Soul the level 13 Cornac Possessor by soul_reaver14

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassPossessor
Level / Exp13 / 50%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 31)
Dexterity15 (base 14)
Constitution10 (base 10)
Magic10 (base 10)
Willpower47 (base 31)
Cunning25 (base 12)

Resources

Life166/166
Psi237/237
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage64
Accuracy37
Crit Chance8%
APR7
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower39
Crit Chance6%
Speed1

Offense: Damage Bonus

Cold+10%
Light+10%
Nature+5%

Defense: Base

Armour (hardiness)13.413408721348 (66.666666666667%)
Defense17
Ranged Defense17
Fatigue10
Physical Save29.15
Spell Save22.22
Mental Save33

Defense: Resistances

Light+ 30%( 70%)
Mind+ 5%( 70%)
Nature+ 10%( 70%)
Physical+ 1%( 70%)
Cold+ 26%( 70%)
All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Psionic / Possession1.50
5/5
2/5
2/5
0/5
Psionic / Psionic menace1.30
0/5
0/5
0/5
0/5
Psionic / Battle psionics1.30
0/5
0/5
0/5
0/5
Psionic / Body snatcher1.30
1/5
1/5
2/5
0/5
Psionic / Psychic blows1.30
2/5
1/5
1/5
1/5
Psionic / Solipsism1.30
3/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Ravenous mind1.30
1/5
1/5
0/5
0/5
Psionic / Mentalism1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
4/5
4/5
0/5

Effects

detrimental effect

Quests

failed
done
done
done
active
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Soul the Cornac Possessor level 10
1st Summertide 122nd year of Ascendancy at 18:33
see stats

Log

A shield forms around Soul.
You notice a hole that could fit the gem key you found earlier, inserting it reveals the passage to the next level.
Quest 'Sher'Tul Fortress' status updated! (Press 'j' to see the quest log)
There is a stair back to the lake of Nur here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.

Weirdling Beast casts
Bone Grab.
Soul is pinned to the ground.

Weirdling Beast hits Soul for (67 absorbed), 0 physical (0 total damage).
Weirdling Beast casts
Manathrust.
Your shield crumbles under the damage!

The shield around Soul crumbles.

Soul converts some damage to Psi!
Weirdling Beast hits Soul for (91 absorbed), 1 to psi, 40 arcane (41 total damage).
Soul the level 13 cornac possessor was energised to death by Weirdling Beast and slowly consumed on level 1 of Yiilkgur, the Sher'Tul Fortress.
You have 3 life(s) left.
Soul is no longer pinned.

Soul deactivates
Channel Pain.
Soul is not stunned anymore.

Soul deactivates
Force Shield.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Weirdling Beast killed Soul!
Saving done.

Talent Infusion: Regeneration is ready to use.
Talent Infusion: Healing is ready to use.

Saving game...