Nagaon the level 7 Cornac Adventurer by lekkerelemmens

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassAdventurer
Level / Exp7 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 19)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic23 (base 16)
Willpower18 (base 18)
Cunning16 (base 16)

Resources

Life175/175
Mana187/187
Soul12/12
Healing Factor1.1191526171258
Regeneration0.27978815428144

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision2

Offense: Mainhand

Damage17
Accuracy6
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower36
Crit Chance4%
Speed1

Offense: Mind

Mindpower19
Crit Chance3%
Speed1

Offense: Damage Bonus

Arcane+3%
Acid+10%

Defense: Base

Armour (hardiness)5 (30%)
Defense8
Ranged Defense8
Fatigue1
Physical Save26
Spell Save25
Mental Save24

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Spell / Animus1.00
1/5
0/5
0/5
0/5
Spell / Master of flesh1.00
4/5
0/5
0/5
0/5
Spell / Dreadmaster1.00
0/5
0/5
0/5
0/5
Spell / Undeath1.00
2/5
1/5
0/5
0/5
Spell / Master of bones1.20
5/5
0/5
0/5
0/5
Steamtech / Dread1.00
0/5
0/5
0/5
0/5

Generic Talents

Spell / Reaping1.00
5/5
2/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done
active

Equipment

Tool
On feet
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


Resting starts...

Talent Reaper's Shroud is ready to use.
Talent Meat Shield is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Spirit Feed is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


Nagaon activates
Spirit Feed.

Resting starts...

You are yanked out of this place!

Rested for 11 turns (stop reason: dialog is displayed).


You gain 1.51 gold from the transmogrification of
thought-forged quiver of elm arrows (15/15, 14-20 power, 5 apr).
You gain 0.75 gold from the transmogrification of
arcing iron mace (13-18 power, 2 apr).
You gain 2.40 gold from the transmogrification of
mighty elm longbow.
You gain 2.55 gold from the transmogrification of
Surefire.
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

There is a Ruins of Kor'Pul here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.