Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.0 |
Addons | Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Possessor Bonus Class 1.5.0Donators/Buyers bonus! Items Vault 1.4.8Donators/Buyers bonus! Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
|
Campaign | Infinite |
Mode | Nightmare Exploration |
Sex | Male |
Race | Orc |
Class | Sun Paladin |
Level / Exp | 17 / 95% |
Size | medium |
Lifes / Deaths | Killed by elven tempest at level 2 on the 75th Pyre 122nd year of Ascendancy at 04:36 / 109Killed by elven guard at level 2 on the 75th Pyre 122nd year of Ascendancy at 08:08 Killed by elven guard at level 2 on the 75th Pyre 122nd year of Ascendancy at 08:53 Killed by tempest at level 3 on the 77th Pyre 122nd year of Ascendancy at 09:19 Killed by apprentice mage at level 3 on the 77th Pyre 122nd year of Ascendancy at 21:21 Killed by elven guard at level 4 on the 78th Pyre 122nd year of Ascendancy at 22:38 Killed by gwelgoroth at level 4 on the 79th Pyre 122nd year of Ascendancy at 22:48 Killed by gwelgoroth at level 5 on the 79th Pyre 122nd year of Ascendancy at 23:25 Killed by blade horror at level 5 on the 1st Mirth 122nd year of Ascendancy at 02:27 Killed by gwelgoroth at level 5 on the 1st Mirth 122nd year of Ascendancy at 03:03 Killed by blade horror at level 5 on the 1st Mirth 122nd year of Ascendancy at 03:42 Killed by wretchling at level 5 on the 1st Mirth 122nd year of Ascendancy at 04:13 Killed by wretchling at level 5 on the 1st Mirth 122nd year of Ascendancy at 04:45 Killed by blade horror at level 5 on the 1st Mirth 122nd year of Ascendancy at 05:16 Killed by blade horror at level 5 on the 1st Mirth 122nd year of Ascendancy at 05:49 Killed by blade horror at level 5 on the 1st Mirth 122nd year of Ascendancy at 06:24 Killed by blade horror at level 5 on the 1st Mirth 122nd year of Ascendancy at 07:51 Killed by blade horror at level 5 on the 1st Mirth 122nd year of Ascendancy at 08:39 Killed by blade horror at level 5 on the 1st Mirth 122nd year of Ascendancy at 09:20 Killed by blade horror at level 5 on the 1st Mirth 122nd year of Ascendancy at 10:27 Killed by umber hulk at level 5 on the 1st Mirth 122nd year of Ascendancy at 11:18 Killed by umber hulk at level 5 on the 1st Mirth 122nd year of Ascendancy at 12:02 Killed by lightning blast trap at level 5 on the 1st Mirth 122nd year of Ascendancy at 13:20 Killed by lightning blast trap at level 5 on the 1st Mirth 122nd year of Ascendancy at 15:37 Killed by elven mage at level 5 on the 1st Mirth 122nd year of Ascendancy at 21:17 Killed by venom drake at level 5 on the 2nd Mirth 122nd year of Ascendancy at 12:37 Killed by Wrathroot at level 5 on the 2nd Mirth 122nd year of Ascendancy at 13:26 Killed by Wrathroot at level 5 on the 2nd Mirth 122nd year of Ascendancy at 13:58 Killed by Wrathroot at level 5 on the 2nd Mirth 122nd year of Ascendancy at 14:39 Killed by venom drake at level 5 on the 2nd Mirth 122nd year of Ascendancy at 15:13 Killed by Wrathroot at level 5 on the 2nd Mirth 122nd year of Ascendancy at 15:51 Killed by Wrathroot at level 5 on the 2nd Mirth 122nd year of Ascendancy at 16:23 Killed by Wrathroot at level 5 on the 2nd Mirth 122nd year of Ascendancy at 16:58 Killed by Wrathroot at level 5 on the 2nd Mirth 122nd year of Ascendancy at 17:41 Killed by Wrathroot at level 5 on the 2nd Mirth 122nd year of Ascendancy at 18:13 Killed by Wrathroot at level 5 on the 2nd Mirth 122nd year of Ascendancy at 18:39 Killed by Wrathroot at level 5 on the 2nd Mirth 122nd year of Ascendancy at 19:25 Killed by Wrathroot at level 5 on the 2nd Mirth 122nd year of Ascendancy at 19:57 Killed by Wrathroot at level 5 on the 2nd Mirth 122nd year of Ascendancy at 20:33 Killed by Wrathroot at level 5 on the 2nd Mirth 122nd year of