kek the level 8 Cornac Summoner by therox20

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceCornac
ClassSummoner
Level / Exp8 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 11)
Constitution10 (base 10)
Magic10 (base 10)
Willpower24 (base 22)
Cunning30 (base 30)

Resources

Life176/176
Equilibrium0
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth26.446758763835
See Invisible26.446758763835

Offense: Mainhand

Damage5
Accuracy18
Crit Chance8%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy18
Crit Chance8%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower27
Crit Chance11%
Speed1

Offense: Damage Bonus

Light+16%
Nature+2%

Offense: Damage Penetration

Nature+10%
Lightning+15%

Defense: Base

Armour (hardiness)1 (30%)
Defense3
Ranged Defense6
Fatigue1
Physical Save7
Spell Save11
Mental Save26

Defense: Resistances

Lightning+ 6%( 70%)
Light+ 30%( 70%)
Blight+ 3%( 70%)
Nature+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
5/5
3/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
3/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

failed
done
failed
done
active
done
active

Equipment

Tool
On feet
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By kek the Cornac Summoner level 7
78th Pyre 122nd year of Ascendancy at 17:54
see stats

Log

kek the level 8 cornac summoner was mauled to death by a multi-hued drake hatchling on level 2 of Daikara.
You have 2 life(s) left.
Space restabilizes around you.

Kek stops regenerating health quickly.

Kek feels pain again.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Multi-hued drake hatchling killed kek!
Talent Infusion: Sun is ready to use.
Talent Ritch Flamespitter is ready to use.
Your summoned black jelly disappears.
Talent Jelly is ready to use.
Talent Hydra is ready to use.
Talent War Hound is ready to use.
Talent Nature's Touch is ready to use.

Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Infusion: Wild is ready to use.
Rested for 2 turns (stop reason: all resources and life at maximum).


Saving done.

Ran for 3 turns (stop reason: interesting character).


There is a Passageway into the Daikara here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...

Saving done.