Yee'Argh! the level 5 Cornac Doombringer by therapyneeded

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassDoombringer
Level / Exp5 / 69%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 20)
Dexterity10 (base 10)
Constitution12 (base 12)
Magic15 (base 15)
Willpower10 (base 10)
Cunning11 (base 11)

Resources

Life190/190
Stamina112/112
Vim116/116
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage25
Accuracy17
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower15
Crit Chance1%
Speed1

Offense: Mind

Mindpower11.4
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)9.46 (63.098591549296%)
Defense2
Ranged Defense2
Fatigue12
Physical Save11.2
Spell Save8.75
Mental Save7.35

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
1/5
1/5
0/5

Effects

detrimental effect

Quests

done
failed
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Hell has no fury like a demon scorned! Escaped the Searing Halls.
By Yee'Argh! the Cornac Doombringer level 5
78th Pyre 122nd year of Ascendancy at 15:34
see stats

Log

Talent Burning Sacrifice is ready to use.

Yee'Argh! misses Cold drake hatchling.
Yee'Argh! slows down.

Blue jelly's Slime Spit hits
Yee'Argh! for 16 cold, 16 nature (32 total damage).
Cold drake hatchling hits Yee'Argh! for 26 physical damage.
Talent Infusion: Regeneration is ready to use.

Yee'Argh!'s is no longer blazing.


Cold drake hatchling hits Yee'Argh! for 28 physical damage.
Yee'Argh! speeds up.


There is a ladder to the previous level here (press '' or right click to use).

Yee'Argh! wears (replacing
brass lantern): Planar Beacon.
Cold drake hatchling hits Yee'Argh! for 28 physical damage.
Yee'Argh! the level 5 cornac doombringer was cleaved to death by a cold drake hatchling on level 2 of Scintillating Caves.
You have 2 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Cold drake hatchling killed Yee'Argh!!
Saving done.

You gain 1.32 gold from the transmogrification of
slimey quiver of elm arrows of accuracy (15/15, 12.5-17.5 power, 5 apr).
You gain 1.80 gold from the transmogrification of
spiked iron mail armour of temporal resistance (2 def, 4 armour).
You gain 0.97 gold from the transmogrification of
miner's rough leather cap of constitution (+2) (0 def, 2 armour).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
iron greatsword (17.5-28 power, 1 apr).
You gain 0.45 gold from the transmogrification of
iron dagger of massacre (14-18.2 power, 5 apr).