Ascendancy at 21:00 Killed by Wrathroot at level 5 on the 2nd Mirth 122nd year of Ascendancy at 21:38 Killed by Wrathroot at level 5 on the 2nd Mirth 122nd year of Ascendancy at 22:06 Killed by Wrathroot at level 5 on the 2nd Mirth 122nd year of Ascendancy at 22:15 Killed by Wrathroot at level 5 on the 2nd Mirth 122nd year of Ascendancy at 22:36 Killed by cold drake hatchling at level 7 on the 4th Mirth 122nd year of Ascendancy at 02:56 Killed by cold drake hatchling at level 7 on the 4th Mirth 122nd year of Ascendancy at 03:31 Killed by wretchling at level 8 on the 7th Mirth 122nd year of Ascendancy at 18:30 Killed by snow giant boulder thrower at level 8 on the 7th Mirth 122nd year of Ascendancy at 18:48 Killed by greater teluvorta at level 8 on the 7th Mirth 122nd year of Ascendancy at 19:22 Killed by snow giant boulder thrower at level 8 on the 7th Mirth 122nd year of Ascendancy at 19:52 Killed by elven mage at level 8 on the 8th Mirth 122nd year of Ascendancy at 02:20 Killed by Layurerin the green jelly at level 9 on the 8th Mirth 122nd year of Ascendancy at 16:32 Killed by animated mummy wrappings at level 9 on the 10th Mirth 122nd year of Ascendancy at 08:46 Killed by golem at level 9 on the 10th Mirth 122nd year of Ascendancy at 11:28 Killed by ancient elven mummy at level 9 on the 10th Mirth 122nd year of Ascendancy at 12:02 Killed by golem at level 9 on the 10th Mirth 122nd year of Ascendancy at 12:28 Killed by animated mummy wrappings at level 10 on the 10th Mirth 122nd year of Ascendancy at 14:09 Killed by animated mummy wrappings at level 10 on the 10th Mirth 122nd year of Ascendancy at 14:48 Killed by elven tempest at level 10 on the 10th Mirth 122nd year of Ascendancy at 15:36 Killed by elven tempest at level 10 on the 10th Mirth 122nd year of Ascendancy at 16:17 Killed by elven tempest at level 10 on the 10th Mirth 122nd year of Ascendancy at 17:01 Killed by gwelgoroth at level 10 on the 10th Mirth 122nd year of Ascendancy at 19:39 Killed by ultimate telugoroth at level 10 on the 10th Mirth 122nd year of Ascendancy at 22:47 Killed by dredge captain at level 10 on the 10th Mirth 122nd year of Ascendancy at 23:42 Killed by elven warrior at level 11 on the 1st Summertide 122nd year of Ascendancy at 01:15 Killed by alchemist golem at level 11 on the 1st Summertide 122nd year of Ascendancy at 06:35 Killed by blade horror at level 11 on the 1st Summertide 122nd year of Ascendancy at 07:50 Killed by blade horror at level 11 on the 1st Summertide 122nd year of Ascendancy at 08:29 Killed by greater shivgoroth at level 11 on the 1st Summertide 122nd year of Ascendancy at 09:54 Killed by Wrathroot at level 11 on the 1st Summertide 122nd year of Ascendancy at 13:25 Killed by Wrathroot at level 11 on the 1st Summertide 122nd year of Ascendancy at 14:15 Killed by Wrathroot at level 11 on the 1st Summertide 122nd year of Ascendancy at 15:26 Killed by Wrathroot at level 11 on the 1st Summertide 122nd year of Ascendancy at 16:25 Killed by Wrathroot at level 11 on the 1st Summertide 122nd year of Ascendancy at 17:06 Killed by lesser vampire at level 12 on the 1st Summertide 122nd year of Ascendancy at 20:50 Killed by cryomancer at level 12 on the 1st Summertide 122nd year of Ascendancy at 21:51 Killed by faeros at level 12 on the 1st Summertide 122nd year of Ascendancy at 23:15 Killed by tempest at level 12 on the 2nd Summertide 122nd year of Ascendancy at 09:21 Killed by Layoma the forest troll at level 13 on the 1st Flare 122nd year of Ascendancy at 21:57 Killed by Layoma the forest troll at level 13 on the 1st Flare 122nd year of Ascendancy at 22:59 Killed by Velemirin the white ooze at level 13 on the 2nd Flare 122nd year of Ascendancy at 09:08 Killed by animated mummy wrappings at level 14 on the 