Ally the level 8 Draconian Sun Paladin by bgm099

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDraconian
ClassSun Paladin
Level / Exp8 / 63%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 26)
Dexterity11 (base 11)
Constitution21 (base 15)
Magic23 (base 19)
Willpower15 (base 12)
Cunning10 (base 10)

Resources

Life305/305
Positive0/41
Stamina134/134
Healing Factor1.1
Regeneration5.278179136154

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision4
See Stealth5
See Invisible5

Offense: Mainhand

Damage41
Accuracy24
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower25.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower14.5
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)8 (30%)
Defense22.675
Ranged Defense25.675
Fatigue12
Physical Save33.539593478197
Spell Save35.014593478197
Mental Save20.875

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Confusion Resistance22%
Instadeath Resistance100%
Blind Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.10
1/5
2/5
1/5
0/5
Celestial / Combat1.30
3/5
1/5
0/5
0/5
Celestial / Sun1.30
1/5
1/5
0/5
0/5
Technique / Shield offense1.10
1/5
1/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Race / Draconian1.20
1/5
1/5
Celestial / Chants1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
3/5
2/5
2/5
0/5

Effects

talent
talent

Quests

failed
failed
active
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 0.62 gold from the transmogrification of
miner's iron pickaxe (dig speed 30 turns).
You gain 1.44 gold from the transmogrification of
spiked rough leather armour of acid resistance (1 def, 2 armour).
You gain 0.60 gold from the transmogrification of
rough leather cap of dexterity (+2) (0 def, 1 armour).
You gain 0.88 gold from the transmogrification of
cinder iron gauntlets (0 def, 1 armour).
You gain 3.45 gold from the transmogrification of
Xeralle the linen cloak (1 def, 6 armour).
You gain 2.42 gold from the transmogrification of
creative mossy mindstar of life (2.5-2.75 power, 12 apr, mind damage).
You gain 1.50 gold from the transmogrification of
steady elm longbow.
You gain 1.31 gold from the transmogrification of
iron battleaxe of projection (13-19.5 power, 1 apr).
You gain 5.00 gold from the transmogrification of
Withering Orbs.
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

Ally deactivates Chant of Fortitude.

Ally deactivates Weapon of Light.