Solaire the level 7 Ogre Sun Paladin by Yamahawk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceOgre
ClassSun Paladin
Level / Exp7 / 29%
Sizebig
Lifes / Deaths

Primary Stats

Strength20 (base 17)
Dexterity9 (base 10)
Constitution22 (base 20)
Magic25 (base 23)
Willpower10 (base 10)
Cunning14 (base 10)

Resources

Life-3/329
Positive38/38
Stamina118/118
Healing Factor1.09375
Regeneration3.7102996656347

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision3
See Stealth6
See Invisible5
ESP Range10
ESP Kindsdemon/minor, demon/major

Offense: Mainhand

Damage20
Accuracy23
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower24
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance4%
Speed1

Offense: Damage Bonus

Blight+6%
Arcane+6%
All0%

Offense: Damage Penetration

Blight+10%
Arcane+10%
Mind+5%

Defense: Base

Armour (hardiness)22.596689338462 (74.10447761194%)
Defense13
Ranged Defense13
Fatigue26
Physical Save31
Spell Save18
Mental Save15

Defense: Resistances

Acid+ 18%( 70%)
Cold+ 21%( 70%)
Temporal+ 10%( 70%)
Blight+ 6%( 70%)
Physical+ 4%( 70%)
Fire+ 17%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance23%
Pinning Resistance40%
Blind Resistance20%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Technique / Combat veteran1.10
1/5
1/5
0/5
0/5
Celestial / Combat1.30
1/5
1/5
0/5
0/5
Celestial / Sun1.30
2/5
2/5
0/5
0/5
Technique / Shield offense1.10
2/5
1/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
1/5
0/5
0/5
Celestial / Chants1.30
1/5
1/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
2/5
1/5
0/5

Effects

talent
talent
detrimental effect
beneficial effect

Quests

active
done
active

Equipment

On feet
Light source
On head
On fingers
On fingers
Around waist
In main hand
In off hand
Main armor
Around neck

Inventory

Achievements

Log

Bandit performs a melee critical strike against Solaire!
Bandit hits Solaire for 22 physical, 5 nature, 5 temporal, 20 physical, 5 nature, 4 temporal (61 total damage).
Solaire hits Bandit for 8 light, 8 light (16 total damage).

Solaire casts Sun Ray.

Solaire hits Bandit for 71 light damage.
Solaire is poisoned!

Solaire is dazed!

Something hits
Solaire for 96 darkness, 4 light, 55 darkness, 7 fire (161 total damage).
Solaire hits Something for 6 light, 6 light (12 total damage).
Solaire's sun path area effect hits Bandit for
9 light damage.
Solaire is not dazed anymore.


Deadly Poison from Assassin Lord hits
Solaire for 23 nature damage.
Something receives
11 healing from Solaire.
Solaire fails to use Healing Light.

Solaire's sun path area effect hits Bandit for
17 light damage.
Bandit is moving less freely.


Deadly Poison from Assassin Lord hits
Solaire for 23 nature damage.
Something receives
11 healing from Solaire.
Solaire casts Healing Light.

Solaire receives 118 healing.
Solaire's sun path area effect hits Bandit for
17 light damage.

Deadly Poison from Assassin Lord hits
Solaire for 23 nature damage.
Something receives
11 healing from Solaire.
Solaire casts Bathe in Light.

Something performs a melee critical strike against Solaire!
Saving game...