5th Flare 122nd year of Ascendancy at 18:14 Killed by Manaz the Bringer of Doom at level 14 on the 6th Flare 122nd year of Ascendancy at 00:39 Killed by Cyrildassra the squid at level 14 on the 6th Flare 122nd year of Ascendancy at 10:25 Killed by Cyrildassra the squid at level 14 on the 6th Flare 122nd year of Ascendancy at 10:49 Killed by Cyrildassra the squid at level 14 on the 6th Flare 122nd year of Ascendancy at 12:03 Killed by Cyrildassra the squid at level 14 on the 6th Flare 122nd year of Ascendancy at 13:00 Killed by Cyrildassra the squid at level 14 on the 6th Flare 122nd year of Ascendancy at 14:23 Killed by snow giant boulder thrower at level 15 on the 7th Flare 122nd year of Ascendancy at 13:54 Killed by Sileriada the cold drake hatchling at level 16 on the 2nd Dusk 122nd year of Ascendancy at 10:10 Killed by Belana the tempest at level 16 on the 2nd Dusk 122nd year of Ascendancy at 15:24 Killed by Lithfengel at level 16 on the 3rd Dusk 122nd year of Ascendancy at 09:20 Killed by saw horror at level 16 on the 3rd Dusk 122nd year of Ascendancy at 10:33 Killed by orc cryomancer at level 16 on the 3rd Dusk 122nd year of Ascendancy at 11:07 Killed by faerlhing at level 16 on the 3rd Dusk 122nd year of Ascendancy at 13:18 Killed by Betydhevena the cold drake hatchling at level 17 on the 4th Dusk 122nd year of Ascendancy at 04:47 Killed by Betydhevena the cold drake hatchling at level 17 on the 4th Dusk 122nd year of Ascendancy at 06:36 Killed by Betydhevena the cold drake hatchling at level 17 on the 4th Dusk 122nd year of Ascendancy at 07:49 Killed by Betydhevena the cold drake hatchling at level 17 on the 4th Dusk 122nd year of Ascendancy at 09:58 Killed by Betydhevena the cold drake hatchling at level 17 on the 4th Dusk 122nd year of Ascendancy at 11:15 Killed by Epoch at level 17 on the 7th Dusk 122nd year of Ascendancy at 04:02 Killed by Mayaldamira the broken golem at level 17 on the 7th Dusk 122nd year of Ascendancy at 06:06 Killed by Yvasera the king cobra at level 17 on the 7th Dusk 122nd year of Ascendancy at 07:21 Killed by Epoch at level 17 on the 7th Dusk 122nd year of Ascendancy at 10:03 Killed by Epoch at level 17 on the 7th Dusk 122nd year of Ascendancy at 11:32 Killed by Epoch at level 17 on the 7th Dusk 122nd year of Ascendancy at 13:22 Killed by Epoch at level 17 on the 7th Dusk 122nd year of Ascendancy at 15:08 Killed by Epoch at level 17 on the 7th Dusk 122nd year of Ascendancy at 18:00 Killed by Epoch at level 17 on the 7th Dusk 122nd year of Ascendancy at 19:00 |
Primary Stats
Strength | 38 (base 30) |
Dexterity | 13 (base 10) |
Constitution | 33 (base 32) |
Magic | 33 (base 34) |
Willpower | 21 (base 10) |
Cunning | 13 (base 10) |
Resources
Life | 525/525 |
Positive | 97/98 |
Equilibrium | 0 |
Healing Factor | 1.3699507389162 |
Regeneration | 13.049769514376 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -66.666666666667% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 2 |
Infravision | 1 |
See Stealth | 5 |
See Invisible | 8 |
Offense: Mainhand
Damage | 39 |
Accuracy | 22 |
Crit Chance | 15% |
APR | 11 |
Speed | 1.00 |
Offense: Offhand
Damage | |
Accuracy | |
Crit Chance | |
APR | |
Speed |
Offense: Spell
Spellpower | 32 |
Crit Chance | 10% |
Speed | 1 |
Offense: Mind
Mindpower | 22 |
Crit Chance | 2% |
Speed | 1 |
Offense: Damage Bonus
All | 0% |
Defense: Base
Armour (hardiness) | 49.434838062803 (84.180064308682%) |
Defense | 21 |
Ranged Defense | 21 |
Fatigue | 43 |
Physical Save | 27 |
Spell Save | 29 |
Mental Save | 16 |
Defense: Resistances
All | + 7%( 70%) |
Defense: Immunities
Stun Resistance | 22% |
Instadeath Resistance | 100% |
Disarm Resistance | 23% |
Poison Resistance | 11% |
Knockback Resistance | 5% |
Inscriptions (2/3)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
