Zangief the level 14 Ogre Brawler by Yamahawk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceOgre
ClassBrawler
Level / Exp14 / 72%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength40 (base 24)
Dexterity19 (base 16)
Constitution41 (base 28)
Magic14 (base 10)
Willpower17 (base 10)
Cunning32 (base 23)

Resources

Life-38/540
Stamina32/156
Healing Factor0.97037914691943
Regeneration51.944395734597

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision2

Offense: Barehand

Damage35
Accuracy22
Crit Chance8%
APR1
Speed0.80

Offense: Spell

Spellpower14
Crit Chance8%
Speed1

Offense: Mind

Mindpower24
Crit Chance8%
Speed1

Offense: Damage Bonus

Lightning+6%
Light+9%
Nature+6%
Mind+6%
All0%

Offense: Damage Penetration

Mind+10%
Fire+5%
Light+20%

Defense: Base

Armour (hardiness)12.784547960018 (45.178571428571%)
Defense24
Ranged Defense27
Fatigue20
Physical Save26
Spell Save15
Mental Save29

Defense: Resistances

Acid+ 8%( 70%)
Light+ 28%( 70%)
Lightning+ 1%( 70%)
Cold+ 10%( 70%)
Arcane+ 3%( 70%)
Fire+ 12%( 70%)
All -2%( 70%)

Defense: Immunities

Stun Resistance5%
Pinning Resistance48%
Knockback Resistance44%
Disarm Resistance44%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.10
1/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
0/5
0/5
0/5
Cunning / Tactical1.30
1/5
0/5
0/5
0/5
Technique / Grappling1.30
4/5
5/5
5/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
4/5
2/5
0/5
Technique / Conditioning1.10
2/5
1/5
2/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Wild-gift / Antimagic1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.20
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.10
1/5
1/5
0/5
1/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect
detrimental effect
detrimental effect
detrimental effect
beneficial effect
beneficial effect

Quests

active
done
done
active
done
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Antimagic! (Nightmare (Roguelike) difficulty) Completed antimagic training in the Ziguranth camp.
By Zangief the Ogre Brawler level 13
48th Dusk 122nd year of Ascendancy at 16:32
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Zangief the Ogre Brawler level 10
9th Flare 122nd year of Ascendancy at 12:59
see stats
Rescuer of the lost (Nightmare (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By Zangief the Ogre Brawler level 12
26th Dusk 122nd year of Ascendancy at 04:35
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Zangief the Ogre Brawler level 11
8th Dusk 122nd year of Ascendancy at 04:09
see stats

Log

Zangief is poisoned!

Isurin the bandit's Infusion: Insidious Poison hits
Zangief for (12 resist armour), 4 nature (4 total damage).
Isurin the bandit is no longer rampaging.

Isurin the bandit uses Slash.

Isurin the bandit performs a melee critical strike against Zangief!
Isurin the bandit's morale has been lowered.

Zangief is invigorated by the attack!

Isurin the bandit resists the mind attack!

Zangief is covered in acid!

Zangief has a cursed wound!

Isurin the bandit hits Zangief for (12 resist armour), 232 physical, (8 resist armour), 0 acid (232 total damage).
Zangief hits Isurin the bandit for 16 lightning, 25 light, 11 fire, 8 nature, 4 mind (63 total damage).
Zangief is invigorated by the attack!

Zangief is invigorated by the attack!

Zangief slows down.

Zangief deactivates Daunting Presence.

Talent Vitality is ready to use.
Insidious Poison from Isurin the bandit hits
Zangief for (12 resist armour), 8 nature (8 total damage).
Acid Splash from Isurin the bandit hits
Zangief for (5 resist armour), 0 acid (0 total damage).

Zangief uses Infusion: Wild.

Zangief no longer has a cursed wound.

Zangief is cured!

Zangief lessens the pain.

Zangief uses Infusion: Regeneration.

Zangief starts regenerating health quickly.

Isurin the bandit performs a melee critical strike against Zangief!
Saving game...