Dak the level 9 Cornac Skirmisher by mcfisticuffs

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassSkirmisher
Level / Exp9 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity30 (base 25)
Constitution20 (base 10)
Magic14 (base 10)
Willpower12 (base 11)
Cunning24 (base 24)

Resources

Life239/239
Stamina114/114
Healing Factor1.1870588855781
Regeneration0.29676472139452

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+94.190998905915%

Vision

Sight10
Lite5

Offense: Mainhand

Damage38
Accuracy40
Crit Chance8%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower9.5
Crit Chance5%
Speed1

Offense: Mind

Mindpower18
Crit Chance5%
Speed1

Offense: Damage Bonus

Lightning+6%
Light+10%
Temporal+10%
Blight+15%
Mind+6%
Cold+13%

Offense: Damage Penetration

Cold+8%
Nature+5%

Defense: Base

Armour (hardiness)18 (64.516728982928%)
Defense37
Ranged Defense37
Fatigue0
Physical Save17
Spell Save15
Mental Save12

Defense: Resistances

Lightning+ 18%( 70%)
Light+ 35%( 70%)
Temporal+ 16%( 70%)
Blight+ 13%( 70%)
Nature+ 15%( 70%)
Cold+ 27%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
2/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
1/5
4/5
0/5
0/5
Technique / Buckler Training1.30
5/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.40
0/5
0/5
1/5
2/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
5/5
1/5
0/5
0/5

Effects

talent

Quests

done
done
done
done
active
done

Equipment

Quiver
Light source
On head
On fingers
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 34 turns (stop reason: dialog is displayed).


Dak wears (replacing
starlit copper amulet): Polawe the copper amulet.

You gain 5.25 gold from the transmogrification of
focusing elm totem of summon tentacle [power 100] (25 cooldown).
You gain 5.00 gold from the transmogrification of
iron torque of gale force [power 100] (15 cooldown).
You gain 1.02 gold from the transmogrification of
pouch of iron shots of erosion (17/17, 14-17 power, 1 apr).
You gain 8.55 gold from the transmogrification of
Aeryriwyn (2 def, 4 armour).
You gain 1.13 gold from the transmogrification of
cleansing rough leather cap of constitution (+2) (0 def, 1 armour).
You gain 1.24 gold from the transmogrification of
potent elm vilestaff (13-16 power, 2 apr, darkness element).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, light element).
You gain 0.95 gold from the transmogrification of
flaming iron dagger (10-14 power, 5 apr).
You gain 0.95 gold from the transmogrification of
arcing iron battleaxe of massacre (22-34 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 0.71 gold from the transmogrification of
regeneration infusion (heal 70; 13 cd).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

Saving game...

Saving done.