Technique / Combat veteran | 1.10 |
| 1/5 |
| 5/5 |
| 2/5 |
| 0/5 |
Celestial / Guardian | 1.30 |
| 4/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Technique / Two-handed assault | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Celestial / Combat | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Shield offense | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Celestial / Sun | 1.30 |
| 3/5 |
| 3/5 |
| 3/5 |
| 0/5 |
Generic Talents
Race / Orc | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Celestial / Light | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Celestial / Chants | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.10 |
| 2/5 |
| 4/5 |
| 0/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Effects
detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 12)You completed the challenge and received: Random Artifact: Loryhir (12.5-17.5 power, 3 apr) | done |
Finish the level with -7 sight range. Infinite Dungeon Challenge: Near Sighted (Level 10)You completed the challenge and received: Random Artifact: Zarath (23/23, 16.5-19.8 power, 1 apr) | done |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge: Pacifist (Level 11)You completed the challenge and received: +3 Stat Points and +3 Stat Points | done |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge: Pacifist (Level 5) | failed |
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
On feet | Adirisena the pair of iron boots (0 def, 3 armour) Adirisena the pair of iron boots (0 def, 3 armour)Requires: - Talent Heavy Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Physical crit. chance: +2.0% Physical power: +4 (+2 eff.) Armour: +3 Fatigue: +2% Changes stats: +1 Dex Stamina each turn: +0.70 Maximum stamina: +12.00 Healing mod.: +20% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Light source | Tempestmonster TempestmonsterInfused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Changes resistances: +3% lightning Mental save: +5 (+4 eff.) Spellpower on spell critical (stacks up to 3 times): +2 Spellpower: +12 (+6 eff.) Light radius: +2 See stealth: +5 See invisible: +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | Kerek the Furnacewill (0 def, 3 armour) Kerek the Furnacewill (0 def, 3 armour)Requires: - Talent Heavy Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +5% Damage when hit (Melee): 12 arcane / 12 fire Changes stats: +3 Str Changes resistances: +5% arcane / +9% fire A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
Tool | Aerebers [power 27] (20 cooldown) Aerebers [power 27] (20 cooldown)Infused by nature 2.00 Encumbrance. [Random Unique] Type: charm / totem ; tier 2 When wielded/worn: Changes resistances: +3% acid / +6% fire / +5% arcane Talent cooldown: Lay Web (-1 turn) Talent granted: +2 Lay Web Knockback immunity: +5% It can be used to harden the skin for 7 turns increasing armour by 27 and armour hardiness by 40%, putting all charms on cooldown for 20 turns. When used: 100% chance to regenerate 4 equilibrium. Natural totems are made by powerful wilders to store nature power. |
On fingers | Zubudath the steel ring Zubudath the steel ringInfused by nature Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Armour: +6 Effects on melee hit: * 20% chance to disease Damage when hit (Melee): 16 blight Changes stats: +3 Str Changes resistances: +5% nature / +6% blight Poison immunity: +11% Disease immunity: +15% Stun/Freeze immunity: +22% Life regen: +1.10 Rings can have magical properties. |
