Cislam the level 6 Halfling Rogue by FoggieAugie

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassRogue
Level / Exp6 / 56%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity25 (base 20)
Constitution16 (base 13)
Magic10 (base 10)
Willpower10 (base 10)
Cunning25 (base 21)

Resources

Life226/226
Stamina115/115
Healing Factor1.0545771506545
Regeneration0.26364428766363

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage28
Accuracy40
Crit Chance16%
APR5
Speed1.00

Offense: Offhand

Damage16
Accuracy40
Crit Chance16%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower17
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)3 (49.007671158813%)
Defense33
Ranged Defense33
Fatigue0
Physical Save9
Spell Save7
Mental Save13

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Cunning / Stealth1.30
4/5
1/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
3/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
2/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
2/5
0/5
2/5

Effects

beneficial effect

Quests

done
active

Equipment

Tool
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Cislam picks up (g.): agate.
You pickup 0.70 gold pieces.

You pickup 0.55 gold pieces.

You pickup 0.50 gold pieces.

You pickup 0.55 gold pieces.

You pickup 0.55 gold pieces.

You pickup 0.80 gold pieces.

Cislam picks up (g.):
agate.
There is a way to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


You gain 5.25 gold from the transmogrification of
innervating elm wand of shielding [power 122] (20 cooldown).
You gain 2.54 gold from the transmogrification of
thought-forged quiver of elm arrows of erosion (22/22, 16-22 power, 5 apr).
You gain 1.26 gold from the transmogrification of
impenetrable iron plate armour of lightning resistance (0 def, 12 armour).
You gain 2.50 gold from the transmogrification of
balanced iron longsword of massacre (16-22 power, 2 apr).
You gain 0.75 gold from the transmogrification of
arcing iron longsword (12-16 power, 2 apr).
You gain 1.92 gold from the transmogrification of
iron greatsword of daylight (16-25 power, 1 apr).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
You feel very confident walking into this place.
Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Ran for 38 turns (stop reason: saving).

There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 1 turns (stop reason: saving).