Donkel the level 10 Yeek Archmage by Decoy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassArchmage
Level / Exp10 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 17)
Dexterity8 (base 10)
Constitution14 (base 16)
Magic30 (base 30)
Willpower21 (base 15)
Cunning15 (base 11)

Resources

Life-13/171
Mana11/123
Positive0/77
Healing Factor1
Regeneration43.05

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth14.628307755113
See Invisible20.081202100026

Offense: Mainhand

Damage15
Accuracy7
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower33.852161368562
Crit Chance13%
Speed1

Offense: Mind

Mindpower20.35
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)10.473663212784 (30%)
Defense3.3
Ranged Defense3.3
Fatigue7
Physical Save23.25
Spell Save24.425
Mental Save29.481782182807

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Disarm Resistance20%
Silence Resistance35%
Instadeath Resistance100%
Confusion Resistance70%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
2/5
3/5
2/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
1/5
2/5
0/5
0/5
Spell / Aether1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
0/5
0/5
0/5
Spell / Divination1.30
2/5
2/5
1/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
2/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect
detrimental effect
beneficial effect

Quests

done
done
active
done
done

Equipment

On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Donkel the Yeek Archmage level 10
7th Dusk 122nd year of Ascendancy at 09:06
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Donkel the Yeek Archmage level 8
2nd Summertide 122nd year of Ascendancy at 16:26
see stats

Log

Bill the Stone Troll is on fire!
Donkel's Flame hits Bill the Stone Troll for
59 fire damage.
Bill the Stone Troll rushes out!

Donkel is dazed!

Talent Freeze is ready to use.

Burning from Donkel hits Bill the Stone Troll for
20 fire damage.
Bill the Stone Troll hits Donkel for 70 physical damage.
You are unable to move!

Donkel is not dazed anymore.


Burning from Donkel hits Bill the Stone Troll for
10 fire damage.
Bill the Stone Troll hits Donkel for 52 physical damage.
Talent Flame is ready to use.
Talent Infusion: Wild is ready to use.

Burning from Donkel hits Bill the Stone Troll for
20 fire damage.
Bill the Stone Troll stops burning.


Bill the Stone Troll uses Infusion: Wild.

Bill the Stone Troll lessens the pain.

Talent Arcane Reconstruction is ready to use.

Talent Infusion: Regeneration is ready to use.

Donkel uses Infusion: Wild.

Donkel lessens the pain.

Donkel uses Infusion: Regeneration.

Donkel starts regenerating health quickly.

Saving game...