Valdyron the level 7 Skeleton Bulwark by valdyron

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsIgnore Race/Class Locks 1.0.4
Items Vault 1.0.3
Inventory Sort Order 1.0.4
Plenum Tooltip: Enhanced actor tooltip display for TOME v1.10 1.0.4
ZOmnibus Addon Pack 1.0.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassBulwark
Level / Exp7 / 56%
Sizemedium
Lifes / Deaths

Primary Stats

Strength35 (base 16)
Dexterity31 (base 15)
Constitution29 (base 29)
Magic10 (base 10)
Willpower14 (base 10)
Cunning13 (base 10)

Resources

Life298/298
Positive0/68
Stamina128/128
Healing Factor1.2
Regeneration0.48

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage32
Accuracy22
Crit Chance4%
APR8
Speed1.00

Offense: Offhand

Damage11
Accuracy22
Crit Chance3%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+4%
Physical+4%
Nature+6%

Defense: Base

Armour (hardiness)12 (30%)
Defense21.675
Ranged Defense24.675
Fatigue6
Physical Save25.2
Spell Save8.4
Mental Save12.45

Defense: Resistances

Lightning+ 21%( 70%)
Light+ 9%( 70%)
Temporal+ 6%( 70%)
All 0%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
5/5
1/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
5/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

done
failed
done
active
done

Equipment

On feet
On hands
Tool
On fingers
Around waist
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Log

You gain 0.25 gold from the transmogrification of iron helm (0 def, 3 armour).
You gain 2.23 gold from the transmogrification of
surging elm magestaff of might (10-12 power, 2 apr, fire damage).
You gain 1.62 gold from the transmogrification of
potent elm vilestaff of might (13-15.6 power, 2 apr, acid damage).
You gain 0.25 gold from the transmogrification of
iron greatmaul (13.5-20.25 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
There is a way to the hidden trollmire treasure here (press '' or right click to use).
Resting starts...

Talent Daunting Presence is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Today is the 3rd Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Saving done.

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.