Penzen the level 50 Yeek Adventurer by penzen

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceYeek
ClassAdventurer
Level / Exp50 / 3898%
Sizemedium
Lifes / Deaths

Primary Stats

Strength297 (base 100)
Dexterity391 (base 100)
Constitution310 (base 50)
Magic288 (base 100)
Willpower247 (base 55)
Cunning301.34817338331 (base 100)

Resources

Mana2299/3044
Psi_feedback132/150
Life5153/5153
Paradox330
Hate100/100
Psi824/970
Vim294/294
Equilibrium83
Positive69/192
Stamina1831/2082
Negative64/177
Healing Factor1
Regeneration53.939657369024

Speed

Mental+24.220958323615%
Attack+11.38129468067%
Movement+1187.6583179375%
Spell+12.839663642945%
Global+189.82547627482%

Vision

Sight10
Lite12
Infravision9
See Stealth131.13325723418
See Invisible193.69783023542

Offense: Mainhand

Damage555
Accuracy113
Crit Chance169%
APR169
Speed0.81

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower152
Crit Chance100%
Speed0.88621320528238
Cooldown Reduction30

Offense: Mind

Mindpower135
Crit Chance100%
Speed0.89781682181644

Offense: Damage Bonus

All+16%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)147.18238016114 (94.2%)
Defense155
Ranged Defense163
Fatigue0
Physical Save110
Spell Save111
Mental Save106

Defense: Resistances

All+ 32%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance100%
Fear Resistance55%
Poison Resistance74%
Blind Resistance100%
Silence Resistance65%
Bleed Resistance79%
Disarm Resistance42%
Pinning Resistance26%
Instadeath Resistance100%
Knockback Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery - bows1.20
5/5
0/5
0/5
0/5
Spell / Golemancy1.20
5/5
5/5
0/5
0/5
Chronomancy / Temporal Guardian1.20
5/5
5/5
5/5
0/5
Corruption / Bone1.20
5/5
5/5
5/5
5/5
Psionic / Thought-Forms1.20
5/5
5/5
5/5
5/5
Wild-gift / Fire drake aspect1.20
5/5
5/5
5/5
5/5
Psionic / Focus1.20
5/5
5/5
5/5
5/5
Spell / Meta1.20
5/5
5/5
5/5
5/5
Wild-gift / Cold drake aspect1.20
5/5
5/5
5/5
5/5
Cursed / Darkness1.20
5/5
5/5
0/5
0/5
Technique / Bloodthirst1.20
5/5
5/5
5/5
0/5
Wild-gift / Corrosive blades1.20
5/5
5/5
5/5
5/5
Wild-gift / Sand drake aspect1.20
5/5
5/5
5/5
5/5
Spell / Temporal1.20
5/5
5/5
5/5
5/5
Wild-gift / Ooze1.20
5/5
5/5
5/5
5/5
Celestial / Twilight1.20
5/5
5/5
5/5
5/5
Spell / Earth1.20
5/5
5/5
0/5
0/5
Technique / Battle tactics1.20
5/5
5/5
0/5
0/5
Corruption / Brutality1.40
5/5
5/5
5/5
5/5
Wild-gift / Summoning (distance)1.42
5/5
5/5
5/5
5/5
Corruption / Heart of Fire1.20
5/5
5/5
5/5
0/5
Corruption / Torture1.30
5/5
5/5
5/5
5/5
Wild-gift / Oozing blades1.20
5/5
5/5
5/5
5/5
Wild-gift / Summoning (advanced)1.20
5/5
5/5
5/5
5/5
Corruption / Blight1.20
5/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.20
5/5
5/5
5/5
5/5
Psionic / Psi-fighting1.20
5/5
5/5
0/5
0/5
Spell / Arcane1.20
5/5
0/5
0/5
0/5
Chronomancy / Stasis1.20
5/5
0/5
0/5
0/5
Technique / Combat veteran1.20
5/5
5/5
5/5
5/5
Spell / Shades1.20
5/5
5/5
5/5
5/5
Chronomancy / Speed Control1.20
5/5
5/5
0/5
0/5
Spell / Explosive admixtures1.20
5/5
5/5
5/5
0/5
Chronomancy / Temporal Hounds1.20
5/5
5/5
5/5
5/5
Cursed / One with shadows1.20
5/5
5/5
5/5
5/5
Spell / Water1.20
5/5
5/5
0/5
0/5
Wild-gift / Higher draconic abilities1.20
5/5
5/5
5/5
5/5
Wild-gift / Venom drake aspect1.20
5/5
5/5
5/5
5/5
Cursed / Gloom1.20
5/5
5/5
5/5
5/5
Cunning / Shadow magic1.20
5/5
5/5
5/5
0/5
Cursed / Strife1.20
5/5
5/5
0/5
0/5
Technique / Shield defense1.20
5/5
5/5
5/5
0/5
Spell / Necrosis1.20
5/5
5/5
5/5
0/5
Cunning / Tactical1.20
5/5
5/5
0/5
0/5
Spell / Wildfire1.20
5/5
5/5
5/5
5/5
Spell / Ice1.20
5/5
5/5
5/5
5/5
Cunning / Dirty fighting1.20
5/5
5/5
0/5
0/5
Cursed / Shadows1.20
5/5
5/5
5/5
0/5
Spell / Storm1.20
5/5
5/5
5/5
5/5
Spell / Advanced-golemancy1.20
5/5
5/5
5/5
5/5
Technique / Shield offense1.20
5/5
5/5
0/5
0/5
Spell / Enhancement1.20
5/5
5/5
5/5
5/5
Celestial / Eclipse1.20
5/5
0/5
0/5
0/5
Technique / Magical combat1.20
5/5
5/5
5/5
5/5
Spell / Phantasm1.40
5/5
5/5
5/5
0/5
Corruption / Reaving combat1.20
5/5
5/5
5/5
5/5
Spell / Aether1.20
5/5
5/5
5/5
5/5
Spell / Air1.20
5/5
5/5
5/5
5/5
Technique / Dual weapons1.20
5/5
5/5
0/5
0/5
Technique / Archery - slings1.20
5/5
0/5
0/5
0/5
Wild-gift / Summoning (augmentation)1.20
5/5
5/5
5/5
0/5
Cunning / Lethality1.20
5/5
5/5
5/5
0/5

