Jeffrey III the level 17 Shalore Alchemist by Nevrane

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceShalore
ClassAlchemist
Level / Exp17 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity17 (base 10)
Constitution30 (base 30)
Magic41 (base 39)
Willpower24 (base 21)
Cunning11 (base 10)

Resources

Life285/341
Mana136/252
Positive0/98
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage51
Accuracy30
Crit Chance11%
APR19
Speed1.00

Offense: Spell

Spellpower41.666666666667
Crit Chance10%
Speed1

Offense: Mind

Mindpower20.6
Crit Chance8%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)16 (45%)
Defense25.925
Ranged Defense25.925
Fatigue0
Physical Save15.05
Spell Save21.9
Mental Save13.3

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance11%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Advanced-golemancy1.30
0/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
5/5
2/5
1/5
2/5
Spell / Golemancy1.30
3/5
2/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
5/5
1/5
2/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
2/5
2/5
0/5
0/5
Spell / Staff combat1.30
5/5
4/5
1/5
1/5
Race / Shalore1.00
1/5
2/5
0/5
0/5

Effects

talent

Quests

done
done
done
done
done
failed
done
active
done
active
done
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Exploration mode) Killed Ben Cruthdar the Cursed.
By Jeffrey III the Shalore Alchemist level 8
22nd Dusk 122nd year of Ascendancy at 07:34
see stats
Eye of the storm (Exploration mode) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Jeffrey III the Shalore Alchemist level 15
34th Haze 122nd year of Ascendancy at 05:13
see stats
Level 10 (Exploration mode) Got a character to level 10.
By Jeffrey III the Shalore Alchemist level 10
35th Dusk 122nd year of Ascendancy at 13:21
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Jeffrey III the Shalore Alchemist level 11
40th Dusk 122nd year of Ascendancy at 02:23
see stats
The secret city (Exploration mode) Discovered the truth about mages.
By Jeffrey III the Shalore Alchemist level 14
29th Haze 122nd year of Ascendancy at 07:45
see stats

Log

Jeffrey III picks up (o.): psychic's rough leather gloves of magic (+3) (0 def, 1 armour).
Jeffrey III picks up (u.):
reinforced leather armour of cold resistance (4 def, 7 armour).

The shield around Jeffrey III crumbles.

Talent Healing Light is ready to use.

Ran for 2 turns (stop reason: didn't move).


Talent Rune: Shielding is ready to use.

Talent Grace of the Eternals is ready to use.

There is an exit to the worldmap here (press '' or right click to use).
Ran for 6 turns (stop reason: interesting terrain).


You gain 3.90 gold from the transmogrification of
dreamer's brass lantern of illusion.
You gain 4.23 gold from the transmogrification of
troll-hide cured leather armour of Toknor (2 def, 4 armour).
You gain 0.92 gold from the transmogrification of
reinforced leather armour of cold resistance (4 def, 7 armour).
You gain 1.01 gold from the transmogrification of
cleansing cured leather armour of natural resilience (2 def, 4 armour).
You gain 1.61 gold from the transmogrification of
steady iron gauntlets of dexterity (+2) (0 def, 1 armour).
You gain 1.04 gold from the transmogrification of
psychic's rough leather gloves of magic (+3) (0 def, 1 armour).
You gain 3.92 gold from the transmogrification of
brawler's iron gauntlets of dexterity (+2) (0 def, 1 armour).
You gain 3.66 gold from the transmogrification of
blighted elm starstaff of greater warding (10-12 power, 2 apr, physical element).
You gain 3.26 gold from the transmogrification of
steel amulet of manastreaming.
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Jeffrey III deactivates Flame Infusion.

Jeffrey III activates Flame Infusion.

Saving game...

Saving done.

Jeffrey III deactivates Flame Infusion.