Tired the level 23 Skeleton Archmage by glun

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassArchmage
Level / Exp23 / 39%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity19 (base 10)
Constitution32 (base 32)
Magic52 (base 47)
Willpower40 (base 31)
Cunning13 (base 11)

Resources

Life472/472
Mana179/179
Healing Factor1.3133663366336
Regeneration3.874430693069

Speed

Mental0%
Attack0%
Movement+31.20512205326%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision6
See Stealth15.439937427605
See Invisible22.439937427605

Offense: Mainhand

Damage24
Accuracy13
Crit Chance4%
APR4
Speed1.00

Offense: Spell

Spellpower51
Crit Chance12%
Speed1

Offense: Mind

Mindpower26
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)2 (30%)
Defense21
Ranged Defense31
Fatigue0
Physical Save21
Spell Save38
Mental Save26

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance62%
Fear Resistance100%
Poison Resistance100%
Blind Resistance100%
Silence Resistance22%
Bleed Resistance100%
Instadeath Resistance100%
Pinning Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
1/5
2/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Air1.30
5/5
4/5
5/5
2/5
Spell / Storm1.30
2/5
1/5
3/5
2/5

Generic Talents

Spell / Aegis1.30
1/5
2/5
1/5
1/5
Undead / Skeleton1.10
1/5
3/5
1/5
3/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
4/5
0/5
Technique / Combat training1.00
2/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent
beneficial effect

Quests

active
active
done
done
done
failed
failed
done
failed
done
done
done
done
active
active
active
active
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Tired the Skeleton Archmage level 12
35th Haze 122nd year of Ascendancy at 20:15
see stats
Earth Master Killed Harkor'Zun and unlocked Stone magic.
By Tired the Skeleton Archmage level 19
1st Summertide 123rd year of Ascendancy at 01:54
see stats
Exterminator Killed 1000 creatures.
By Tired the Skeleton Archmage level 16
26th Regrowth 123rd year of Ascendancy at 00:33
see stats
Got eggs? Finish the Pikataclysm event.
By Tired the Skeleton Archmage level 18
77th Pyre 123rd year of Ascendancy at 10:46
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Tired the Skeleton Archmage level 21
42nd Haze 123rd year of Ascendancy at 18:29
see stats
Level 10 Got a character to level 10.
By Tired the Skeleton Archmage level 10
8th Flare 122nd year of Ascendancy at 23:49
see stats
Level 20 Got a character to level 20.
By Tired the Skeleton Archmage level 20
2nd Summertide 123rd year of Ascendancy at 12:31
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Tired the Skeleton Archmage level 12
28th Dusk 122nd year of Ascendancy at 17:26
see stats
The Arena Unlocked Arena mode.
By Tired the Skeleton Archmage level 7
8th Mirth 122nd year of Ascendancy at 08:05
see stats
The Right thing to do Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Tired the Skeleton Archmage level 12
41st Haze 122nd year of Ascendancy at 04:44
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Tired the Skeleton Archmage level 16
13rd Regrowth 123rd year of Ascendancy at 01:22
see stats

Log

Lightning is still on cooldown for 1 turns.
Tired casts Manathrust.

Master vampire casts Cold Flames.

Tired hits Master vampire for 148 arcane damage.
Talent Lightning is ready to use.

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (master vampire)).

Master vampire hits Tired for 20 cold damage.

Tired casts Lightning.

Tired casts Darkfire.

Tired hits Master vampire for 184 lightning damage.
Tired killed Master vampire!
Master vampire hits Tired for 20 cold damage.
Tired's Darkfire hits
Tired for 61 fire, 42 darkness (103 total damage).

Talent Manathrust is ready to use.

Resting starts...

Talent Lightning is ready to use.
Talent Chain Lightning is ready to use.
Rested for 25 turns (stop reason: all resources and life at maximum).


Tired deactivates Shielding.

Tired deactivates Feather Wind.

Tired deactivates Hurricane.

Tired deactivates Arcane Shield.

Tired deactivates Tempest.

Tired deactivates Arcane Power.