Yeek a Necromancer! the level 3 Yeek Necromancer by VoorMPK

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceYeek
ClassNecromancer
Level / Exp3 / 1%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic26 (base 24)
Willpower19 (base 13)
Cunning18 (base 11)

Resources

Life4/3
Mana120/159
Soul10/11
Healing Factor0.94571268249155
Regeneration0.23642817062289

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage9
Accuracy2
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance6%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Offense: Damage Bonus

Darkness+10%
Blight+10%
Cold+10%
Fire-10%
Nature+12%

Defense: Base

Armour (hardiness)0 (30%)
Defense5
Ranged Defense5
Fatigue0
Physical Save4
Spell Save29
Mental Save12

Defense: Resistances

Blight+ 16%( 70%)
Nature+ 24%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance0%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
1/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
4/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent
detrimental effect

Quests

active
active

Equipment

On fingers
On fingers
Main armor
Light source
On head
In main hand

Inventory

Achievements

That was close (Insane (Roguelike) difficulty) Killed your target while having only 1 life left.
By Yeek a Necromancer! the Yeek Necromancer level 1
74th Pyre 122nd year of Ascendancy at 20:15
see stats

Log

Yeek a Necromancer! casts Invoke Darkness.
You collect a new ingredient:
vial of squid ink (1).
Yeek a Necromancer! hits Squid for 83 darkness damage.
Yeek a Necromancer! killed Squid!
Talent Infusion: Wild is ready to use.

Yeek a Necromancer! wears (replacing
stabilizing rough leather cap (0 def, 1 armour)): shielding linen wizard hat (1 def, 0 armour).

Talent Invoke Darkness is ready to use.

Yeek a Necromancer! casts
Invoke Darkness.
You collect a new ingredient:
vial of squid ink (1).
Yeek a Necromancer! hits Something for 85 darkness damage.

Talent Invoke Darkness is ready to use.

Yeek a Necromancer! shrugs off the effect 'Blinded'!

Yeek a Necromancer! picks up (b.):
steady elm longbow of acid.

Something hits Something for
17 physical damage.

Yeek a Necromancer! casts
Invoke Darkness.
Welcome to level 3 [Yeek a Necromancer!].
Yeek a Necromancer! has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.

You collect a new ingredient:
vial of squid ink (1).
Yeek a Necromancer! hits Something for 85 darkness damage.

Yeek a Necromancer! deactivates
Hiemal Shield.
Yeek a Necromancer! activates
Hiemal Shield.