Carth the level 12 Cornac Reaver by TMills

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassReaver
Level / Exp12 / 63%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 29)
Dexterity21 (base 12)
Constitution16 (base 12)
Magic32 (base 32)
Willpower10 (base 10)
Cunning15 (base 10)

Resources

Life308/312
Vim92/178
Healing Factor1.1483870967742
Regeneration0.28709677419355

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage44
Accuracy37
Crit Chance15%
APR4
Speed1.00

Offense: Offhand

Damage25
Accuracy37
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance4%
Speed1

Offense: Mind

Mindpower15
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)31.08934837382 (81.030927835052%)
Defense20
Ranged Defense20
Fatigue23
Physical Save26
Spell Save15
Mental Save20

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance21%
Instadeath Resistance100%
Confusion Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Scourge1.30
1/5
1/5
1/5
0/5
Corruption / Reaving combat1.30
3/5
1/5
0/5
0/5
Corruption / Sanguisuge1.30
5/5
0/5
0/5
0/5
Corruption / Bone1.30
2/5
2/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5
Corruption / Vim1.30
2/5
1/5
1/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
3/5
0/5
2/5
2/5
0/5
Corruption / Torment1.30
5/5
1/5
2/5
0/5

Effects

talent
talent
talent

Quests

done
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Carth the Cornac Reaver level 10
9th Mirth 122nd year of Ascendancy at 09:00
see stats
The Arena Unlocked Arena mode.
By Carth the Cornac Reaver level 10
9th Mirth 122nd year of Ascendancy at 09:14
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).


Space around you starts to dissolve...


You are yanked out of this place!

Ran for 41 turns (stop reason: dialog is displayed).


Carth wears (replacing
warbringer's iron mace of crippling (12.5-17.5 power, 2 apr)): iron waraxe 'Bethathra' (12.5-17.5 power, 2 apr).

You gain 1.23 gold from the transmogrification of
psychokinetic pouch of iron shots (15/15, 13-15.6 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 21.5 block).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, darkness element).
You gain 1.57 gold from the transmogrification of
horrifying mossy mindstar of slime (3-3.3 power, 12 apr, nature damage).
You gain 1.03 gold from the transmogrification of
flaming iron mace (12-16.8 power, 2 apr).
You gain 1.75 gold from the transmogrification of
iron longsword of phasing (11-15.4 power, 7 apr).
You gain 2.32 gold from the transmogrification of
flaming iron longsword of daylight (11-15.4 power, 2 apr).
You gain 3.22 gold from the transmogrification of
hateful iron greatmaul of erosion (18-27 power, 1 apr).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

Carth deactivates Ruin.

Carth deactivates Overkill.

Carth deactivates Willful Tormenter.