Sight the level 8 Skeleton Annihilator by ReindeerMassacre

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassAnnihilator
Level / Exp8 / 8%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 10)
Dexterity50 (base 32)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning21 (base 21)

Resources

Life225/225
Steam100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1

Offense: Mainhand

Damage26
Accuracy50
Crit Chance7%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower15
Crit Chance4%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)17.522593642275 (63.098591549296%)
Defense25
Ranged Defense25
Fatigue23
Physical Save12
Spell Save7
Mental Save10

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
1/5
1/5
0/5
0/5
Steamtech / Magnetism1.30
0/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.30
2/5
0/5
0/5
0/5
Steamtech / Gadgets1.30
5/5
0/5
0/5
0/5
Steamtech / Turrets1.30
4/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
4/5
1/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
3/5
0/5
0/5

Effects

beneficial effect
beneficial effect
beneficial effect

Quests

done
active
done

Equipment

Quiver
On feet
On hands
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

There is a way to the previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You collect a new ingredient:
lump of iron (1).
You gain 0.67 gold from the melting of
iron plate armour of fire resistance (0 def, 7 armour).
You gain 3.50 gold from the melting of
Sludgegrip (0 def, 0 armour).
You gain 0.10 gold from the melting of
pair of rough leather boots (0 def, 1 armour).
You gain 1.79 gold from the melting of
surging elm vilestaff (10-12 power, 2 apr, darkness element).
You gain 0.25 gold from the melting of
elm magestaff (10-12 power, 2 apr, lightning element).
You gain 1.42 gold from the melting of
elm longbow of fire.
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 7th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:36.


Saving done.

There is a Derth (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.