Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.5 |
Addons | Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Somebody shut that dog up 1.0.5Removes certain ambient sound effects: Items Vault 1.2.0Donators/Buyers bonus! |
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Construct |
Class | Golem |
Level / Exp | 19 / 0% |
Size | big |
Lifes / Deaths | no deaths recorded 4 / 0 |
Primary Stats
Strength | 42 (base 39) |
Dexterity | 15 (base 12) |
Constitution | 31 (base 23) |
Magic | 20 (base 12) |
Willpower | 13 (base 10) |
Cunning | 13 (base 10) |
Resources
Life | 120/498 |
Mana | 187/187 |
Stamina | 142/162 |
Healing Factor | 1.5 |
Regeneration | 46.833238842021 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
See Invisible | 30 |
Offense: Mainhand
Damage | 90 |
Accuracy | 49 |
Crit Chance | 2% |
APR | 14 |
Speed | 1.00 |
Offense: Spell
Spellpower | 20 |
Crit Chance | 2% |
Speed | 1 |
Offense: Mind
Mindpower | 14.3 |
Crit Chance | 2% |
Speed | 1 |
Offense: Damage Bonus
All | +25% |
Defense: Base
Armour (hardiness) | 40.38 (100%) |
Defense | 9.75 |
Ranged Defense | 9.75 |
Fatigue | 12 |
Physical Save | 31.757866823947 |
Spell Save | 23.36398289314 |
Mental Save | 21.975464250079 |
Defense: Resistances
All | + 15%(100%) |
Defense: Immunities
Stun Resistance | 80% |
Stoning Resistance | 100% |
Confusion Resistance | 20% |
Fear Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 100% |
Silence Resistance | 20% |
Bleed Resistance | 100% |
Pinning Resistance | 20% |
Inscriptions (1/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
Golem / Fighting | 1.30 |
| 2/5 |
| 2/5 |
| 2/5 |
| 1/5 |
Golem / Arcane | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
beneficial effect | The target is supercharged, increasing life regen by 30.97 and damage done by 20%. Supercharge Golem |
Quests
Equipment
Socketed Gems | 2 bloodstone 2 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Gems can be sold for money or used in arcane rituals. |
Socketed Gems | 3 onyx 3 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
In main hand | This item will automatically be transmogrified when you leave the level. Zubinne the Brightmarrow (41.5-62.25 power, 14 apr)Zubinne the Brightmarrow (41.5-62.25 power, 14 apr) Requires: - Strength 24 Powered by arcane forces 5.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 41.5 - 62.3 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +14 Physical crit. chance: +1.5% Attack speed: 100% Damage Shield penetration (this weapon only): +23% When wielded/worn: Armour: +4 Changes resistances: +3% fire Changes resistances penetration: +5% light Massive two-handed mauls. |
Main armor | This item will automatically be transmogrified when you leave the level. Revenant (8 def, 20 armour)Revenant (8 def, 20 armour) Requires: - Strength 28 - Talent Armour Training (level 3) Powered by arcane forces Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 3 When wielded/worn: Armour: +20 Defense: +8 Fatigue: +12% Changes stats: +5 Mag / +5 Con Physical save: +12 Spell save: +12 Mental save: +12 Silence immunity: +20% Confusion immunity: +20% Pinning immunity: +20% Stun/Freeze immunity: +20% Status resistances shift over time to match the statuses you are being hit by. The joints of this armor creak ominously, the frame bends and heaves, almost as if breathing. The scratch and crack of metal mutters of suffering, of loss, perseverance and revenge. |
Inventory
Achievements
Log
Saleyatha the skeleton mage's cleansing fire area effect killed Jingles (servant of Collanlda)!
Collanlda uses Infusion: Regeneration.
Collanlda starts regenerating health quickly.
Saleyatha the skeleton mage is no longer pinned.
The fabric of space around Saleyatha the skeleton mage stabilizes to normal.
Saleyatha the skeleton mage casts Flame.
Collanlda is on fire!
Saleyatha the skeleton mage hits Collanlda for 26 lightning, 117 fire (143 total damage).
Collanlda casts Supercharge Golem.
Jingles (servant of Collanlda) stops burning.
Jingles (servant of Collanlda) is overloaded with power.
Jingles (servant of Collanlda) uses Knockback.
Jingles (servant of Collanlda) hits Saleyatha the skeleton mage for 167 acid damage.
Saleyatha the skeleton mage's cleansing fire area effect hits Collanlda for 21 fire damage.
Saleyatha the skeleton mage's cleansing fire area effect hits Jingles (servant of Collanlda) for 20 fire damage.
Saleyatha the skeleton mage casts Lightning.
Character control switched to Jingles (servant of Collanlda).
Burning from Saleyatha the skeleton mage hits Collanlda for 33 fire damage.
Saleyatha the skeleton mage hits Saleyatha the skeleton mage for 12 lightning damage.
Saleyatha the skeleton mage hits Jingles (servant of Collanlda) for 13 lightning, 101 lightning (113 total damage).
Saleyatha the skeleton mage hits Collanlda for 10 lightning, 118 lightning (128 total damage).
Saleyatha the skeleton mage killed Collanlda!
Jingles (servant of Collanlda) hits Saleyatha the skeleton mage for 151 fire damage.
Saleyatha the skeleton mage's cleansing fire area effect hits Jingles (servant of Collanlda) for 20 fire damage.
Saleyatha the skeleton mage casts Phase Door.
Saleyatha the skeleton mage hits Jingles (servant of Collanlda) for 18 lightning damage.
Saleyatha the skeleton mage hits Saleyatha the skeleton mage for 17 lightning damage.