dgfg the level 12 Drem Demonologist by zvonkokr

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceDrem
ClassDemonologist
Level / Exp12 / 42%
Sizemedium
Lifes / Deaths

Primary Stats

Strength43 (base 32)
Dexterity21 (base 12)
Constitution16 (base 12)
Magic34 (base 29)
Willpower13 (base 10)
Cunning11 (base 10)

Resources

Life415/415
Stamina162/162
Vim148/148
Healing Factor1.1545771506545
Regeneration1.4432214383181

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision1

Offense: Mainhand

Damage54
Accuracy46
Crit Chance1%
APR3
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower37
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+3%
Light+38%
Mind+3%
Fire+3%
All0%

Offense: Damage Penetration

Blight+5%
Lightning+10%
Mind+5%

Defense: Base

Armour (hardiness)39.491636989567 (73.607947236566%)
Defense26
Ranged Defense26
Fatigue24
Physical Save24
Spell Save19
Mental Save8

Defense: Resistances

Acid+ 26%( 70%)
Blight+ 23%( 70%)
Cold+ 22%( 70%)
All 0%( 70%)
Lightning+ 6%( 70%)
Light+ 50%( 70%)
Temporal+ 5%( 70%)
Darkness+ 20%( 70%)
Fire+ 26%( 70%)
Mind+ 6%( 70%)

Defense: Immunities

Disarm Resistance28%
Bleed Resistance10%
Instadeath Resistance100%

Inscriptions (4/4)

Runes
Runes
Infusions
Infusions

Class Talents

Corruption / Demonic pact1.30
3/5
3/5
1/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
0/5
0/5
0/5
0/5
Corruption / Infernal combat1.30
1/5
1/5
0/5
0/5
Corruption / Doom shield1.30
1/5
1/5
1/5
0/5
Technique / Shield offense1.30
1/5
1/5
1/5
1/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Black-magic1.30
1/5
0/5
0/5
0/5
Race / Drem1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Torment1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
4/5
0/5
4/5
5/5
0/5

Effects

talent
talent

Quests

done
active
done
done
active
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By dgfg the Drem Demonologist level 10
7th Profit 122nd year of Ascendancy at 17:47
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By dgfg the Drem Demonologist level 10
7th Profit 122nd year of Ascendancy at 17:46
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By dgfg the Drem Demonologist level 9
24th Voratun 122nd year of Ascendancy at 06:27
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By dgfg the Drem Demonologist level 10
17th Profit 122nd year of Ascendancy at 23:27
see stats

Log

Talent Shield Slam is ready to use.

Betyvea the degenerated skeleton warrior casts
Redux.

Betyvea the degenerated skeleton warrior casts
Temporal Bolt.
Your shield crumbles under the damage!

The shield around dgfg crumbles.

dgfg hits Betyvea the degenerated skeleton warrior for (16 dissipated), 47 physical, (2 dissipated), 4 blight, (3 dissipated), 7 mind, (5 dissipated), 11 light (69 total damage).
Demon Blade hits Betyvea the degenerated skeleton warrior for
(9 dissipated), 21 fire (21 total damage).
Betyvea the degenerated skeleton warrior hits dgfg for (28 absorbed), 30 temporal (30 total damage).
Dgfg's Flame Bolts hits Betyvea the degenerated skeleton warrior for
(12 dissipated), 28 fire (28 total damage).

You extract a demon seed [onilug] (14, finger) and add it to your inventory.
dgfg hits Betyvea the degenerated skeleton warrior for (17 dissipated), 48 physical (48 total damage).
dgfg killed Betyvea the degenerated skeleton warrior!

Resting starts...

Dgfg's weapon looks less threatening.

Talent Demon Seed is ready to use.
Talent Demon Blade is ready to use.
Talent Rune: Shielding is ready to use.
Rested for 19 turns (stop reason: all resources and life at maximum).


You pickup 0.90 gold pieces.

Dgfg picks up (h.):
rough leather cap 'Eclipseravage' (0 def, 1 armour).
Ran for 13 turns (stop reason: hostile spotted to the south (white worm mass)).


dgfg hits White worm mass for 78 physical damage.
dgfg killed White worm mass!