Issoim the level 10 Yeek Summoner by s147797

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.7
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassSummoner
Level / Exp10 / 36%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity13 (base 11)
Constitution5 (base 10)
Magic10 (base 10)
Willpower34 (base 25)
Cunning37 (base 30)

Resources

Life149/149
Equilibrium0
Healing Factor1.2571428571429
Regeneration0.31428571428571

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth29.271521086458
See Invisible29.271521086458

Offense: Mainhand

Damage7
Accuracy29
Crit Chance15%
APR15
Speed1.00

Offense: Offhand

Damage6
Accuracy29
Crit Chance11%
APR12
Speed1.00

Offense: Spell

Spellpower5
Crit Chance9%
Speed1

Offense: Mind

Mindpower32
Crit Chance12%
Speed1

Offense: Damage Bonus

Nature+10%

Defense: Base

Armour (hardiness)4 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save20
Spell Save15
Mental Save22

Defense: Resistances

Nature+ 30%( 70%)
Temporal+ 13%( 70%)
Blight+ 20%( 70%)
Fire+ 5%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance20%
Confusion Resistance35%
Instadeath Resistance100%
Poison Resistance50%
Knockback Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (advanced)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
5/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
4/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

done
done

Equipment

Light source
On hands
On fingers
On fingers
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Issoim the Yeek Summoner level 10
4th Mirth 122nd year of Ascendancy at 05:17
see stats

Log


Ran for 4 turns (stop reason: interesting terrain).


You don't see how to get there...


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Long tunnel to the island of Rel here (press '' or right click to use).
Ran for 67 turns (stop reason: at exit).


Today is the 5th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.


There is a previous level here (press '' or right click to use).
Ran for 12 turns (stop reason: interesting terrain).


Issoim wears:
steel ring.

You gain 14.63 gold from the transmogrification of
Xeruwe the Murkking (20/20, 20-28 power, 7 apr).
You gain 1.67 gold from the transmogrification of
spiked cured leather armour of clarity (2 def, 4 armour).
You gain 1.25 gold from the transmogrification of
steel mail armour (2 def, 6 armour).
You gain 0.50 gold from the transmogrification of
ash vilestaff (15-18 power, 3 apr, darkness element).
You gain 0.50 gold from the transmogrification of
vined mindstar (5-5.5 power, 18 apr, mind damage).
You gain 0.50 gold from the transmogrification of
steel greatmaul (28.5-42.75 power, 2 apr).
You gain 3.12 gold from the transmogrification of
truestriking steel dagger (11.5-14.95 power, 6 apr).
You gain 1.87 gold from the transmogrification of
hateful steel dagger (12.5-16.25 power, 6 apr).
You gain 0.50 gold from the transmogrification of
steel battleaxe (19.5-29.25 power, 2 apr).
You gain 1.65 gold from the transmogrification of
phase door rune (range 5; power 18; dur 5).
You gain 1.30 gold from the transmogrification of
biting gale rune (39 cold damage; freeze 3 turns with power 20).
There is a next level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.