Fall the level 17 Drem Sun Paladin by Jyhm

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.3
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDrem
ClassSun Paladin
Level / Exp17 / 32%
Sizemedium
Lifes / Deaths

Primary Stats

Strength45 (base 29)
Dexterity19 (base 10)
Constitution28 (base 10)
Magic48 (base 36)
Willpower30 (base 25)
Cunning18 (base 10)

Resources

Life554/554
Positive78/78
Stamina198/198
Healing Factor1.2456298990388
Regeneration0.3114074747597

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Invisible3

Offense: Mainhand

Damage50
Accuracy38
Crit Chance17%
APR4
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower34
Crit Chance6%
Speed1

Offense: Mind

Mindpower26
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+12%
Light+10%
Temporal+10%
Blight+17%
Darkness+9%
Fire0%
Cold+12%

Offense: Damage Penetration

Nature+5%

Defense: Base

Armour (hardiness)29.413408721348 (65.897138898113%)
Defense18
Ranged Defense18
Fatigue32
Physical Save31
Spell Save23
Mental Save30

Defense: Resistances

Cold+ 57%( 70%)
Darkness+ 10%( 70%)
Light+ 33%( 70%)
Temporal+ 9%( 70%)
Blight+ 7%( 70%)
Physical+ 6%( 70%)
Fire+ 23%( 70%)
All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
1/5
1/5
1/5
Technique / Shield offense1.00
1/5
1/5
1/5
1/5
Celestial / Sun1.30
1/5
2/5
1/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Drem1.00
1/5
1/5
1/5
0/5
Celestial / Chants1.30
1/5
1/5
1/5
1/5
Celestial / Light1.30
1/5
1/5
1/5
1/5
Technique / Combat training1.00
1/5
3/5
0/5
3/5
1/5
0/5

Effects

talent
talent
detrimental effect

Quests

done
active
done
active
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Fall the Drem Sun Paladin level 10
2nd Acquisition 122nd year of Ascendancy at 06:29
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Fall the Drem Sun Paladin level 10
2nd Acquisition 122nd year of Ascendancy at 06:27
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Fall the Drem Sun Paladin level 9
24th Voratun 122nd year of Ascendancy at 10:37
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Fall the Drem Sun Paladin level 17
26th Wealth 122nd year of Ascendancy at 23:02
see stats

Log

Weapon of Wrath hits Zeit the uruivellas for 97 fire damage.
Black Blood Bleeding from Fall hits Zeit the uruivellas for
17 darkness damage.
Zeit the uruivellas's Beyond the Flesh hits
Fall for 71 physical, 6 fire, 15 physical (91 total damage).
Zeit the uruivellas damages himself through Martyrdom!
Fall hits Zeit the uruivellas for (1 to psi shield), 2 physical, (0 to psi shield), 1 physical (3 total damage).
Melee retaliation hits Zeit the uruivellas for
7 light damage.
Zeit the uruivellas hits Fall for 53 physical, 15 physical (67 total damage).
Zeit the uruivellas damages himself through Martyrdom!
Fall hits Zeit the uruivellas for 5 fire damage.
Zeit the uruivellas's firestorm hits
Fall for 69 fire damage.
Fall the level 17 drem sun paladin was combusted to death by Zeit the uruivellas on level 2 of The Maze.
You have 2 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Zeit the uruivellas's firestorm killed Fall!
Saving game...

Resting starts...

Talent Assault is ready to use.
Talent Shield Slam is ready to use.
Talent Chant of Fortitude is ready to use.
Talent Weapon of Wrath is ready to use.
Talent Weapon of Light is ready to use.
Fall activates
Weapon of Wrath.
Talent Rune: Shielding is ready to use.
Fall activates
Weapon of Light.
Talent Chant of Fortress is ready to use.
Talent Frenzy is ready to use.
Rested for 43 turns (stop reason: all resources and life at maximum).


Saving done.