Hongrir the level 7 Shalore Anorithil by Bluebiscuit

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignInfinite
ModeNormal Adventure
SexFemale
RaceShalore
ClassAnorithil
Level / Exp7 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 10)
Constitution14 (base 14)
Magic35 (base 30)
Willpower19 (base 10)
Cunning17 (base 16)

Resources

Life200/200
Positive48/48
Negative48/48
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement+18.145905696111%
Spell+5.8448601133591%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage14
Accuracy5
Crit Chance5%
APR3
Speed1.00

Offense: Spell

Spellpower32
Crit Chance12%
Speed0.94477898967319

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Offense: Damage Bonus

Blight+5%
Darkness+22%
Mind+5%
Arcane+16%

Defense: Base

Armour (hardiness)3 (28%)
Defense0
Ranged Defense0
Fatigue1
Physical Save15
Spell Save29
Mental Save28

Defense: Resistances

Arcane -2%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stoning Resistance0%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Celestial / Eclipse1.30
0/5
0/5
0/5
0/5
Celestial / Sunlight1.30
1/5
4/5
0/5
0/5
Celestial / Star fury1.30
1/5
0/5
0/5
0/5
Celestial / Twilight1.30
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Hymns1.30
2/5
1/5
0/5
0/5
Celestial / Chants1.30
2/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5

Effects

talent
talent
detrimental effect

Quests

done
active

Equipment

Tool
Around waist
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log


Talent Healing Light is ready to use.

Resting starts...

Talent Rune: Shielding is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


Talent Grace of the Eternals is ready to use.
Ran for 2 turns (stop reason: hostile spotted to the north (skeleton warrior)).


Hongrir casts
Searing Light.
Hongrir's spell attains critical power!
Hongrir hits Skeleton warrior for 65 light damage.
Hongrir's light area effect hits Skeleton warrior for
33 light damage.

Hongrir casts
Moonlight Ray.
Hongrir hits Skeleton warrior for 74 darkness damage.
Hongrir's light area effect hits Skeleton warrior for
33 light damage.
Hongrir's light area effect killed Skeleton warrior!

Hongrir picks up (d.):
arcing iron greatsword of erosion (18-29 power, 1 apr).
Talent Moonlight Ray is ready to use.

Talent Searing Light is ready to use.

Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


Ran for 4 turns (stop reason: hostile spotted to the south (blue ooze)).