Lumi the level 19 Higher Archmage by TB-Ace

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassArchmage
Level / Exp19 / 28%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic52 (base 47)
Willpower37 (base 27)
Cunning36 (base 22)

Resources

Life324/324
Mana265/265
Paradox300
Healing Factor1.0000003099961
Regeneration0.25000007749904

Speed

Mental0%
Attack0%
Movement-44.716068320747%
Spell0%
Global+100%

Vision

Sight11
Lite6
Infravision6
See Stealth36.187750695667
See Invisible45.845972019841

Offense: Mainhand

Damage26
Accuracy5
Crit Chance11%
APR4
Speed1.00

Offense: Spell

Spellpower44
Crit Chance28%
Speed1

Offense: Mind

Mindpower31
Crit Chance9%
Speed1

Offense: Damage Bonus

Lightning+35%
Nature+5%
Fire+20%
Darkness+11%
Arcane+20%
Cold+30%
All0%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)1 (30%)
Defense14
Ranged Defense25
Fatigue0
Physical Save22
Spell Save34
Mental Save28

Defense: Resistances

Lightning+ 21%( 70%)
Nature+ 16%( 70%)
Mind+ 16%( 70%)
Darkness+ 22%( 70%)
Arcane+ 14%( 70%)
Cold+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance46%
Confusion Resistance21%
Poison Resistance20%
Blind Resistance15%
Silence Resistance22%
Pinning Resistance100%
Disarm Resistance22%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
4/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
4/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
4/5
4/5
0/5
Spell / Water1.60
0/5
0/5
0/5
0/5
Spell / Meta1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
3/5
1/5
1/5
1/5
Spell / Divination1.30
1/5
2/5
1/5
1/5
Race / Higher1.00
1/5
1/5
1/5
0/5
Spell / Conveyance1.30
4/5
1/5
1/5
0/5

Effects

talent
talent
talent
talent
detrimental effect

Quests

done
active
done
done
done
active
done
done
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Lumi the Higher Archmage level 15
14th Dusk 122nd year of Ascendancy at 05:49
see stats
Level 10 Got a character to level 10.
By Lumi the Higher Archmage level 10
2nd Summertide 122nd year of Ascendancy at 13:22
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Lumi the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 21:21
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Lumi the Higher Archmage level 18
39th Dusk 122nd year of Ascendancy at 11:55
see stats
The Arena Unlocked Arena mode.
By Lumi the Higher Archmage level 5
77th Pyre 122nd year of Ascendancy at 00:07
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Lumi the Higher Archmage level 19
41st Dusk 122nd year of Ascendancy at 18:10
see stats

Log

Lumi the level 19 higher archmage was treehugged to death by a bloated ooze on level 3 of Sandworm lair.
You have 1 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Xerudhema the sandworm killed Lumi!
Saving game...

Saving done.

Resting starts...

Talent Lightning is ready to use.
Talent Precognition is ready to use.
Talent Manathrust is ready to use.
Talent Command Staff is ready to use.
Talent Flame is ready to use.
Talent Phase Door is ready to use.
Talent Chain Lightning is ready to use.
Talent Born into Magic is ready to use.
Talent Flameshock is ready to use.
Talent Feather Wind is ready to use.
Talent Rune: Shielding is ready to use.
Lumi activates
Feather Wind.
Talent Shielding is ready to use.
Lumi activates
Shielding.
Talent Arcane Reconstruction is ready to use.
Talent Keen Senses is ready to use.
Talent Arcane Shield is ready to use.
Lumi activates
Keen Senses.
Lumi activates
Arcane Shield.
Talent Wrath of the Highborn is ready to use.
Rested for 36 turns (stop reason: all resources and life at maximum).