Around neck | Earthen Beads Earthen BeadsInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +4 Wil Damage affinity(heal): +15% nature Life regen: +0.20 Mindpower: +5 (+2 eff.) Enhances the effectiveness of Meditation by 20% It can be used to activate talent Nature's Touch (costing 40 power out of 40/40) : Effective talent level: 2.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: Touch a target (or yourself) to infuse it with Nature, healing it for 162 (this heal does not work on undead). The amount healed will increase with your Mindpower. This is a string of ancient, hardened clay beads, cracked and faded with age. It was used by Wilders in ancient times, in an attempt to enhance their connection with Nature. |
In main hand | Puremaim the dwarven-steel waraxe (22.5-31.5 power, 11 apr) Puremaim the dwarven-steel waraxe (22.5-31.5 power, 11 apr)Requires: - Strength 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / waraxe ; tier 3 Base power: 22.5 - 31.5 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +11 Crit. chance: +4.5% Attack speed: 100% Damage Shield penetration (this weapon only): +31% Burst (radius 1) on hit: +16 nature / +9 fire When wielded/worn: Accuracy: +7 (+3 eff.) Defense: +7 (+3 eff.) Changes resistances: +3% nature Physical save: +6 (+3 eff.) Disarm immunity: +23% One-handed war axes. |
On hands | rough leather gloves 'Chaneg' (0 def, 1 armour) rough leather gloves 'Chaneg' (0 def, 1 armour)Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Damage (Melee): 6 mind Changes stats: +5 Wil Changes resistances: +6% mind Changes resistances penetration: +10% arcane Changes damage: +4% mind / +3% arcane Mana when firing critical spell: +2.00 Spellpower on spell critical (stacks up to 3 times): +2 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
In off hand | Wrathroot's Barkwood (9 def, 10 armour, 27.5-38.5 power, 60 block) Wrathroot's Barkwood (9 def, 10 armour, 27.5-38.5 power, 60 block)Requires: - Strength 25 - Talent Heavy Armour Training (level 2) Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 2 When used to attack (with talents): Base power: 27.5 - 38.5 Uses stat: 150% Str Damage type: Physical Accuracy bonus: +2.5% procs dam / acc Crit. chance: +2.0% Block value: +60 When wielded/worn: Armour: +10 Defense: +9 (+4 eff.) Fatigue: +14% Changes resistances: +20% cold / +20% darkness / +20% nature Talent granted: +3 Block The barkwood of Wrathroot, made into roughly the shape of a shield. |
Cloak | Gitira the linen cloak (1 def, 5 armour) Gitira the linen cloak (1 def, 5 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour: +5 Defense: +1 (+0 eff.) Changes stats: +1 Dex / +1 Wil / +2 Cun Changes resistances: +10% cold Infravision radius: +1 See invisible: +3 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | steel plate armour 'Bleakquake' (4 def, 9 armour) steel plate armour 'Bleakquake' (4 def, 9 armour)Requires: - Strength 28 - Talent Heavy Armour Training (level 3) Infused by nature Crafted by a master 17.00 Encumbrance. [Random Unique] Type: armor / massive ; tier 2 When wielded/worn: Armour: +9 Defense: +4 (+2 eff.) Fatigue: +22% Damage when hit (Melee): 12 darkness Changes resistances: +15% acid / +15% cold Changes damage: +6% darkness Maximum life: +23.00 A suit of armour made of metal plates. |
Inventory
This item will automatically be transmogrified when you leave the level. steel ring of darkness (+20%)steel ring of darkness (+20%) Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes resistances: +20% darkness Changes damage: +10% darkness Rings can have magical properties. |
This item will automatically be transmogrified when you leave the level. steel longsword 'Maneyon' (16-22.4 power, 3 apr)steel longsword 'Maneyon' (16-22.4 power, 3 apr) Requires: - Strength 16 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: weapon / longsword ; tier 2 Base power: 16.0 - 22.4 Uses stat: 100% Str Damage type: Arcane Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% On weapon hit: * Projects up to 1 attacks dealing 30% weapon damage to random targets in range 10 (cannot hit the initial target) Damage (Melee): +29 insidious poison When wielded/worn: Defense: +6 (+3 eff.) Ranged Defense: +6 (+3 eff.) Changes resistances: +6% lightning Mental save: +3 (+3 eff.) Knockback immunity: +10% Sharp, long, and deadly. |
