Mad Summoner the level 8 Dwarf Summoner by jclawson

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDwarf
ClassSummoner
Level / Exp8 / 40%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity11 (base 11)
Constitution13 (base 10)
Magic8 (base 10)
Willpower27 (base 24)
Cunning30 (base 28)

Resources

Life236/236
Equilibrium0
Healing Factor1.3345901639344
Regeneration4.3374180327869

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision9
See Stealth52.441006431034
See Invisible52.441006431034

Offense: Mainhand

Damage7
Accuracy26
Crit Chance8%
APR12
Speed1.00

Offense: Offhand

Damage8
Accuracy26
Crit Chance13%
APR15
Speed1.00

Offense: Spell

Spellpower4
Crit Chance7%
Speed1

Offense: Mind

Mindpower28
Crit Chance10%
Speed1

Offense: Damage Bonus

Nature+13%
Light+10%
All0%

Defense: Base

Armour (hardiness)4 (30%)
Defense3
Ranged Defense3
Fatigue3
Physical Save15
Spell Save12
Mental Save25

Defense: Resistances

Nature+ 10%( 70%)
Light+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance50%
Confusion Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Wild-gift / Summoning (distance)1.30
2/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
2/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
5/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
5/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active
done
done
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Mad Summoner the Dwarf Summoner level 7
2nd Profit 122nd year of Ascendancy at 21:23
see stats

Log

Your summoned ritch flamespitter disappears.
Black jelly hits The Withering Thing for 5 acid damage.
Shadow casts Shadow Lightning.

Shadow hits Mad Summoner for 56 lightning damage.
Black jelly absorbs part of the blow. Mad Summoner is closer to nature.
Black jelly absorbs part of the blow. Mad Summoner is closer to nature.
The Withering Thing hits Black jelly for 9 nature, 4 mind (14 total damage).
Shadow casts Blindside.

Shadow slows down.

Shadow hits Mad Summoner for 30 physical damage.
Mad Summoner is no longer out of phase.

Black jelly absorbs part of the blow. Mad Summoner is closer to nature.
Black jelly absorbs part of the blow. Mad Summoner is closer to nature.

The Withering Thing hits Black jelly for 9 nature, 4 mind (14 total damage).
You fail to use War Hound due to your equilibrium!

Black jelly misses The Withering Thing.
Shadow hits Mad Summoner for 20 physical damage.
Shadow casts Shadow Lightning.

Shadow hits Mad Summoner for 61 lightning damage.
Mad Summoner the level 8 dwarf summoner was volted to death by a shadow on level 3 of Heart of the Gloom.
You have 1 life(s) left.
Mad Summoner stops regenerating health quickly.

Mad Summoner's skin returns to normal.

Mad Summoner feels pain again.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Shadow killed Mad Summoner!
Saving done.