Asael the level 1 Cornac Berserker by Junkhipster

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassBerserker
Level / Exp1 / 96%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 16)
Dexterity11 (base 11)
Constitution15 (base 15)
Magic10 (base 10)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life140/140
Stamina100/100
Healing Factor1.0405405405405
Regeneration0.26013513513514

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy18
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (48.103448275862%)
Defense2
Ranged Defense2
Fatigue12
Physical Save10
Spell Save7
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.50
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
0/5

Effects

Quests

active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Talent Stunning Blow is ready to use.

Asael receives 18 healing.
Asael hits Thief for 12 physical damage.
Thief hits Asael for 4 temporal damage.
Asael killed Thief!
Asael stops regenerating health quickly.

Asael has finished recovering.


Resting starts...

Talent Warshout is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Vitality is ready to use.
Talent Rush is ready to use.
Rested for 33 turns (stop reason: all resources and life at maximum).


You pickup 0.40 gold pieces.

You pickup 0.90 gold pieces.

There is a way to the next level here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).


You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 0.76 gold from the transmogrification of
iron shield of acid resistance (+15%) (4 def, 2 armour, 22.5 block).
You gain 0.25 gold from the transmogrification of
iron mace (12-16.8 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, fire element).
You gain 1.13 gold from the transmogrification of
sun infusion of the psychic (rad 6; power 26; turns 5; dispels darkness).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
Saving game...

Saving done.