K2 the level 5 Yeek Archmage by mottiri

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp5 / 43%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution10 (base 15)
Magic16 (base 16)
Willpower19 (base 13)
Cunning15 (base 11)

Resources

Life104/104
Mana173/173
Healing Factor1.0000003099961
Regeneration0.25000007749904

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1

Offense: Mainhand

Damage6
Accuracy2
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower19
Crit Chance8%
Speed1

Offense: Mind

Mindpower19
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+10%

Defense: Base

Armour (hardiness)3 (30%)
Defense5
Ranged Defense5
Fatigue0
Physical Save5
Spell Save18
Mental Save16

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
3/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

Quests

done
active

Equipment

Tool
On feet
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
Talent Command Staff is ready to use.
K2 stops surging mana.

Talent Rune: Shielding is ready to use.
Talent Rune: Manasurge is ready to use.
Rested for 11 turns (stop reason: all resources and life at maximum).


K2 refocuses the energies of his staff.
Resting starts...

Talent Command Staff is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 5 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 19 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.65 gold from the transmogrification of
gifted mossy mindstar (2-2 power, 12 apr, nature damage).
You gain 1.11 gold from the transmogrification of
healing infusion of the duelist (heal 56; cd 14).
There is a Way into the lair of Murgol here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...


There is a Irkkk (Town) here (press '' or right click to use).

Saving done.

There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.