By Sonja the Higher Berserker level 37
50th Pyre 125th year of Ascendancy at 07:09 see stats
Gem of the Moon (Exploration mode)
Completed the Master Jeweler quest with Limmir.By Sonja the Higher Berserker level 50
59th Regrowth 127th year of Ascendancy at 06:59 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Sonja the Higher Berserker level 15
55th Haze 122nd year of Ascendancy at 17:41 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By Sonja the Higher Berserker level 40
58th Pyre 125th year of Ascendancy at 18:16 see stats
Invasion from the Depths (Exploration mode)
Stopped a naga invasion by closing their portal.By Sonja the Higher Berserker level 50
58th Regrowth 127th year of Ascendancy at 08:00 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Sonja the Higher Berserker level 10
52nd Dusk 122nd year of Ascendancy at 10:12 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Sonja the Higher Berserker level 20
4th Decay 123rd year of Ascendancy at 01:30 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Sonja the Higher Berserker level 30
12nd Haze 124th year of Ascendancy at 09:30 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Sonja the Higher Berserker level 40
58th Pyre 125th year of Ascendancy at 01:40 see stats
Level 50 (Exploration mode)
Got a character to level 50.By Sonja the Higher Berserker level 50
33rd Haze 126th year of Ascendancy at 23:57 see stats
Mad slime dash (Exploration mode)
Have 300 walls on the sludgenest turn into hostile creatures.By Sonja the Higher Berserker level 50
17th Pyre 127th year of Ascendancy at 17:01 see stats
Oozemancer (Exploration mode)
Destroyed the corrupted oozemancer.By Sonja the Higher Berserker level 43
2nd Allure 126th year of Ascendancy at 23:06 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By Sonja the Higher Berserker level 50
34th Haze 126th year of Ascendancy at 02:11 see stats
Pest Control (Exploration mode)
Killed 1000 reproducing vermin.By Sonja the Higher Berserker level 43
1st Wintertide 126th year of Ascendancy at 15:11 see stats
Race through fire (Exploration mode)
Raced through the fires of the Charred Scar to stop the Sorcerers.By Sonja the Higher Berserker level 50
41st Regrowth 127th year of Ascendancy at 01:21 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Sonja the Higher Berserker level 16
8th Regrowth 123rd year of Ascendancy at 21:37 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Sonja the Higher Berserker level 47
33rd Dusk 126th year of Ascendancy at 21:43 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Sonja the Higher Berserker level 29
10th Haze 124th year of Ascendancy at 05:52 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Sonja the Higher Berserker level 35
22nd Pyre 125th year of Ascendancy at 17:57 see stats
Slime killer party (Exploration mode)
Have 200 walls on the sludgenest turn into hostile creatures.By Sonja the Higher Berserker level 43
1st Allure 126th year of Ascendancy at 23:15 see stats
Slimefest (Exploration mode)
Have 100 walls on the sludgenest turn into hostile creatures.By Sonja the Higher Berserker level 43
9th Decay 125th year of Ascendancy at 16:28 see stats
Tactical master (Exploration mode)
Fought the two Sorcerers without closing any invocation portals.By Sonja the Higher Berserker level 50
36th Dusk 127th year of Ascendancy at 07:18 see stats
Tales of the Spellblaze (Exploration mode)
Learned the eight chapters of the Spellblaze Chronicles.By Sonja the Higher Berserker level 50
53rd Dusk 127th year of Ascendancy at 08:07 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Sonja the Higher Berserker level 23
23rd Pyre 124th year of Ascendancy at 21:18 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Sonja the Higher Berserker level 6
1st Mirth 122nd year of Ascendancy at 15:48 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Sonja the Higher Berserker level 42
18th Dusk 125th year of Ascendancy at 03:15 see stats
The Old Ones (Exploration mode)
Kill all the three demons that are on Eyal since before the Spellblaze: Shasshhiy'Kaish, Kryl'Feijan and Walrog.By Sonja the Higher Berserker level 50
69th Haze 127th year of Ascendancy at 06:10 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Sonja the Higher Berserker level 17
35th Pyre 123rd year of Ascendancy at 09:43 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Sonja the Higher Berserker level 9
45th Dusk 122nd year of Ascendancy at 21:38 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Sonja the Higher Berserker level 43
56th Haze 125th year of Ascendancy at 18:03 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Sonja the Higher Berserker level 17
34th Pyre 123rd year of Ascendancy at 19:26 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Sonja the Higher Berserker level 29
11st Haze 124th year of Ascendancy at 15:53 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Sonja the Higher Berserker level 19
47th Haze 123rd year of Ascendancy at 22:09 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Sonja the Higher Berserker level 31
22nd Haze 124th year of Ascendancy at 18:28 see stats
Well trained (Exploration mode)
Deal one million damage to training dummies in a single training session.By Sonja the Higher Berserker level 50
70th Haze 127th year of Ascendancy at 18:13 see stats
Log
Sonja hits Training Dummy for 935 physical, 0 arcane, 13 fire, (slow 45%), 14 cold, (961 total damage).
Pumpkin, the little kitty hits Training Dummy for 4 physical damage.
Pumpkin, the little kitty hits Training Dummy for 4 physical damage.
Pumpkin, the little kitty hits Training Dummy for 4 physical damage.
Sonja performs a melee critical strike against Training Dummy!
Sonja hits Training Dummy for 937 physical, 0 arcane, 13 fire, (slow 45%), 14 cold, (964 total damage).
Pumpkin, the little kitty hits Training Dummy for 4 physical damage.
Pumpkin, the little kitty hits Training Dummy for 4 physical damage.
Pumpkin, the little kitty performs a melee critical strike against Training Dummy!
Pumpkin, the little kitty hits Training Dummy for 6 physical damage.
Sonja performs a melee critical strike against Training Dummy!
New Achievement: Well trained (Exploration mode)!
Sonja hits Training Dummy for 1048 physical, 0 arcane, 13 fire, (slow 45%), 14 cold, (1074 total damage).
Pumpkin, the little kitty performs a melee critical strike against Training Dummy!
Pumpkin, the little kitty hits Training Dummy for 6 physical damage.
Pumpkin, the little kitty hits Training Dummy for 4 physical damage.
Pumpkin, the little kitty hits Training Dummy for 4 physical damage.
Pumpkin, the little kitty performs a melee critical strike against Training Dummy!
Pumpkin, the little kitty hits Training Dummy for 6 physical damage.
Sonja deactivates Berserker Rage.
Sonja's rage subsides!
Sonja no longer revels in blood quite so much.
Sonja deactivates Daunting Presence.
Sonja deactivates Wild Growth.
Sonja deactivates Precise Strikes.
Sonja deactivates Antimagic Shield.
