Zero the level 13 Cornac Spellsword by Auron3991

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassSpellsword
Level / Exp13 / 16%
Sizemedium
Lifes / Deaths

Primary Stats

Strength35 (base 26)
Dexterity16 (base 13)
Constitution26 (base 23)
Magic33 (base 26)
Willpower15 (base 10)
Cunning12 (base 10)

Resources

Life410/410
Mana149/149
Stamina98/98
Healing Factor1.4668560921026
Regeneration0.36671402302565

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage48
Accuracy38
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower31.329469730622
Crit Chance3%
Speed1

Offense: Mind

Mindpower15.3
Crit Chance3%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)28.13 (69.102564102564%)
Defense12.1
Ranged Defense12.1
Fatigue8
Physical Save21.1125
Spell Save17.675
Mental Save10.325

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Runes
Runes

Class Talents

Technique / Magical combat1.30
5/5
5/5
2/5
0/5
Spell / Blazebrand1.30
0/5
0/5
0/5
0/5
Spell / Windcutter1.30
0/5
0/5
0/5
0/5
Spell / Lifetide1.30
5/5
1/5
1/5
0/5
Spell / Stoneshield1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Martial mastery1.20
0/5
0/5
0/5
0/5
Technique / Arcane veteran1.20
3/5
1/5
1/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.10
1/5
3/5
4/5
3/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

done
done
done
done
active
done
done
done

Equipment

On feet
On hands
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Zero the Cornac Spellsword level 11
2nd Dusk 122nd year of Ascendancy at 01:36
see stats
Level 10 Got a character to level 10.
By Zero the Cornac Spellsword level 10
3rd Summertide 122nd year of Ascendancy at 08:09
see stats
The Arena Unlocked Arena mode.
By Zero the Cornac Spellsword level 7
5th Mirth 122nd year of Ascendancy at 05:31
see stats

Log

Resting starts...
Talent Tidal Rush is ready to use.
Rested for 26 turns (stop reason: all resources and life at maximum).


There is a previous level here (press '' or right click to use).
Ran for 4 turns (stop reason: at exit).


You gain 1.73 gold from the transmogrification of
brass lantern of health.
You gain 3.01 gold from the transmogrification of
Noonraider (13/13, 107% power, 5 apr).
You gain 0.77 gold from the transmogrification of
rough leather armour of cold resistance (1 def, 2 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 0.48 gold from the transmogrification of
insulating linen wizard hat (1 def, 0 armour).
You gain 1.20 gold from the transmogrification of
mindwoven woollen robe of corrosion (+18%) (0 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 1.74 gold from the transmogrification of
iron waraxe of daylight (100% power, 2 apr).
You gain 1.66 gold from the transmogrification of
elm vilestaff of projection (100% power, 2 apr, darkness element).
You gain 0.84 gold from the transmogrification of
mossy mindstar of the jelly (75% power, 12 apr, nature damage).
You gain 0.45 gold from the transmogrification of
iron mace of massacre (118% power, 2 apr).
You gain 1.92 gold from the transmogrification of
acidic iron mace of projection (102% power, 2 apr).
You gain 2.12 gold from the transmogrification of
fungal elm longbow of power.
You gain 0.25 gold from the transmogrification of
iron greatsword (112% power, 1 apr).
You gain 2.10 gold from the transmogrification of
phase door rune of the sneak (range 6; power 20; dur 3).
You gain 1.50 gold from the transmogrification of
wild infusion of the duelist (resist 16%; cure mental, physical).
There is a way to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Zero deactivates Water Stance.

Zero deactivates Arcane Armor.

Zero deactivates Mana Focus.

Zero deactivates Arcane Stamina.

Zero deactivates Spellsword Combat.