





Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.6 |
| Addons | Ashes of Urh'Rok 1.6.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.6.0Donators/Buyers bonus! Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Embers of Rage 1.6.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Better Item Description 1.6.6This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Possessor Bonus Class 1.6.6Donators/Buyers bonus! Forbidden Cults 1.6.0Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Horror |
| Class | Eldritch |
| Level / Exp | 15 / 0% |
| Size | medium |
| Lifes / Deaths | no deaths recorded 4 / 0 |
Primary Stats
| Strength | 34 (base 30) |
| Dexterity | 18 (base 12) |
| Constitution | 12 (base 12) |
| Magic | 28 (base 28) |
| Willpower | 14 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 356/356 |
| Hate | 100/100 |
| Vim | 116/116 |
| Healing Factor | 0.51648351648352 |
| Regeneration | 1.032967032967 |
Speed
| Mental | -20% |
| Attack | 0% |
| Movement | +11.093867610317% |
| Spell | -20% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 13 |
| See Stealth | 6 |
| See Invisible | 36 |
Offense: Mainhand
| Damage | 25 |
| Accuracy | 48 |
| Crit Chance | 3% |
| APR | 3 |
| Speed | 1.25 |
Offense: Offhand
| Damage | 12 |
| Accuracy | 48 |
| Crit Chance | 1% |
| APR | 3 |
| Speed | 1.25 |
Offense: Spell
| Spellpower | 38 |
| Crit Chance | 1% |
| Speed | 1.25 |
Offense: Mind
| Mindpower | 13 |
| Crit Chance | 4% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | -57% |
| All | -60% |
Offense: Damage Penetration
| All | 0% |
Defense: Base
| Armour (hardiness) | 10.118138619369 (56.923076923077%) |
| Defense | 14 |
| Ranged Defense | 14 |
| Fatigue | 12 |
| Physical Save | 23 |
| Spell Save | 21 |
| Mental Save | 33 |
Defense: Resistances
| Lightning | + 6%(100%) |
| Mind | + 17%(100%) |
| Temporal | + 9%(100%) |
| Blight | +100%(100%) |
| Acid | +100%(100%) |
| Fire | -50%(100%) |
| All | 0%(100%) |
Defense: Immunities
| Pinning Resistance | 22% |
| Confusion Resistance | 22% |
| Knockback Resistance | 22% |
| Stun Resistance | 100% |
| Disarm Resistance | 43% |
| Blind Resistance | 100% |
Inscriptions (1/1)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 86 damage for 4 turns. Its effects scale with your Constitution stat. |
Class Talents
| Corruption / Scourge | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Corruption / Reaving combat | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Corruption / Rot | 0.80 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Plague | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Technique / Combat training | 1.00 |
| 0/5 |
| 2/5 |
| 0/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Ruin |
| talent | Worm that Walks Link |
Quests
Equipment
| Tool | ash totem of thorny skin 'Gliwen' [power 29] (20 cooldown)2.0 T2 totem charm [Rare] Nature While equipped: Stats +6 Dex dps ---------- Mind.crit +3% Crit.mult +5.00% ----- def ----- Mind.save +3 (+2 eff.) Harden the skin for 7 turns increasing armour by 29 and armour hardiness by 40% Puts all charms on 20 cooldown 100% to increase all damage penetration by 12% for 2 turns. Natural totems are made by powerful wilders to store nature power. |
| On fingers | copper ring of perseverance0.1 T1 ring jewelry [Ego] Master While equipped: ----- def ----- HP.reg +1.00 Stun/Frz- +21% Rings can have magical properties. |
| On fingers | psionicist's copper ring of tenacity0.1 T1 ring jewelry [Ego] Master/Psionic While equipped: Stats +2 Wil ----- def ----- Mind.save +4 (+2 eff.) Max.HP +21.00 Disarm- +21% Pinning- +22% Knockbk- +22% Rings can have magical properties. |
