Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.4 |
Addons | Ashes of Urh'Rok 1.4.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Everything is Unique! Fork 1.3.1A fork of Everything is Unique. Its broken. Use Randboss Rando instead. https://te4.org/games/addons/tome/randboss_rando Items Vault 1.3.0Donators/Buyers bonus! Steamtech UI 1.1.4 Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Beholder (Continuation) 1.1.5Adds Beholders as a playable race. Created by ajfluffy (design, code and conception) and rexorcorum (ideas and artwork), this addon is now being maintained by Nagyhal under the guidance of rexorcorum in ajfluffy's absence. Edit: Had to change the addon's short_name, and so v1.0.6's automatic upload helpfully made us a completely new addon page. Of course it's all on Steam, which is beautiful (thank you DG!), but I'm hoping we can merge the older versions into this thread. We'll look at it tomorrow. Edit of the edit: In the meantime, players who have fallen afoul of my clumsy Flame Laser bug are encouraged to upgrade to v5.9.2 for compatibility reasons. Have fun and happy facemelting! |
Campaign | Maj'Eyal |
Mode | Nightmare Exploration |
Sex | Female |
Race | Shalore |
Class | Anorithil |
Level / Exp | 57 / 4% |
Size | medium |
Lifes / Deaths | Killed by naga tidewarden at level 2 on the 74th Pyre 122nd year of Ascendancy at 23:52 / 80Killed by naga tidewarden at level 7 on the 77th Pyre 122nd year of Ascendancy at 12:49 Killed by Lady Zoisla the Tidebringer at level 8 on the 78th Pyre 122nd year of Ascendancy at 04:11 Killed by Lady Zoisla the Tidebringer at level 8 on the 78th Pyre 122nd year of Ascendancy at 04:43 Killed by giant spider at level 9 on the 78th Pyre 122nd year of Ascendancy at 05:24 Killed by Salydhemivea the skeleton mage at level 9 on the 78th Pyre 122nd year of Ascendancy at 08:29 Killed by Mayilrakira the rattlesnake at level 9 on the 78th Pyre 122nd year of Ascendancy at 13:23 Killed by Mayilrakira the rattlesnake at level 9 on the 78th Pyre 122nd year of Ascendancy at 13:54 Killed by Mayilrakira the rattlesnake at level 9 on the 78th Pyre 122nd year of Ascendancy at 14:25 Killed by Mayilrakira the rattlesnake at level 10 on the 78th Pyre 122nd year of Ascendancy at 15:34 Killed by Mayilrakira the rattlesnake at level 10 on the 78th Pyre 122nd year of Ascendancy at 16:25 Killed by Mayilrakira the rattlesnake at level 10 on the 78th Pyre 122nd year of Ascendancy at 16:34 Killed by Islariwen the white worm mass at level 10 on the 79th Pyre 122nd year of Ascendancy at 07:24 Killed by The Shade at level 13 on the 1st Mirth 122nd year of Ascendancy at 15:19 Killed by The Shade at level 13 on the 1st Mirth 122nd year of Ascendancy at 16:53 Killed by Xinne the cave troll at level 14 on the 5th Mirth 122nd year of Ascendancy at 10:15 Killed by gwelgoroth at level 16 on the 8th Mirth 122nd year of Ascendancy at 07:11 Killed by ultimate gwelgoroth at level 17 on the 8th Mirth 122nd year of Ascendancy at 08:30 Killed by gwelgoroth at level 18 on the 8th Mirth 122nd year of Ascendancy at 10:04 Killed by orc berserker at level 19 on the 1st Summertide 122nd year of Ascendancy at 15:17 Killed by orc berserker at level 19 on the 1st Summertide 122nd year of Ascendancy at 15:44 Killed by orc berserker at level 20 on the 1st Summertide 122nd year of Ascendancy at 16:20 Killed by orc berserker at level 20 on the 1st Summertide 122nd year of Ascendancy at 16:49 Killed by orc berserker at level 20 on the 1st Summertide 122nd year of Ascendancy at 17:15 Killed by orc fighter at level 21 on the 1st Summertide 122nd year of Ascendancy at 17:58 Killed by storm drake hatchling at level 22 on the 1st Summertide 122nd year of Ascendancy at 18:34 Killed by orc fighter at level 22 on the 1st Summertide 