BEAMZ the level 6 Shalore Archmage by Kydus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceShalore
ClassArchmage
Level / Exp6 / 88%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity11 (base 10)
Constitution12 (base 10)
Magic31 (base 29)
Willpower20 (base 17)
Cunning14 (base 11)

Resources

Life-7/128
Mana173/185
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage17
Accuracy5
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower35
Crit Chance9%
Speed1

Offense: Mind

Mindpower22
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+18%
Acid+6%
Arcane+6%
Cold+6%
Fire+23%

Defense: Base

Armour (hardiness)12 (30%)
Defense0
Ranged Defense0
Fatigue1
Physical Save8
Spell Save17
Mental Save11

Defense: Resistances

Lightning+ 38%( 70%)
Temporal+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Effects

Quests

active
active
done
done

Equipment

Tool
On fingers
On fingers
Around neck
In main hand
On hands
Light source
On head
Main armor

Inventory

Achievements

Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By BEAMZ the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 21:10
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By BEAMZ the Shalore Archmage level 5
76th Pyre 122nd year of Ascendancy at 18:08
see stats

Log

Talent Rune: Shielding is ready to use.
Rested for 23 turns (stop reason: all resources and life at maximum).


You pickup 0.65 gold pieces.

You pickup 0.70 gold pieces.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

BEAMZ casts
Rune: Shielding.
A shield forms around BEAMZ.


BEAMZ misses Something.
Something performs a melee critical strike against BEAMZ!

Something hits
BEAMZ for (48 absorbed), 0 physical, (6 absorbed), 0 nature, (11 absorbed), 0 physical (0 total damage).
BEAMZ casts
Flame.
Thief is on fire!

Bandit deactivates
Stealth.
Your shield crumbles under the damage!

The shield around BEAMZ crumbles.

Bandit deactivates
Stealth.
Bandit hits BEAMZ for (30 absorbed), 0 physical, (6 absorbed), 10 physical (10 total damage).
Bandit hits BEAMZ for 32 physical, 15 physical (47 total damage).
BEAMZ hits Thief for 118 fire damage.
Thief performs a melee critical strike against BEAMZ!
BEAMZ is poisoned!

Thief hits BEAMZ for 43 physical, 6 nature, 15 physical (64 total damage).
Deadly Poison from Thief hits
BEAMZ for 15 nature damage.
Burning from BEAMZ hits Thief for
39 fire damage.
BEAMZ the level 6 shalore archmage was naturalised to death by a thief on level 2 of Trollmire.