Bil the level 4 Thalore Bulwark by AliCox

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassBulwark
Level / Exp4 / 94%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 16)
Dexterity17 (base 14)
Constitution21 (base 18)
Magic8 (base 10)
Willpower14 (base 10)
Cunning10 (base 10)

Resources

Life210/210
Stamina119/119
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite1
Infravision6

Offense: Mainhand

Damage19
Accuracy22
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower13.8
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)16.46 (63.098591549296%)
Defense11.45
Ranged Defense17.45
Fatigue24
Physical Save13.65
Spell Save7.7
Mental Save8.4

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
1/5
1/5
0/5

Effects

Quests

done
active

Equipment

On feet
On hands
On head
Tool
Around waist
In main hand
Light source
In off hand
Main armor
Around neck

Inventory

Achievements

Log

Bil picks up (f.): spiked iron plate armour (3 def, 7 armour).

Bil picks up (l.):
ametrine.

You don't see how to get there...


Bil picks up (l.):
elm totem of thorny skin [power 15] (20 cooldown).

Bil wears:
elm totem of thorny skin [power 15] (20 cooldown).

Space around you starts to dissolve...


Looking around... (direction keys to select interesting things, shift+direction keys to move freely)

Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 36 turns (stop reason: dialog is displayed).


You gain 1.15 gold from the transmogrification of
spiked iron plate armour (3 def, 7 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 1.41 gold from the transmogrification of
earthen elm starstaff (100% power, 2 apr, light element).
You gain 2.44 gold from the transmogrification of
cruel elm magestaff (100% power, 2 apr, fire element).
You gain 1.40 gold from the transmogrification of
gifted mossy mindstar of life (75% power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron dagger (98% power, 5 apr).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.