Darkman the level 15 Higher Adventurer by phobetor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHigher
ClassAdventurer
Level / Exp15 / 66%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 13)
Dexterity13 (base 12)
Constitution18 (base 16)
Magic42 (base 40)
Willpower26 (base 17)
Cunning26 (base 19)

Resources

Mana264/264
Negative91/92
Life387/387
Positive91/92
Psi116/116
Healing Factor1.5
Regeneration3.075

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight13
Lite6
Infravision2
See Stealth10
See Invisible10

Offense: Mainhand

Damage26
Accuracy24
Crit Chance10%
APR2
Speed1.00

Offense: Offhand

Damage13
Accuracy24
Crit Chance10%
APR2
Speed1.00

Offense: Spell

Spellpower38
Crit Chance15%
Speed1

Offense: Mind

Mindpower30.8
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)8 (30%)
Defense25.025
Ranged Defense25.025
Fatigue0
Physical Save18.075
Spell Save22.3375
Mental Save19.075

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance50%
Blind Resistance27%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Celestial / Eclipse1.00
1/5
1/5
2/5
0/5
Corruption / Reaving combat1.00
1/5
0/5
0/5
0/5
Celestial / Twilight1.00
1/5
0/5
0/5
0/5
Celestial / Star fury1.00
3/5
1/5
1/5
0/5
Spell / Grave1.00
1/5
1/5
1/5
2/5
Celestial / Sun1.00
3/5
2/5
1/5
0/5

Generic Talents

Celestial / Light1.00
2/5
1/5
2/5
3/5
Psionic / Finer energy manipulations1.00
3/5
1/5
0/5
0/5
Race / Higher1.00
1/5
3/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
0/5
0/5

Effects

talent
detrimental effect

Quests

active
active
done
done
done
done
active
done
active
active
done
done

Equipment

Psionic focus
On hands
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Darkman the Higher Adventurer level 10
7th Dusk 122nd year of Ascendancy at 03:43
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Darkman the Higher Adventurer level 13
43rd Dusk 122nd year of Ascendancy at 14:15
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Darkman the Higher Adventurer level 6
78th Pyre 122nd year of Ascendancy at 13:27
see stats

Log

Bleeding from Worm that walks hits Darkman for 22 physical damage.
Insidious Poison from Poison ivy hits
Darkman for 3 nature damage.
Darkman receives 20 healing.
Darkman casts Rune: Phase Door.

Darkman is out of phase.

Prox's Lucky Halfling Foot twitches, alerting Darkman that a hidden trap is nearby.
Blade horror's physical bleed area effect hits Carrion worm mass for
20 physical damage.
Blade horror's physical bleed area effect hits Blade horror for
(20 to psi shield), 16 physical (17 total damage).
Blade horror's physical bleed area effect hits Worm that walks for
20 physical damage.
Blade horror's physical bleed area effect hits
Darkman for 32 physical damage.
Blade horror's physical bleed area effect hits Carrion worm mass for
20 physical damage.
Blade horror's physical bleed area effect hits Worm that walks for
20 physical damage.
Blade horror's physical bleed area effect hits Blade horror for
(20 to psi shield), 16 physical (17 total damage).
Darkman the level 15 higher adventurer was sliced to death by a blade horror on level 3 of Lake of Nur.
You have 2 life(s) left.
Darkman deactivates Vampiric Gift.

Darkman stops bleeding.

Darkman deactivates Beyond the Flesh.

Darkman deactivates Corona.

Darkman has finished recovering.

Darkman is no longer out of phase.

Darkman is no longer poisoned.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Blade horror's physical bleed area effect killed Darkman!
Darkman activates Beyond the Flesh.


Saving done.

Saving game...