Red Shirt 10 the level 7 Cornac Brawler by Manyrandomtacos1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassBrawler
Level / Exp7 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 13)
Dexterity26 (base 21)
Constitution24 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning28 (base 26)

Resources

Life294/294
Stamina118/118
Healing Factor1.1082474226804
Regeneration1.3853092783505

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6

Offense: Barehand

Damage32
Accuracy31
Crit Chance9%
APR3
Speed1.00

Offense: Spell

Spellpower12
Crit Chance11%
Speed1

Offense: Mind

Mindpower18
Crit Chance8%
Speed1

Offense: Damage Bonus

Cold+11%

Defense: Base

Armour (hardiness)7 (44.670658682635%)
Defense34
Ranged Defense34
Fatigue0
Physical Save26
Spell Save7
Mental Save14

Defense: Resistances

Cold+ 34%( 70%)
Fire+ 20%( 70%)
All+ 11%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
4/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
1/5
0/5
0/5
Cunning / Tactical1.30
1/5
1/5
0/5
0/5
Technique / Unarmed discipline1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
2/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Mobility1.30
2/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
1/5
2/5
1/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
done
done
active

Equipment

Tool
On fingers
On fingers
Around neck
Main armor
On hands
Light source
Cloak
On head

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Red Shirt 10 deactivates
Striking Stance.
Red Shirt 10 activates
Striking Stance.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.97 gold from the transmogrification of
stabilizing iron helm of strength (+2) (0 def, 3 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 2.25 gold from the transmogrification of
arcing iron waraxe of phasing (10-14 power, 7 apr).
You gain 2.09 gold from the transmogrification of
cruel elm vilestaff (10-12 power, 2 apr, darkness element).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 0.75 gold from the transmogrification of
acidic iron battleaxe (14-21 power, 1 apr).
You gain 2.67 gold from the transmogrification of
stabilizing copper amulet of constitution (+3).
You gain 0.70 gold from the transmogrification of
copper amulet of magic (+3).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Red Shirt 10 deactivates
Striking Stance.