Ankleshanker the level 6 Halfling Rogue by PrimeGopher

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHalfling
ClassRogue
Level / Exp6 / 46%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity23 (base 17)
Constitution11 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning30 (base 27)

Resources

Life176/176
Stamina115/115
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-999
Infravision8
Stealth42.56980261329

Offense: Mainhand

Damage19
Accuracy32
Crit Chance19%
APR5
Speed1.00

Offense: Offhand

Damage13
Accuracy32
Crit Chance19%
APR5
Speed1.00

Offense: Spell

Spellpower5
Crit Chance8%
Speed1

Offense: Mind

Mindpower19
Crit Chance8%
Speed1

Defense: Base

Armour (hardiness)8 (30%)
Defense8.55
Ranged Defense8.55
Fatigue8
Physical Save8.225
Spell Save7.875
Mental Save14.875

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Stealth1.30
5/5
2/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Technique / Dual weapons1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
1/5
0/5
0/5
Technique / Acrobatics1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
1/5

Effects

talent
talent

Quests

done
active

Equipment

Tool
On feet
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

You pickup 0.65 gold pieces.
You pickup 0.40 gold pieces.

Ankleshanker picks up (h.):
citrine.
Ankleshanker picks up (d.):
agate.
Ankleshanker picks up (j.):
zircon.
Ankleshanker picks up (j.):
zircon.
Ankleshanker picks up (e.):
opal.
Ankleshanker picks up (d.):
agate.
Ankleshanker picks up (d.):
acidic iron shield (4 def, 2 armour, 22 block).
There is a way to the previous level here (press '' or right click to use).
Ran for 30 turns (stop reason: at exit).


Space around you starts to dissolve...

Ankleshanker deactivates Stealth.


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Stealth is ready to use.
Ankleshanker activates Stealth.

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 1.35 gold from the transmogrification of
acidic iron shield (4 def, 2 armour, 22 block).
You gain 1.38 gold from the transmogrification of
spiked iron mail armour (2 def, 4 armour).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Ankleshanker deactivates Stealth.

Ankleshanker deactivates Lacerating Strikes.