Turtle the level 2 Cornac Adventurer by GusTheKovacik

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignInfinite
ModeInsane Roguelike
SexMale
RaceCornac
ClassAdventurer
Level / Exp2 / 85%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 12)
Dexterity13 (base 12)
Constitution12 (base 12)
Magic12 (base 12)
Willpower15 (base 17)
Cunning17 (base 13)

Resources

Life-57/113
Mana131/131
Stamina116/116
Psi25/115
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage6
Accuracy21
Crit Chance5%
APR12
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower15
Crit Chance4%
Speed1

Offense: Mind

Mindpower19
Crit Chance4%
Speed1

Offense: Damage Bonus

Physical+10%
All0%

Defense: Base

Armour (hardiness)10.799569864253 (42.694989203234%)
Defense18
Ranged Defense18
Fatigue0
Physical Save8
Spell Save9
Mental Save11

Defense: Resistances

Cold+ 17%( 70%)
Fire+ 22%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Arcane1.00
1/5
0/5
0/5
0/5
Psionic / Absorption1.00
1/5
0/5
0/5
0/5
Chronomancy / Flux1.00
1/5
0/5
0/5
0/5
Psionic / Solipsism1.00
3/5
0/5
0/5
0/5
Technique / Buckler Training1.00
1/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
1/5
0/5
0/5
0/5
Celestial / Dirges1.00
1/5
0/5
0/5
0/5
Psionic / Feedback1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

On feet
Quiver
On hands
Tool
Light source
In main hand
Main armor
In off hand
Cloak
Psionic focus

Inventory

Achievements

Log


There is a ladder to the next level here (press '' or right click to use).
Ran for 76 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 76 turns (stop reason: at exit).


You gain 0.10 gold from the transmogrification of
quiver of elm arrows (16/16, 113% power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 96% power, 20.5 block).
You gain 0.76 gold from the transmogrification of
prismatic iron plate armour (0 def, 7 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
rough leather sling (Shrouds).
You gain 0.25 gold from the transmogrification of
mossy mindstar (Misfortune) (72% power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron longsword (Nightmares) (107% power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (Madness) (107% power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm longbow (Shrouds).
You gain 0.25 gold from the transmogrification of
iron dagger (Misfortune) (98% power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (Madness) (102% power, 5 apr).
You gain 0.77 gold from the transmogrification of
regeneration infusion (heal 93; 15 cd).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Turtle picks up (c.):
iron battleaxe (Madness) (107% power, 1 apr).
Cryomancer casts
Freeze.
Ran for 3 turns (stop reason: taken damage).

Turtle converts some damage to Psi!
Cryomancer hits Turtle for 80 to psi, 170 cold (250 total damage).
Turtle the level 2 cornac adventurer was chilled to death by a cryomancer on level 2 of Infinite Dungeon.