Tek No Majik the level 11 Whitehoof Archmage by david_mcnaught

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceWhitehoof
ClassArchmage
Level / Exp11 / 71%
Sizebig
Lifes / Deaths

Primary Stats

Strength21 (base 10)
Dexterity9 (base 10)
Constitution12 (base 10)
Magic33 (base 26)
Willpower16 (base 19)
Cunning25 (base 24)

Resources

Life-22/224
Mana110/140
Steam70/100
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite7
See Stealth35
See Invisible35

Offense: Mainhand

Damage19
Accuracy3
Crit Chance16%
APR3
Speed1.00

Offense: Spell

Spellpower35
Crit Chance8%
Speed1

Offense: Mind

Mindpower20
Crit Chance6%
Speed1

Offense: Damage Bonus

Fire+12%
Arcane+15%

Defense: Base

Armour (hardiness)18.103905674945 (30%)
Defense8
Ranged Defense8
Fatigue2
Physical Save20
Spell Save21
Mental Save14

Defense: Resistances

Lightning+ 14%( 70%)
Temporal+ 14%( 70%)
Fire+ 25%( 70%)
Arcane+ 19%( 70%)
Cold+ 23%( 70%)
All+ 9%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
5/5
1/5
1/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
1/5
1/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Whitehooves1.00
2/5
0/5
0/5
0/5

Effects

talent
talent
talent
detrimental effect
detrimental effect
detrimental effect
detrimental effect
detrimental effect

Quests

active
active
done
active
active

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Tek No Majik the Whitehoof Archmage level 10
24th Retaking 124th year of Ascendancy at 03:54
see stats

Log

Tek No Majik's aether beam hits Outpost Leader John for 3 arcane damage.
Tek No Majik's aether beam hits Outpost Leader John for
3 arcane damage.

Tek No Majik activates his
iron torque of mindblast!
Outpost Leader John shrugs off the effect 'Silenced'!
Tek No Majik's aether beam hits Outpost Leader John for
3 arcane damage.
Tek No Majik hits Outpost Leader John for 44 mind damage.
Orc gunslinger shoots!
Tek No Majik's aether beam hits Outpost Leader John for
3 arcane damage.
Outpost Leader John's light area effect hits
Tek No Majik for (42 absorbed), 0 light (0 total damage).
Tek No Majik's aether beam hits Outpost Leader John for
3 arcane damage.
Orc gunslinger's Shoot hits Outpost Leader John for
8 physical damage.
Orc gunslinger's Shoot hits Outpost Leader John for
8 physical, 8 lightning (15 total damage).
Tek No Majik's aether beam hits Outpost Leader John for
3 arcane damage.
Burning from Orc gunslinger hits Outpost Leader John for
44 fire damage.
Tek No Majik's aether beam hits Outpost Leader John for
3 arcane damage.
Outpost Leader John uses
Shield Pummel.
Your shield crumbles under the damage!

The shield around Tek No Majik crumbles.

Outpost Leader John performs a melee critical strike against Tek No Majik!
Outpost Leader John revels in the spilt blood and grows stronger!

Tek No Majik is stunned!

Melee retaliation hits Outpost Leader John for
16 physical, 16 physical (32 total damage).
Outpost Leader John hits Tek No Majik for (12 absorbed), 71 physical, 8 acid, 58 light (138 total damage).
Tek No Majik the level 11 whitehoof archmage was tanned to death by Outpost Leader John on level 3 of Sunwall Outpost.
Tek No Majik is not silenced anymore.

Tek No Majik deactivates
Stone Skin.
Tek No Majik deactivates
Shielding.
Tek No Majik is not stunned anymore.

Tek No Majik deactivates
Arcane Power.