Stereotype the level 9 Halfling Skirmisher by dispater85

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHalfling
ClassSkirmisher
Level / Exp9 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 13)
Dexterity26 (base 23)
Constitution20 (base 12)
Magic10 (base 10)
Willpower17 (base 17)
Cunning24 (base 21)

Resources

Life300/300
Stamina142/142
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision8

Offense: Mainhand

Damage34
Accuracy34
Crit Chance10%
APR1
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower5
Crit Chance7%
Speed1

Offense: Mind

Mindpower20.75
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)6 (30%)
Defense24.3
Ranged Defense26.3
Fatigue0
Physical Save24.0375
Spell Save16.325
Mental Save15.225

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance15%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Called Shots1.30
2/5
2/5
0/5
0/5
Technique / Skirmisher - Slings1.30
2/5
1/5
0/5
0/5
Technique / Tireless Combatant1.30
2/5
0/5
0/5
0/5
Technique / Buckler Training1.30
4/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
3/5
1/5
0/5
0/5
Race / Halfling1.00
1/5
2/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
0/5
Technique / Acrobatics1.30
1/5
1/5
0/5
0/5

Effects

Quests

failed
done
active
active
done

Equipment

Quiver
Light source
On head
On hands
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Stereotype picks up (p.): quick elm wand of conjuration [power 55] (7 cooldown).
Stereotype picks up (d.):
cruel elm magestaff (10-12 power, 2 apr, lightning element).
Stereotype picks up (b.):
starlit copper amulet of willpower (+2).
Stereotype picks up (g.):
Silk Current (12 def, 0 armour).
Lore found:
Silk Current
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 4 turns (stop reason: dialog is displayed).


Talent Kill Shot is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Bash and Smash is ready to use.

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 0.30 gold from the transmogrification of
quick elm wand of conjuration [power 55] (7 cooldown).
You gain 1.18 gold from the transmogrification of
spiked iron plate armour (3 def, 7 armour).
You gain 1.42 gold from the transmogrification of
cleansing iron plate armour of acid resistance (3 def, 7 armour).
You gain 1.79 gold from the transmogrification of
spiked iron mail armour of cold resistance (2 def, 4 armour).
You gain 2.50 gold from the transmogrification of
cruel elm magestaff (10-12 power, 2 apr, lightning element).
You gain 5.71 gold from the transmogrification of
Urtharath the ash vilestaff (15-18 power, 3 apr, acid element).
You gain 1.84 gold from the transmogrification of
starlit copper amulet of willpower (+2).
You gain 1.95 gold from the transmogrification of
starlit copper amulet of strength (+3).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.