Yveta the steel mace (23.5-32.9 power, 3 apr) Yveta the steel mace (23.5-32.9 power, 3 apr)Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 2 Base power: 23.5 - 32.9 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +3 Crit. chance: +1.0% Attack speed: 100% When wielded/worn: Defense: +9 (+4 eff.) Ranged Defense: +9 (+4 eff.) Changes resistances: +9% light / +6% acid Teleport immunity: +10% Blunt and deadly. |
This item will automatically be transmogrified when you leave the level. balanced steel steamsaw of lightning resistance (+15%) (16-24 power, 8 apr)balanced steel steamsaw of lightning resistance (+15%) (16-24 power, 8 apr) Requires: - Strength 16 - Talent Steam Pool Crafted by a master Powered by steamtech 3.00 Encumbrance. Type: weapon / steamsaw ; tier 2 Base power: 16.0 - 24.0 Uses stat: 100% Str Damage type: Physical bleed Mastery: Steamsaw Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +8 Crit. chance: +2.0% Attack speed: 100% Block value: +26 Attacks use: 1.0 Steam When wielded/worn: Accuracy: +6 (+3 eff.) Armour: +3 Defense: +10 (+5 eff.) Fatigue: +6% Changes resistances: +15% lightning Talent granted: +1 Block Disarm immunity: +22% Steamsaws use steam pressure to rotate a serrated metal blade at high speed. Those struck suffer severe lacerations and bleed for 10% of the damage done per turn for 5 turns (stacking). They can be wielded in the main or off hand. Vrmmmmm! |
This item will automatically be transmogrified when you leave the level. steel steamsaw of massacre (17.5-26.25 power, 8 apr)steel steamsaw of massacre (17.5-26.25 power, 8 apr) Requires: - Strength 16 - Talent Steam Pool Crafted by a master Powered by steamtech 3.00 Encumbrance. Type: weapon / steamsaw ; tier 2 Base power: 17.5 - 26.3 Uses stat: 100% Str Damage type: Physical bleed Mastery: Steamsaw Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +8 Crit. chance: +2.0% Attack speed: 100% Block value: +26 Attacks use: 1.0 Steam When wielded/worn: Armour: +3 Defense: +4 (+2 eff.) Fatigue: +6% Talent granted: +1 Block Steamsaws use steam pressure to rotate a serrated metal blade at high speed. Those struck suffer severe lacerations and bleed for 10% of the damage done per turn for 5 turns (stacking). They can be wielded in the main or off hand. Vrmmmmm! |
arcing steel waraxe of massacre (23-32.2 power, 3 apr) arcing steel waraxe of massacre (23-32.2 power, 3 apr)Requires: - Strength 16 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 2 Base power: 23.0 - 32.2 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +3 Crit. chance: +4.0% Attack speed: 100% On weapon hit: * 25% chance for lightning to arc to a second target Damage (Melee): +9 lightning One-handed war axes. |
This item will automatically be transmogrified when you leave the level. grounding hardened leather beltgrounding hardened leather belt Infused by nature 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes resistances: +6% lightning / +5% temporal A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level. insulating pair of drakeskin leather boots (0 def, 5 armour)insulating pair of drakeskin leather boots (0 def, 5 armour) Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes resistances: +6% fire / +7% cold A pair of boots made of leather. |
