JJ the level 10 Cornac Archer by quh

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArcher
Level / Exp10 / 16%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity32.751169244799 (base 34)
Constitution11.751169244799 (base 20)
Magic10 (base 10)
Willpower12 (base 10)
Cunning15 (base 12)

Resources

Life-18/230
Stamina88/112
Healing Factor1
Regeneration12.25

Speed

Mental-7.5471698113208%
Attack0%
Movement0%
Spell0%
Global+127.5%

Vision

Sight10
Lite2
Infravision5
See Stealth5
See Invisible6

Offense: Mainhand

Damage51
Accuracy52
Crit Chance29%
APR25
Speed0.87

Offense: Spell

Spellpower5
Crit Chance2%
Speed1

Offense: Mind

Mindpower14.4
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)47 (70%)
Defense16.596150406074
Ranged Defense18.596150406074
Fatigue9
Physical Save8.6629092356797
Spell Save13.7
Mental Save9.45

Defense: Resistances

All -6%( 70%)

Defense: Immunities

Blind Resistance20%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
5/5
5/5
0/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Technique / Archery prowess1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran0.90
0/5
0/5
0/5
0/5
Technique / Archery training1.30
5/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
1/5
0/5
0/5
0/5
Technique / Field control1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
0/5
0/5

Effects

talent
detrimental effect
beneficial effect
detrimental effect
beneficial effect
detrimental effect
detrimental effect
beneficial effect
detrimental effect
beneficial effect
detrimental effect

Quests

done
done
done
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

Bringer of Doom Killed a Bringer of Doom.
By JJ the Cornac Archer level 8
9th Mirth 122nd year of Ascendancy at 19:52
see stats
Level 10 Got a character to level 10.
By JJ the Cornac Archer level 10
1st Summertide 122nd year of Ascendancy at 18:18
see stats

Log

Emerin the skeleton archer hits JJ for 4 physical, 0 darkness (5 total damage).
JJ's Shoot hits Emerin the skeleton archer for
65 physical, 4 darkness (69 total damage).
Decrepitude Disease from Emerin the skeleton archer hits
JJ for 23 blight damage.
Emerin the skeleton archer casts Bone Grab.

JJ is pinned to the ground.

Emerin the skeleton archer hits JJ for 39 physical, 14 blight, 7 blight, 6 temporal (66 total damage).

JJ uses Infusion: Wild.

JJ is no longer pinned.

JJ is cured!

JJ lessens the pain.

JJ shoots!

JJ damages himself through Martyrdom!
Emerin the skeleton archer hits JJ for 3 physical, 0 darkness (3 total damage).
JJ's Shoot hits Emerin the skeleton archer for
57 physical, 4 darkness (61 total damage).
Talent Infusion: Regeneration is ready to use.
Decrepitude Disease from Emerin the skeleton archer hits
JJ for 17 blight damage.
Emerin the skeleton archer casts Virulent Disease.

JJ is afflicted by a rotting disease!

Emerin the skeleton archer hits JJ for 11 physical, 8 physical, 6 temporal (25 total damage).

JJ speeds up.

Talent Steady Shot is ready to use.
Decrepitude Disease from Emerin the skeleton archer hits
JJ for 20 blight damage.
Rotting Disease from Emerin the skeleton archer hits
JJ for 20 blight damage.

JJ uses Infusion: Regeneration.

JJ starts regenerating health quickly.

Emerin the skeleton archer casts Rend.

Saving game...