solipsist the level 14 Yeek Solipsist by Warblr

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceYeek
ClassSolipsist
Level / Exp14 / 15%
Sizesmall
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength11 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic10 (base 10)
Willpower63 (base 40)
Cunning40 (base 31)

Resources

Life138/138
Equilibrium30
Psi236/236
Healing Factor1.1657126824916
Regeneration4.9542789005893

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision4
See Stealth6
See Invisible14

Offense: Mainhand

Damage16
Accuracy41
Crit Chance12%
APR19
Speed1.00

Offense: Offhand

Damage16
Accuracy41
Crit Chance12%
APR19
Speed1.00

Offense: Spell

Spellpower10
Crit Chance10%
Speed1

Offense: Mind

Mindpower50
Crit Chance17%
Speed1

Offense: Damage Bonus

Lightning+10%
All0%
Physical+9%
Mind+5%
Nature+3%

Offense: Damage Penetration

Mind+10%
Physical+10%

Defense: Base

Armour (hardiness)26 (30%)
Defense30
Ranged Defense30
Fatigue1
Physical Save24
Spell Save24
Mental Save31

Defense: Resistances

Physical+ 20%( 70%)
Acid+ 23%( 70%)
Light+ 22%( 70%)
Lightning+ 33%( 70%)
Darkness+ 22%( 70%)
Arcane+ 14%( 70%)
Cold+ 14%( 70%)
All+ 9%( 70%)

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Psionic / Psychic Assault1.30
4/5
0/5
0/5
0/5
Psionic / Solipsism1.30
5/5
0/5
0/5
0/5
Psionic / Dream Smith1.30
0/5
0/5
0/5
0/5
Psionic / Thought-Forms1.30
4/5
1/5
1/5
0/5
Psionic / Distortion1.30
0/5
0/5
0/5
0/5
Psionic / Slumber1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Mentalism1.30
1/5
1/5
2/5
2/5
Psionic / Feedback1.30
1/5
1/5
0/5
0/5
Wild-gift / Antimagic1.00
3/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Psionic / Dreaming1.30
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

failed
done
done
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Antimagic! (Insane (Roguelike) difficulty) Completed antimagic training in the Ziguranth camp.
By solipsist the Yeek Solipsist level 13
8th Dusk 122nd year of Ascendancy at 07:08
see stats
Curse Lifter (Insane (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By solipsist the Yeek Solipsist level 14
13rd Dusk 122nd year of Ascendancy at 23:48
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By solipsist the Yeek Solipsist level 10
7th Flare 122nd year of Ascendancy at 22:21
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By solipsist the Yeek Solipsist level 13
3rd Dusk 122nd year of Ascendancy at 21:55
see stats

Log

The psychic field around solipsist crumbles.

Resting starts...

Talent Resonance Field is ready to use.
Talent Thought-Form: Defender is ready to use.
Talent Thought-Form: Bowman is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Solipsist deactivates
Antimagic Shield.
Solipsist activates
Antimagic Shield.
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Thought-Form: Warrior
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Solipsist activates
Mind Link.
Thought-forged warrior's mind has been invaded!


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Solipsist deactivates
Mind Link.
Thought-forged warrior is free from the mental invasion.

Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Mind Link is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).