Mondil the level 5 Orc Berserker by Pseudo-ku

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.1
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceOrc
ClassBerserker
Level / Exp5 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 21)
Dexterity12 (base 11)
Constitution14 (base 13)
Magic9 (base 10)
Willpower11 (base 10)
Cunning11 (base 10)

Resources

Life189/207
Stamina112/114
Healing Factor1.0326086956522
Regeneration0.25815217391304

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage32
Accuracy19
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower9
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)6.3350939529706 (48.103448275862%)
Defense3
Ranged Defense3
Fatigue12
Physical Save12
Spell Save7
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
3/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
0/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

detrimental effect

Quests

active
done
active
active

Equipment

Main armor
Light source
Around waist
In main hand

Inventory

Achievements

Log

Talent Rush is ready to use.
Talent Vitality is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


Talent Orcish Fury is ready to use.
Today is the 12nd Retaking of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Ran for 18 turns (stop reason: died).

Mondil the level 4 orc berserker was battered to death by himself (how embarrassing) on level 2 of Kruk Pride.
You have 1 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Saving done.

You collect a new ingredient:
lump of iron (1).
You gain 0.27 gold from the melting of
iron shield of acid resistance (+16%) (0 def, 2 armour, 18 block).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron shield (0 def, 2 armour, 18 block).
You collect a new ingredient:
lump of iron (1).
You gain 8.00 gold from the melting of
Yeti Mind Controller (0 def, 3 armour).
You collect a new ingredient:
lump of iron (1).
You gain 2.53 gold from the melting of
insulating pair of iron boots of tirelessness (0 def, 3 armour).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 1.14 gold from the melting of
nature's mossy mindstar (72% power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.95 gold from the melting of
acidic iron greatsword of massacre (123% power, 1 apr).

Welcome to level 5 [Mondil].
Mondil has 9 stat point(s), 4 class talent point(s), 2 generic talent point(s) to spend. Press p to use them.

You have gained one more life (2 remaining).
Saving game...