This item will automatically be transmogrified when you leave the level. naturalist's iron gauntlets (0 def, 1 armour)naturalist's iron gauntlets (0 def, 1 armour) Requires: - Talent Heavy Armour Training Infused by nature 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Damage (Melee): 6 nature Changes resistances: +6% nature Changes damage: +4% nature Metal gloves protecting the hands up to the middle of the lower arm. |
Cloud Caller (0 def, 0 armour) Cloud Caller (0 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 1 When wielded/worn: Changes resistances: +10% light / +10% lightning Changes damage: +10% light / +10% lightning It can be used to activate talent Call Lightning (costing 20 power out of 30/30) : Effective talent level: 1.0 Power cost: 20 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 24.21 to 72.63 lightning damage. The damage will increase with your Mindpower. This hat's broad brim protects you from harsh sunlight and sudden storms. |
This item will automatically be transmogrified when you leave the level. rejuvenating cured leather armour (2 def, 4 armour)rejuvenating cured leather armour (2 def, 4 armour) Requires: - Strength 14 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +2 (+1 eff.) Fatigue: +7% Life regen: +2.80 Stamina each turn: +0.70 A suit of armour made of leather. |
9 agate 9 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
114 alchemist agate 114 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
onyx onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
4 aquamarine 4 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 topaz 5 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+4 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
iron pickaxe (dig speed 36 turns) iron pickaxe (dig speed 36 turns)3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
3 spinel 3 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+2 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+2 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Crystal Focus Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact), costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
2 amethyst 2 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
ametrine ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 citrine 3 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 zircon 6 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Grabog the Orc Sun Paladin level 14
6th Flare 122nd year of Ascendancy at 01:38 see stats
By Grabog the Orc Sun Paladin level 14
5th Flare 122nd year of Ascendancy at 04:51 see stats
By Grabog the Orc Sun Paladin level 10
10th Mirth 122nd year of Ascendancy at 12:58 see stats
By Grabog the Orc Sun Paladin level 17
7th Dusk 122nd year of Ascendancy at 02:06 see stats
Log
Something hits Grabog for 98 temporal damage.
Grabog receives 12 healing from Shield of Light.
Grabog receives 12 healing from Shield of Light.
Dredge hits Grabog for 13 physical damage.
Grabog hits Dredge for 5 darkness, 6 blight, 4 fire, 4 arcane (19 total damage).
Something hits Grabog for 96 temporal damage.
Grabog receives 12 healing from Shield of Light.
Grabog the level 17 orc sun paladin was spaghettified across the whole of space and time to death by Epoch on level 15 of Infinite Dungeon.
Grabog stops burning.
Grabog is firmly planted in reality.
Grabog stops wasting away.
Grabog deactivates Weapon of Light.
Grabog deactivates Chant of Fortitude.
Grabog speeds up.
Grabog is not stunned anymore.
Grabog deactivates Shield of Light.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Shield of Light killed Grabog!
Epoch's Temporal Bolt hits Grabog for 0 temporal damage.
Talent Block is ready to use.
Talent Path of the Sun is ready to use.
Talent Lay Web is ready to use.
Talent Sun Ray is ready to use.
Talent Brandish is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Dig is ready to use.
Saving done.