122nd year of Ascendancy at 19:02 Killed by Dumpissa at level 27 on the 2nd Summertide 122nd year of Ascendancy at 04:55 Killed by war hound at level 29 on the 2nd Summertide 122nd year of Ascendancy at 13:37 Killed by storm drake hatchling at level 29 on the 2nd Summertide 122nd year of Ascendancy at 14:29 Killed by ritch flamespitter at level 30 on the 2nd Summertide 122nd year of Ascendancy at 15:32 Killed by war hound at level 30 on the 2nd Summertide 122nd year of Ascendancy at 15:57 Killed by 3-headed hydra at level 30 on the 2nd Summertide 122nd year of Ascendancy at 16:42 Killed by ritch flamespitter at level 30 on the 2nd Summertide 122nd year of Ascendancy at 17:36 Killed by ritch flamespitter at level 30 on the 2nd Summertide 122nd year of Ascendancy at 18:02 Killed by storm drake hatchling at level 30 on the 2nd Summertide 122nd year of Ascendancy at 18:29 Killed by storm drake hatchling at level 30 on the 2nd Summertide 122nd year of Ascendancy at 19:01 Killed by storm wyrm at level 32 on the 2nd Summertide 122nd year of Ascendancy at 21:12 Killed by storm drake at level 32 on the 2nd Summertide 122nd year of Ascendancy at 21:54 Killed by Mayoldatira the storm drake at level 34 on the 2nd Summertide 122nd year of Ascendancy at 23:17 Killed by Mayoldatira the storm drake at level 34 on the 2nd Summertide 122nd year of Ascendancy at 23:47 Killed by Mayoldatira the storm drake at level 34 on the 3rd Summertide 122nd year of Ascendancy at 00:27 Killed by Mayoldatira the storm drake at level 35 on the 3rd Summertide 122nd year of Ascendancy at 01:11 Killed by Mayoldatira the storm drake at level 35 on the 3rd Summertide 122nd year of Ascendancy at 01:50 Killed by Mayoldatira the storm drake at level 35 on the 3rd Summertide 122nd year of Ascendancy at 04:22 Killed by Mayoldatira the storm drake at level 35 on the 3rd Summertide 122nd year of Ascendancy at 04:55 Killed by Mayoldatira the storm drake at level 35 on the 3rd Summertide 122nd year of Ascendancy at 05:44 Killed by Mayoldatira the storm drake at level 35 on the 3rd Summertide 122nd year of Ascendancy at 07:17 Killed by Mayoldatira the storm drake at level 35 on the 3rd Summertide 122nd year of Ascendancy at 07:56 Killed by Mayoldatira the storm drake at level 35 on the 3rd Summertide 122nd year of Ascendancy at 08:52 Killed by Mayoldatira the storm drake at level 35 on the 3rd Summertide 122nd year of Ascendancy at 09:24 Killed by Mayoldatira the storm drake at level 35 on the 3rd Summertide 122nd year of Ascendancy at 09:47 Killed by Mayoldatira the storm drake at level 35 on the 3rd Summertide 122nd year of Ascendancy at 10:18 Killed by Mayoldatira the storm drake at level 35 on the 3rd Summertide 122nd year of Ascendancy at 10:48 Killed by Mayoldatira the storm drake at level 35 on the 3rd Summertide 122nd year of Ascendancy at 11:18 Killed by storm wyrm at level 36 on the 3rd Summertide 122nd year of Ascendancy at 12:28 Killed by storm wyrm at level 36 on the 3rd Summertide 122nd year of Ascendancy at 13:16 Killed by storm drake hatchling at level 37 on the 3rd Summertide 122nd year of Ascendancy at 16:43 Killed by storm drake hatchling at level 40 on the 3rd Summertide 122nd year of Ascendancy at 22:52 Killed by storm drake at level 43 on the 1st Flare 122nd year of Ascendancy at 01:20 Killed by storm drake hatchling at level 43 on the 1st Flare 122nd year of Ascendancy at 02:33 Killed by Glama the storm drake hatchling at level 48 on the 1st Flare 122nd year of Ascendancy at 09:21 Killed by Glama the storm drake hatchling at level 48 on the 1st Flare 122nd year of Ascendancy at 10:28 Killed by Glama the storm drake hatchling at level 48 on the 1st Flare 122nd year of Ascendancy at 11:33 Killed by Glama the storm drake hatchling at level 48 on the 1st