Sybul the level 10 Shalore Archmage by tauzer0

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp10 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity15 (base 10)
Constitution12 (base 10)
Magic38 (base 33)
Willpower32 (base 25)
Cunning16 (base 11)

Resources

Life-5/154
Mana95/158
Positive0/77
Healing Factor1.1
Regeneration1.045

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage13
Accuracy16
Crit Chance4%
APR9
Speed1.00

Offense: Spell

Spellpower42.884613846649
Crit Chance9%
Speed1

Offense: Mind

Mindpower26.9
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense15.75
Ranged Defense15.75
Fatigue2
Physical Save7
Spell Save30.75
Mental Save26.9

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
5/5
1/5
1/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
3/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
2/5
1/5
0/5
Celestial / Light0.80
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
3/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
active
done
done
done
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Sybul the Shalore Archmage level 10
14th Dusk 122nd year of Ascendancy at 14:53
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Sybul the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 18:58
see stats
The Arena Unlocked Arena mode.
By Sybul the Shalore Archmage level 9
1st Summertide 122nd year of Ascendancy at 06:37
see stats

Log

You gain 0.25 gold from the transmogrification of pouch of steel shots (16/16, 22-26.4 power, 2 apr).
You gain 1.75 gold from the transmogrification of
deadly quiver of ash arrows of wind (16/16, 26-36.4 power, 7 apr).
You gain 1.22 gold from the transmogrification of
steel plate armour of cold resistance (4 def, 9 armour).
You gain 1.25 gold from the transmogrification of
steel plate armour (4 def, 9 armour).
You gain 1.65 gold from the transmogrification of
spiked cured leather armour of acid resistance (2 def, 4 armour).
You gain 0.50 gold from the transmogrification of
steel waraxe (12-16.8 power, 3 apr).
You gain 6.78 gold from the transmogrification of
warbringer's steel mace of crippling (13.5-18.9 power, 3 apr).
You gain 1.91 gold from the transmogrification of
steel dagger of daylight (12.5-16.25 power, 6 apr).
You gain 3.24 gold from the transmogrification of
insidious steel battleaxe of phasing (21-31.5 power, 11 apr).
You gain 3.33 gold from the transmogrification of
acidic steel battleaxe of paradox (19.5-29.25 power, 2 apr).
You gain 0.53 gold from the transmogrification of
teleportation rune (range 22).
You gain 1.76 gold from the transmogrification of
movement infusion (326% speed; 5 turns).
There is a ladder to the previous level here (press '' or right click to use).
Sybul casts Flameshock.

Sybul casts Chain Lightning.

Sybul hits Sandworm burrower for 0 lightning damage.
Sybul hits Sandworm for 73 lightning damage.
Sybul hits Sand-drake for 75 lightning damage.

Sandworm hits Sybul for 22 physical damage.
Sybul casts Lightning.

You collect a new ingredient:
sandworm tooth.
Sybul hits Sandworm for 108 lightning damage.
Sybul killed Sandworm!

Sybul casts Flame.

Sandworm burrower is on fire!

Sybul's Flame hits Sandworm burrower for
0 fire damage.
Sand-drake breathes sand!

Saving game...