Ctdarsim the level 6 Shalore Adventurer by norgath

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceShalore
ClassAdventurer
Level / Exp6 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity19 (base 12)
Constitution18 (base 12)
Magic31 (base 18)
Willpower30 (base 18)
Cunning33 (base 18)

Resources

Life204/204
Mana200/200
Paradox300
Psi110/110
Healing Factor1.173829787234
Regeneration0.29345744680851

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage25
Accuracy17
Crit Chance9%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance14%
Speed1

Offense: Mind

Mindpower27
Crit Chance8%
Speed1

Offense: Damage Bonus

Blight+20%
Arcane+30%
Light+11%

Defense: Base

Armour (hardiness)2 (35.629139072848%)
Defense22
Ranged Defense22
Fatigue0
Physical Save22.1
Spell Save24.44
Mental Save26

Defense: Resistances

Light+ 27%( 70%)
Cold+ 12%( 70%)
Fire+ 13%( 70%)
Mind+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Disarm Resistance20%
Confusion Resistance20%
Pinning Resistance21%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.00
2/5
0/5
0/5
0/5
Spell / Necrosis1.00
1/5
0/5
0/5
0/5
Psionic / Solipsism1.20
5/5
1/5
0/5
0/5
Psionic / Absorption1.00
1/5
1/5
0/5
0/5

Generic Talents

Chronomancy / Energy1.00
2/5
1/5
0/5
0/5
Spell / Staff combat1.00
3/5
1/5
0/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

active
active
active

Equipment

Psionic focus
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
On hands
Around waist
Cloak
Main armor

Inventory

Achievements

Log

You gain 4.55 gold from the melting of pair of iron boots of speed (0 def, 3 armour).
You collect a new ingredient:
lump of steel (1).
You gain 2.46 gold from the melting of
thought-forged steel waraxe of massacre (118% power, 3 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You gain 3.19 gold from the melting of
surging elm vilestaff of warding (100% power, 2 apr, blight element).
You gain 2.47 gold from the melting of
steady cured leather sling of fire.
You collect a new ingredient:
lump of steel (1).
You gain 1.44 gold from the melting of
flaming steel mace of massacre (122% power, 3 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.19 gold from the melting of
flaming iron mace of massacre (116% power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 4.27 gold from the melting of
balanced steel mace of phasing (108% power, 8 apr).
You collect a new ingredient:
lump of steel (1).
You gain 3.56 gold from the melting of
balanced steel mace of erosion (108% power, 3 apr).
You collect a new ingredient:
lump of steel (1).
You gain 2.45 gold from the melting of
slime-covered steel longsword of erosion (112% power, 3 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.95 gold from the melting of
arcing iron greatsword of massacre (129% power, 1 apr).
You gain 0.05 gold from the melting of
copper ring.
You gain 1.06 gold from the melting of
shatter afflictions rune of the warrior (absorb 39; cd 13).
There is a way to the previous level here (press '' or right click to use).
Ran for 2 turns (stop reason: saving).

Ctdarsim deactivates
Beyond the Flesh.
Ctdarsim deactivates
Blurred Mortality.
Ctdarsim deactivates
Thermal Shield.
Ctdarsim deactivates
Energy Decomposition.
Ctdarsim deactivates
Kinetic Shield.