Bad Idea the level 2 Yeek Cursed by stuntofthelitter

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassCursed
Level / Exp2 / 2%
Sizesmall
Lifes / Deaths

Primary Stats

Strength18 (base 21)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic10 (base 10)
Willpower20 (base 14)
Cunning14 (base 10)

Resources

Life100/100
Hate61/100
Healing Factor0.80623250882441
Regeneration0.2015581272061

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage22
Accuracy15
Crit Chance6%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower19.6
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)6.73 (48.103448275862%)
Defense1.3
Ranged Defense1.3
Fatigue12
Physical Save8.05
Spell Save10.5
Mental Save11.9

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Strife1.30
0/5
0/5
0/5
0/5
Cursed / Slaughter1.30
1/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
1/5
0/5
0/5
0/5
Cursed / Gloom1.30
3/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5

Effects

talent
talent

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).


Bad Idea uses Dominant Will.

Natural infusions's mind is shattered.

Resting starts...

Natural infusions collapses.

Welcome to level 2 [Bad Idea].
Bad Idea has 3 stat point(s), 1 class talent point(s), 2 generic talent point(s) to spend. Press p to use them.

You have gained one more life (2 remaining).
Rested for 7 turns (stop reason: all resources and life at maximum).


Bad Idea picks up (c.):
citrine.

Bad Idea receives 2 healing from Unnatural Body.

Bad Idea picks up (d.):
zircon.

Resting starts...

Talent Dominant Will is ready to use.
Rested for 36 turns (stop reason: all resources and life at maximum).


Bad Idea deactivates Stalk.

Bad Idea activates Stalk.

Bad Idea deactivates Gloom.

Bad Idea activates Gloom.


There is an exit to the worldmap here (press '' or right click to use).

There is a Irkkk (Town) here (press '' or right click to use).