Flare 122nd year of Ascendancy at 12:52 Killed by terror at level 48 on the 1st Flare 122nd year of Ascendancy at 13:59 Killed by Glama the storm drake hatchling at level 48 on the 1st Flare 122nd year of Ascendancy at 15:16 Killed by Glama the storm drake hatchling at level 48 on the 1st Flare 122nd year of Ascendancy at 16:20 Killed by Glama the storm drake hatchling at level 48 on the 1st Flare 122nd year of Ascendancy at 17:33 Killed by storm drake hatchling at level 48 on the 1st Flare 122nd year of Ascendancy at 19:13 Killed by Nerigana the white wolf at level 56 on the 2nd Flare 122nd year of Ascendancy at 18:10 Killed by Xyriama the anaconda at level 56 on the 3rd Flare 122nd year of Ascendancy at 10:10 Killed by Ce'Numira the black mamba at level 56 on the 4th Flare 122nd year of Ascendancy at 01:02 Killed by Ce'Numira the black mamba at level 56 on the 4th Flare 122nd year of Ascendancy at 02:21 Killed by Salyna the giant blue ant at level 56 on the 4th Flare 122nd year of Ascendancy at 03:21 Killed by Ce'Numira the black mamba at level 56 on the 4th Flare 122nd year of Ascendancy at 05:08 Killed by Salyna the giant blue ant at level 56 on the 4th Flare 122nd year of Ascendancy at 05:33 Killed by blinkwyrm at level 56 on the 5th Flare 122nd year of Ascendancy at 01:53 Killed by Dumpissa at level 56 on the 5th Flare 122nd year of Ascendancy at 21:51 Killed by squid at level 57 on the 6th Flare 122nd year of Ascendancy at 00:43 |
Primary Stats
Strength | 8 (base 10) |
Dexterity | 63 (base 60) |
Constitution | 27 (base 25) |
Magic | 82 (base 67) |
Willpower | 20 (base 14) |
Cunning | 75 (base 67) |
Resources
Life | 1084/1084 |
Positive | 211/218 |
Negative | 231/238 |
Paradox | 300 |
Healing Factor | 1 |
Regeneration | 1.45 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -66.666666666667% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 3 |
Infravision | 1 |
Offense: Mainhand
Damage | 31 |
Accuracy | 38 |
Crit Chance | 32% |
APR | 8 |
Speed | 1.00 |
Offense: Spell
Spellpower | 53.333333333333 |
Crit Chance | 62% |
Speed | 1 |
Offense: Mind
Mindpower | 36.5 |
Crit Chance | 30% |
Speed | 1 |
Offense: Damage Bonus
All | 0% |
Defense: Base
Armour (hardiness) | 5 (30%) |
Defense | 34.300297700059 |
Ranged Defense | 34.300297700059 |
Fatigue | 1 |
Physical Save | 21.125 |
Spell Save | 36.35 |
Mental Save | 30.125 |
Defense: Resistances
All | 0%( 70%) |
Defense: Immunities
Confusion Resistance | 24% |
Stun Resistance | 34% |
Instadeath Resistance | 100% |
Blind Resistance | 10% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 313% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 5 turns. Note: since you will be moving very fast, game turns will pass very slowly. |
Class Talents
Celestial / Eclipse | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Celestial / Sunlight | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
Celestial / Star fury | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Celestial / Twilight | 1.30 |
| 5/5 |
| 3/5 |
| 5/5 |
| 5/5 |
Generic Talents
Chronomancy / Chronomancy | 0.90 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Celestial / Hymns | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Celestial / Chants | 1.50 |
| 1/5 |
| 1/5 |
| 2/5 |
| 5/5 |
Race / Shalore | 1.00 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Celestial / Light | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 3/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You successfully escorted the injured seer to the recall portal on level 1 of Old Forest. Escort: injured seer (level 1 of Old Forest)As a reward you improved Magic by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 3 of Trollmire. Escort: lost anorithil (level 3 of Trollmire)As a reward you improved Cunning by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Trollmire. Escort: lost sun paladin (level 2 of Trollmire)As a reward you improved Magic by +1. | done |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Old Forest. Escort: lost sun paladin (level 3 of Old Forest)As a reward you improved Magic by +1. | done |
