Tetinna the level 6 Cornac Doombringer by Weirdcraft

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassDoombringer
Level / Exp6 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 20)
Dexterity10 (base 10)
Constitution13 (base 13)
Magic14 (base 14)
Willpower13 (base 10)
Cunning11 (base 11)

Resources

Life210/210
Stamina122/122
Vim100/100
Healing Factor1.1783363011315
Regeneration4.3216037384977

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage31
Accuracy21
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower14
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense3
Ranged Defense3
Fatigue6
Physical Save11
Spell Save9
Mental Save8

Defense: Resistances

Lightning+ 15%( 70%)
Light+ 11%( 70%)
Nature+ 20%( 70%)
Blight+ 20%( 70%)
Darkness+ 10%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.30
2/5
1/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
2/5
0/5
0/5
0/5
Corruption / Brutality1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Oppression1.30
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
1/5
0/5
0/5
Corruption / Hexes1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active

Equipment

Main armor
Light source
Around waist
In main hand

Inventory

Achievements

Log

You can read all your collected lore in the game menu, by pressing Escape.
Lore found:
Stormlash
You can read all your collected lore in the game menu, by pressing Escape.

Planar Controller's demonfire area effect hits
Tetinna for 6 fire damage.
Tetinna stops regenerating health quickly.


Resting starts...

Talent Incinerating Blows is ready to use.
Talent Burning Sacrifice is ready to use.
Talent Infusion: Regeneration is ready to use.
Tetinna's is no longer blazing.

Talent Pacification Hex is ready to use.
Talent Wraithform is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 5 turns (stop reason: at door).


Tetinna can not wear (in off hand):
reinforced iron shield of lightning resistance (+16%) (0 def, 3 armour, 38 block) (cannot use currently due to an other worn object).
Tetinna wears:
Girdle of the Calm Waters.

Tetinna wears (replacing
iron mail armour (2 def, 4 armour)): prismatic rough leather armour of lightning resistance (3 def, 2 armour).

Ran for 9 turns (stop reason: interesting terrain).


Tetinna deactivates
Horrifying Blows.
Tetinna activates
Horrifying Blows.