yiff.party the level 2 Yeek Marauder by The_Tapir

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceYeek
ClassMarauder
Level / Exp2 / 69%
Sizesmall
Lifes / Deaths

Primary Stats

Strength15 (base 17)
Dexterity12 (base 14)
Constitution8 (base 10)
Magic10 (base 10)
Willpower16 (base 10)
Cunning15 (base 11)

Resources

Life88/100
Stamina118/118
Healing Factor0.97959106305132
Regeneration0.24489776576283

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage20
Accuracy22
Crit Chance6%
APR5
Speed1.00

Offense: Offhand

Damage12
Accuracy22
Crit Chance6%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire-10%
Cold+10%

Defense: Base

Armour (hardiness)3 (30%)
Defense1
Ranged Defense1
Fatigue5
Physical Save8
Spell Save9
Mental Save10

Defense: Resistances

Cold+ 13%( 70%)
Fire+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance0%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.00
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
1/5

Effects

beneficial effect
beneficial effect
detrimental effect

Quests

active

Equipment

Tool
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Yiff.party picks up (c.): mossy mindstar (3-3 power, 12 apr, nature damage).

Resting starts...

The air bubbles are depleted!
Rested for 18 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 51 turns (stop reason: at exit).


Yiff.party wears:
miner's iron pickaxe (dig speed 29 turns).

Yiff.party wears (replacing
iron helm (0 def, 3 armour)): insulating iron helm of constitution (+3) (0 def, 3 armour).

You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 2.04 gold from the transmogrification of
coral trident of paradox (12-20 power, 6 apr).
You gain 0.45 gold from the transmogrification of
coral trident of massacre (22-34 power, 6 apr).
You gain 1.24 gold from the transmogrification of
coral trident of erosion (12-19 power, 6 apr).
You gain 0.25 gold from the transmogrification of
coral trident (12-18 power, 6 apr).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 1.35 gold from the transmogrification of
mighty rough leather sling.
You gain 0.25 gold from the transmogrification of
mossy mindstar (3-3 power, 12 apr, nature damage).
You gain 0.75 gold from the transmogrification of
arcing iron greatmaul (18-27 power, 1 apr).
You gain 1.12 gold from the transmogrification of
healing infusion of the titan (heal 57; cd 11).
There is a previous level here (press '' or right click to use).
Saving game...

Saving done.