You successfully escorted the worried loremaster to the recall portal on level 4 of Old Forest. Escort: worried loremaster (level 4 of Old Forest)As a reward you improved Magic by +2. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
Nagas are invading the slazish fens. The Sunwall cannot fight on two fronts; you need to stop the invaders before it is too late. Serpentine InvadersLocate and destroy the invaders' portal. * You have destroyed the naga portal. The invasion is stopped. * However, you were teleported to a distant land. You must find a way back to the Gates of Morning. | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of precision. He has given you some notes on the ingredients: * 'Needed: one vial of elder vampire blood. Once you've gotten it, cross some moving water on your way back.' * 'Needed: one chunk of ghoul flesh. Unfortunately for you, the chunks that regularly fall off ghouls won't do. I need one freshly carved off.' * 'Needed: one mummified bone. That is, a bone from a corpse that's undergone mummification. Actually, any bit of the body would do, but the bones are the only parts you're certain to find when you kick a mummy apart. I recommend finding one that doesn't apply curses.' | active |
Equipment
Tool | Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when hit (Melee): 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
On fingers | Xolle XolleCrafted by a master Infused by psionic forces 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 1 When wielded/worn: Effects on melee hit: * 12% chance to cause random gloom Damage (Melee): 7 bleed Effects on ranged hit: * 12% chance to cause random gloom Damage (Ranged): 9 bleed Changes stats: +2 Cun Changes resistances: +9% acid / +3% light Changes resistances penetration: +5% acid Reduces incoming crit damage: 10.00% Physical save: +10 (+5 eff.) Mental save: +7 (+4 eff.) Blindness immunity: +10% Confusion immunity: +24% Stun/Freeze immunity: +34% Life regen: +1.20 Hate when firing a critical mind attack: +2.00 Maximum hate: +6.00 It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown : Effective talent level: 4.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 163% weapon damage. If the attack hits, the target will bleed for 307% weapon damage over 7 turns, and all healing will be reduced by 44%. Rings can have magical properties. |
On fingers | Glethra the Glaremaim Glethra the GlaremaimPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Physical power: +9 (+6 eff.) Damage when hit (Melee): 12 light Changes resistances: +6% light Changes resistances penetration: +20% light / +5% fire Changes damage: +3% light Spellpower: +9 (+3 eff.) Mindpower: +9 (+4 eff.) Light radius: +1 Rings can have magical properties. |
Main armor | Kyrek (0 def, 0 armour) Kyrek (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Random Unique] Type: armor / cloth ; tier 1 When wielded/worn: Changes stats: +2 Mag Changes resistances: +5% arcane Changes resistances penetration: +6% temporal / +5% mind / +6% physical Changes damage: +6% temporal / +6% mind / +6% physical Spell save: +17 (+7 eff.) Spellpower: +3 (+1 eff.) Spell crit. chance: +3% Reduces paradox anomalies(equivalent to willpower): +9 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
On feet | miner's pair of rough leather boots (0 def, 5 armour) miner's pair of rough leather boots (0 def, 5 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +5 Fatigue: +1% Infravision radius: +1 A pair of boots made of leather. |
Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Cloak | Borytir the Squalordeath (1 def, 0 armour) Borytir the Squalordeath (1 def, 0 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Effects on melee hit: * Slows global speed by 30% * 15% chance to daze Changes stats: +2 Dex / +3 Mag / +3 Wil / +2 Cun Changes resistances: +6% nature Changes resistances penetration: +10% nature Changes damage: +6% nature Spell crit. chance: +5% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
In main hand | Rotcast the ash starstaff (15-18 power, 3 apr, light element) Rotcast the ash starstaff (15-18 power, 3 apr, light element)Requires: - Magic 16 Powered by arcane forces 5.00 Encumbrance. [Random Unique] Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 15.0 - 18.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +3 Physical crit. chance: +3.0% Attack speed: 100% On weapon hit: * Slows global speed by 20% Damage (Melee): +8 nature When wielded/worn: Effects on melee hit: * Slows global speed by 15% * 8% chance to disease Changes stats: +2 Mag / +1 Cun / +2 Con Changes resistances penetration: +5% arcane Changes damage: +15% light Talent granted: +1 Command Staff Critical mult.: +12.00% Mana each turn: +0.12 Vim when firing critical spell: +5.00 Maximum mana: +44.00 Maximum vim: +32.00 Maximum neg.energy: +20.00 Spellpower: +6 (+2 eff.) Spell crit. chance: +2% Staves designed for wielders of magic, by the greats of the art. |
Inventory
4 agate 4 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
3 aquamarine 3 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
opal opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 topaz 4 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 spinel 8 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
3 amethyst 3 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
5 ametrine 5 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
9 citrine 9 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
8 zircon 8 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Dumpissa the Shalore Anorithil level 10
78th Pyre 122nd year of Ascendancy at 14:46 see stats
By Dumpissa the Shalore Anorithil level 20
1st Summertide 122nd year of Ascendancy at 16:15 see stats
By Dumpissa the Shalore Anorithil level 30
2nd Summertide 122nd year of Ascendancy at 15:07 see stats
By Dumpissa the Shalore Anorithil level 40
3rd Summertide 122nd year of Ascendancy at 21:59 see stats
By Dumpissa the Shalore Anorithil level 50
1st Flare 122nd year of Ascendancy at 21:14 see stats
By Dumpissa the Shalore Anorithil level 8
78th Pyre 122nd year of Ascendancy at 04:07 see stats
By Dumpissa the Shalore Anorithil level 48
1st Flare 122nd year of Ascendancy at 14:54 see stats
Log
Dumpissa hits Squid for 16 blight, 49 light (65 total damage).
Connection to online server established.
Dumpissa casts Moonlight Ray.
Dumpissa hits Electric eel for 120 darkness damage.
Dumpissa hits Squid for 170 darkness damage.
Electric eel casts Lightning.
Squid hits Dumpissa for 134 physical damage.
Electric eel hits Dumpissa for 470 lightning damage.
Electric eel hits Squid for 470 lightning damage.
Dumpissa hits Squid for 13 blight, 42 light (55 total damage).
Dumpissa the level 57 shalore anorithil was struck to death by a squid on level 2 of Lake of Nur.
Dumpissa deactivates Corona.
Dumpissa is no longer pinned.
Dumpissa deactivates Chant of Light.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Electric eel killed Dumpissa!
Saving done.
Resting starts...
Talent Shadow Blast is ready to use.
Talent Starfall is ready to use.
Talent Moonlight Ray is ready to use.
Talent Chant of Light is ready to use.
Talent Corona is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).
Saving game...
Saving done.