Gross the level 14 Cornac Writhing One by therapyneeded

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassWrithing One
Level / Exp14 / 27%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 14)
Dexterity12 (base 10)
Constitution20 (base 13)
Magic48 (base 40)
Willpower14 (base 10)
Cunning28 (base 24)

Resources

Life510/510
Insanity0/100
Healing Factor1.2370588855781
Regeneration0.30926472139453

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite8
Infravision5
See Stealth29.04594975701
See Invisible29.04594975701

Offense: Mainhand

Damage20
Accuracy36
Crit Chance8%
APR5
Speed1.00

Offense: Spell

Spellpower38
Crit Chance7%
Speed1

Offense: Mind

Mindpower23
Crit Chance8%
Speed1

Offense: Damage Bonus

Lightning+10%
Nature+10%
All0%

Offense: Damage Penetration

Light+5%
Physical+10%

Defense: Base

Armour (hardiness)18 (30%)
Defense12
Ranged Defense12
Fatigue0
Physical Save18
Spell Save23
Mental Save24

Defense: Resistances

Lightning+ 9%( 70%)
Temporal+ 9%( 70%)
All+ 3%( 70%)
Physical+ 18%( 70%)
Acid+ 6%( 70%)
Nature+ 8%( 70%)

Defense: Immunities

Silence Resistance22%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Demented / Friend of the worm1.30
1/5
0/5
0/5
0/5
Demented / Horrific body1.30
3/5
1/5
0/5
0/5
Demented / Controlled horrors1.30
3/5
0/5
0/5
0/5
Demented / Tentacles1.30
5/5
1/5
5/5
1/5
Demented / Path of horror1.30
1/5
0/5
0/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
1/5
1/5
0/5
Demented / Beyond sanity1.30
5/5
1/5
1/5
1/5
Technique / Combat training1.00
1/5
1/5
0/5
4/5
1/5
0/5

Effects

talent

Quests

done
active
done
done
active
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Gross the Cornac Writhing One level 10
9th Dusk 122nd year of Ascendancy at 14:49
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Gross the Cornac Writhing One level 12
20th Dusk 122nd year of Ascendancy at 14:57
see stats

Log

You gain 17.50 gold from the transmogrification of Nature's Blessing (8 def, 6 armour).
You gain 1.62 gold from the transmogrification of
cleansing iron mail armour of cold resistance (2 def, 4 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 0.65 gold from the transmogrification of
iron helm of constitution (+2) (0 def, 3 armour).
You gain 1.94 gold from the transmogrification of
umbral dwarven-steel gauntlets of dexterity (+2) (0 def, 2 armour).
You gain 1.80 gold from the transmogrification of
iron gauntlets of strength (+3) (0 def, 1 armour).
You gain 0.51 gold from the transmogrification of
rough leather belt of the mystic.
You gain 0.72 gold from the transmogrification of
grounding rough leather belt of transcendence.
You gain 0.25 gold from the transmogrification of
iron waraxe (10-14 power, 2 apr).
You gain 3.13 gold from the transmogrification of
surging ash magestaff of might (15-18 power, 3 apr, cold element).
You gain 2.46 gold from the transmogrification of
mighty cured leather sling of fire.
You gain 1.65 gold from the transmogrification of
creative mossy mindstar (2-3 power, 12 apr, mind damage).
You gain 2.00 gold from the transmogrification of
Bloomsoul (8-9 power, 13 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron longsword (12-16 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (11-15 power, 2 apr).
You gain 2.80 gold from the transmogrification of
steady elm longbow of lightning.
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 2.69 gold from the transmogrification of
balanced iron dagger of massacre (16-21 power, 5 apr).
You gain 1.76 gold from the transmogrification of
wizard's steel ring of light (+22%).
You gain 0.75 gold from the transmogrification of
copper ring of frost (+22%).
You gain 3.01 gold from the transmogrification of
stabilizing steel amulet of cunning (+3).
You gain 1.68 gold from the transmogrification of
restful copper amulet of mastery (0.11 Cunning / Survival).
You gain 1.80 gold from the transmogrification of
restful copper amulet of constitution (+2).
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 1.65 gold from the transmogrification of
biting gale rune of the warrior (damage 67; dur 4; cd 15).
You gain 1.50 gold from the transmogrification of
wild infusion of the wizard (res 26%; mental; dur 4; cd 16).
You gain 2.02 gold from the transmogrification of
movement infusion of the sneak (speed 497%; cd 18).
You gain 2.02 gold from the transmogrification of
movement infusion of the sneak (speed 510%; cd 14).
There is a collapsed tower here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.