Generic Talents

Cursed / Cursed form1.20
5/5
5/5
5/5
5/5
Chronomancy / Chronomancy1.20
5/5
5/5
5/5
0/5
Psionic / Mentalism1.20
5/5
0/5
0/5
0/5
Wild-gift / Harmony1.20
5/5
5/5
0/5
0/5
Spell / Divination1.20
5/5
5/5
5/5
5/5
Technique / Conditioning1.20
5/5
5/5
5/5
0/5
Corruption / Torment1.20
5/5
5/5
5/5
5/5
Cursed / Cursed aura1.20
5/5
5/5
0/5
0/5
Wild-gift / Call of the wild1.20
5/5
0/5
0/5
0/5
Spell / Conveyance1.20
5/5
0/5
0/5
0/5
Corruption / Demonic strength1.20
5/5
5/5
5/5
5/5
Wild-gift / Fungus1.20
5/5
5/5
5/5
0/5
Cunning / Survival1.20
5/5
5/5
5/5
0/5
Wild-gift / Mindstar mastery1.20
5/5
5/5
0/5
0/5
Technique / Unarmed training1.20
5/5
5/5
5/5
5/5
Celestial / Hymns1.20
5/5
5/5
5/5
5/5
Psionic / Feedback1.20
5/5
5/5
5/5
0/5
Technique / Combat training1.20
5/5
5/5
5/5
5/5
5/5
Spell / Aegis1.20
5/5
5/5
5/5
5/5
Chronomancy / Spacetime Weaving1.20
5/5
5/5
0/5
0/5
Chronomancy / Fate Weaving1.20
5/5
5/5
5/5
0/5
Cursed / Dark sustenance1.20
5/5
5/5
5/5
5/5
Technique / Mobility1.20
5/5
5/5
5/5
5/5
Celestial / Chants1.20
5/5
5/5
5/5
5/5
Technique / Field control1.20
5/5
5/5
5/5
5/5
Race / Yeek1.20
5/5
5/5
5/5
0/5
Spell / Stone alchemy1.20
5/5
5/5
0/5
0/5
Spell / Staff combat1.20
5/5
5/5
5/5
0/5
Cunning / Scoundrel1.20
5/5
5/5
5/5
5/5
Technique / Acrobatics1.20
5/5
5/5
5/5
5/5
Psionic / Finer energy manipulations1.20
5/5
5/5
5/5
5/5

Prodigies

1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect
detrimental effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect

Quests

done
failed
done
done
done
done
active
active
done
done
active
done
done
done
done
completed
done

Equipment

Psionic focus
Quiver
On hands
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

Your sacrifice worked. Your mental energies were imbued with farportal energies. The Way radiated from the High Peak toward the rest of Eyal like a mental tidal wave.
Every sentient being in Eyal is now part of the Way. Peace and happiness are enforced for all.
Only the mages of Angolwen were able to withstand the mental shock and thus are the only unsafe people left. But what can they do against the might of the Way?