| On fingers | savior's copper ring of sensing0.1 T1 ring jewelry [Ego] Arcane/Master While equipped: ----- def ----- Phys.save +7 (+3 eff.) Spell.save +6 (+3 eff.) Mind.save +6 (+3 eff.) Blind- +20% ---------- misc Infravis +3 See.Stealth +6 See.Invis +6 Rings can have magical properties. |
| On fingers | psionicist's copper ring of clarity0.1 T1 ring jewelry [Ego] Psionic While equipped: Stats +2 Wil ----- def ----- Mind.save +10 (+5 eff.) Confus- +22% Rings can have magical properties. |
| Around waist | Layiwyn the rough leather belt1.0 T1 belt armor [Rare] Nature While equipped: Stats +4 Str dps ---------- Dmg.mod +3% acid Melee Ret 6 acid ----- def ----- Resists +6% lightning +6% temporal ---------- misc Stam/turn +2.00 A belt that goes around your waist. |
| Main armor | Arudhevea the steel mail armour (2 def, 6 armour)14.0 T2 heavy armor [Random Unique] Nature/Psionic While equipped: ----- def ----- Armour +6 Defense +2 (+2 eff.) Fatigue +12% Resists +6% blight +3% temporal +6% mind Mind.save +14 (+7 eff.) Max.HP +42.00 Def/telep +10 Res/telep +10% Dur/telep +10% A suit of armour made of mail. |
| In off hand | balanced steel mace of daylight (107% power, 3 apr)3.0 T2 mace 1H weapon [Ego] Arcane/Master Power 107% Range: 1.4x Uses 100% Str Dmg Physical Acc+ +0.2% base dam (max 20%) Apr +3 Crit +1.0% Atk.spd 100% Melee+ +5 light Against +7% Undead While equipped: dps ---------- Acc +7 (+2 eff.) ----- def ----- Defense +7 (+6 eff.) Disarm- +22% Blunt and deadly. |
| In main hand | arcing steel longsword of massacre (122% power, 3 apr)3.0 T2 longsword 1H weapon [Ego] Arcane/Master Power 122% Range: 1.4x Uses 100% Str Dmg Physical Acc+ +0.4% crit mult (max 40%) Apr +3 Crit +3.0% Atk.spd 100% On Hit: * 25% chance for lightning to strike from the target to a second target dealing 66 damage Sharp, long, and deadly. |
Inventory
enlightening steel plate armour (0 def, 9 armour)17.0 T2 massive armor [Ego+] Psionic While equipped: Stats +4 Cun +5 Wil ----- def ----- Armour +9 Fatigue +22% Mind.save +10 (+5 eff.) A suit of armour made of metal plates. |
Achievements
Log
Talent Blindside is ready to use.
Talent Rune: Shielding is ready to use.
There is a way to the next level here (press '' or right click to use).
Worm that walks (servant of tentacles) can not wear (main armor): Mayiwen the stralite plate armour (0 def, 13 armour) (not enough stat).
You give Mayiwen the stralite plate armour (0 def, 13 armour) to tentacles.
You gain 11.89 gold from the transmogrification of Iserita (0 def, 2 armour).
You gain 0.50 gold from the transmogrification of steel mace (103% power, 3 apr).
You gain 3.10 gold from the transmogrification of dwarven-steel longsword of crippling (128% power, 4 apr).
You gain 1.45 gold from the transmogrification of acidic dwarven-steel greatsword of massacre (158% power, 2 apr).
You gain 0.25 gold from the transmogrification of iron greatmaul (118% power, 1 apr).
You gain 2.75 gold from the transmogrification of arcing dwarven-steel greatmaul of phasing (153% power, 12 apr).
You gain 0.50 gold from the transmogrification of steel dagger (104% power, 6 apr).
You gain 1.00 gold from the transmogrification of arcing steel battleaxe (126% power, 2 apr).
You gain 0.05 gold from the transmogrification of copper ring.
You gain 1.21 gold from the transmogrification of shielding rune (absorb 71; dur 5; cd 18).
There is a way to the previous level here (press '' or right click to use).
Character control switched to tentacles.
Character control switched to worm that walks (servant of tentacles).
Saving game...
Saving done.
There is a way to the previous level here (press '' or right click to use).
There is a way to the next level here (press '' or right click to use).
Worm that walks (servant of tentacles) deactivates Worm that Walks Link.
Worm that walks (servant of tentacles) deactivates Ruin.


