Achievements

A dangerous secret (Insane (Roguelike) difficulty) Found the mysterious staff and told Last Hope about it.
By Penzen the Yeek Adventurer level 50
1st Dusk 122nd year of Ascendancy at 13:12
see stats
Against all odds (Insane (Roguelike) difficulty) Killed Ukruk in the ambush.
By Penzen the Yeek Adventurer level 50
4th Flare 122nd year of Ascendancy at 18:54
see stats
Brave new world (Insane (Roguelike) difficulty) Went to the Far East and took part in the war.
By Penzen the Yeek Adventurer level 50
11st Dusk 122nd year of Ascendancy at 07:45
see stats
Destroyer's bane (Insane (Roguelike) difficulty) Killed Golbug the Destroyer.
By Penzen the Yeek Adventurer level 50
9th Dusk 122nd year of Ascendancy at 04:37
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By Penzen the Yeek Adventurer level 50
71st Dusk 122nd year of Ascendancy at 17:45
see stats
Fear me not! (Insane (Roguelike) difficulty) Survived the Fearscape!
By Penzen the Yeek Adventurer level 50
2nd Flare 122nd year of Ascendancy at 01:42
see stats
Fear of Fours (Insane (Roguelike) difficulty) Killed all four bosses of the Slime Tunnels.
By Penzen the Yeek Adventurer level 50
72nd Dusk 122nd year of Ascendancy at 03:31
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Penzen the Yeek Adventurer level 10
76th Pyre 122nd year of Ascendancy at 11:18
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Penzen the Yeek Adventurer level 20
76th Pyre 122nd year of Ascendancy at 11:18
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By Penzen the Yeek Adventurer level 30
76th Pyre 122nd year of Ascendancy at 11:18
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By Penzen the Yeek Adventurer level 40
76th Pyre 122nd year of Ascendancy at 11:21
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By Penzen the Yeek Adventurer level 50
76th Pyre 122nd year of Ascendancy at 11:21
see stats
Orcrist (Insane (Roguelike) difficulty) Killed the leaders of the Orc Pride.
By Penzen the Yeek Adventurer level 50
71st Dusk 122nd year of Ascendancy at 21:55
see stats
Overpowered! (Insane (Roguelike) difficulty) Did over 6000 damage in one attack.
By Penzen the Yeek Adventurer level 50
8th Dusk 122nd year of Ascendancy at 23:39
see stats
Savior of the damsels in distress (Insane (Roguelike) difficulty) Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.
By Penzen the Yeek Adventurer level 50
2nd Flare 122nd year of Ascendancy at 08:43
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By Penzen the Yeek Adventurer level 50
6th Mirth 122nd year of Ascendancy at 00:06
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By Penzen the Yeek Adventurer level 50
5th Mirth 122nd year of Ascendancy at 16:50
see stats
Sliders (Insane (Roguelike) difficulty) Activated a portal using the Orb of Many Ways.
By Penzen the Yeek Adventurer level 50
9th Dusk 122nd year of Ascendancy at 04:41
see stats
Tactical master (Insane (Roguelike) difficulty) Fought the two Sorcerers without closing any invocation portals.
By Penzen the Yeek Adventurer level 50
72nd Dusk 122nd year of Ascendancy at 15:52
see stats
The bigger the better! (Insane (Roguelike) difficulty) Did over 3000 damage in one attack.
By Penzen the Yeek Adventurer level 50
2nd Flare 122nd year of Ascendancy at 00:37
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By Penzen the Yeek Adventurer level 50
71st Dusk 122nd year of Ascendancy at 16:55
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Penzen the Yeek Adventurer level 50
4th Flare 122nd year of Ascendancy at 14:49
see stats
Triumph of the Way (Insane (Roguelike) difficulty) Won ToME by sacrificing yourself to forcefully spread the Way to every other sentient being on Eyal.
By Penzen the Yeek Adventurer level 50
72nd Dusk 122nd year of Ascendancy at 15:53
see stats
Vampire crusher (Insane (Roguelike) difficulty) Destroyed the Master in its lair of the Dreadfell.
By Penzen the Yeek Adventurer level 50
4th Flare 122nd year of Ascendancy at 17:39
see stats

Log

Penzen deactivates Inner Power.
Penzen no longer revels in blood quite so much.

Penzen deactivates Arcane Feed.

Penzen deactivates Abyssal Shield.

Penzen deactivates Stone Skin.

Penzen deactivates Augmentation.

Penzen deactivates Thunderstorm.

The furious lightning storm around Penzen calms down and disappears.
Penzen deactivates Gloom.

Penzen deactivates Fiery Hands.

Penzen deactivates Hurricane.

Penzen deactivates Range Amplification Device.

Penzen's nature damage is no longer so potent.

Penzen deactivates Daunting Presence.

Penzen deactivates Arcane Power.

Penzen deactivates Premonition.

Penzen deactivates Blood Vengeance.

Penzen deactivates Feather Wind.

Penzen deactivates Wild Growth.

Penzen deactivates Psiblades.

Penzen deactivates Temporal Hounds.

Penzen deactivates Essence of Speed.

Penzen deactivates Shielding.

Penzen aims less carefully.

Penzen's acid damage is no longer so potent.

The protective shield of Penzen disappears.

Penzen is free from the acid.

Penzen deactivates Pure Aether.

Penzen deactivates Trained Reactions.

Temporal hound deactivates Elemental Discord.