Haidy the level 10 Higher Bulwark by Estrat

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassBulwark
Level / Exp10 / 40%
Sizemedium
Lifes / Deaths

Primary Stats

Strength52 (base 51)
Dexterity65 (base 51)
Constitution53 (base 51)
Magic54 (base 51)
Willpower52 (base 51)
Cunning52 (base 42)

Resources

Life-47/1652
Mana814/814
Stamina437/437
Equilibrium0
Healing Factor1.33
Regeneration12.962382774439

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight15
Lite2
Infravision12
See Stealth3
See Invisible3

Offense: Mainhand

Damage72
Accuracy66
Crit Chance28%
APR28
Speed0.90

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower40
Crit Chance14%
Speed1

Offense: Mind

Mindpower38
Crit Chance14%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)99.216921125269 (100%)
Defense54
Ranged Defense54
Fatigue41
Physical Save49
Spell Save65
Mental Save28

Defense: Resistances

All+ 13%( 70%)

Defense: Immunities

Stun Resistance57%
Bleed Resistance40%
Disarm Resistance50%
Knockback Resistance57%
Instadeath Resistance100%
Blind Resistance61%

Inscriptions (2/4)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
5/5
5/5
5/5
5/5
Technique / Shield offense1.30
5/5
5/5
5/5
5/5
Technique / Battle tactics1.30
1/5
5/5
0/5
0/5
Technique / Shield defense1.30
5/5
5/5
5/5
0/5
Technique / Combat techniques1.30
5/5
3/5
3/5
5/5
Spell / Martial enchantments0.80
5/5
5/5
1/5
5/5

Generic Talents

Cunning / Survival1.00
5/5
5/5
5/5
0/5
Race / Higher1.00
5/5
5/5
5/5
0/5
Technique / Conditioning1.30
5/5
5/5
3/5
0/5
Technique / Combat training1.30
4/5
5/5
5/5
5/5
5/5

Effects

talent
beneficial effect
detrimental effect

Quests

done
done
done
done
done
done
done
done
done
active
active
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Haidy the Higher Bulwark level 5
10th Dusk 122nd year of Ascendancy at 03:02
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By Haidy the Higher Bulwark level 6
25th Haze 122nd year of Ascendancy at 15:02
see stats
Kill Bill! (Roguelike) Killed Bill in the Trollmire without leveling beyond your starting level.
By Haidy the Higher Bulwark level 1
77th Pyre 122nd year of Ascendancy at 15:18
see stats
Level 10 (Roguelike) Got a character to level 10.
By Haidy the Higher Bulwark level 10
62nd Dusk 122nd year of Ascendancy at 11:17
see stats
Rescuer of the lost (Roguelike) Rescued the merchant from the assassin lord.
By Haidy the Higher Bulwark level 8
41st Dusk 122nd year of Ascendancy at 16:31
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Haidy the Higher Bulwark level 4
19th Haze 122nd year of Ascendancy at 15:21
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Haidy the Higher Bulwark level 5
24th Dusk 122nd year of Ascendancy at 06:07
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By Haidy the Higher Bulwark level 8
29th Haze 122nd year of Ascendancy at 09:53
see stats

Log

You gain 12.50 gold from the transmogrification of Behemoth Hide (4 def, 6 armour).
You gain 4.10 gold from the transmogrification of
Arebreta the linen wizard hat (1 def, 0 armour).
You gain 1.25 gold from the transmogrification of
spellwoven linen robe of nature (+16%) (0 def, 0 armour).
You gain 2.05 gold from the transmogrification of
creative vined mindstar (5-5.5 power, 18 apr, nature damage).
You gain 1.24 gold from the transmogrification of
acidic steel mace (11.5-16.1 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel greatsword (23.5-37.6 power, 2 apr).
You gain 3.05 gold from the transmogrification of
insidious steel greatsword of projection (24-38.4 power, 2 apr).
You gain 3.70 gold from the transmogrification of
titan's steel ring of tenacity.
You gain 2.88 gold from the transmogrification of
warrior's steel amulet.
There is a way to the old forest here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Lore found:
journal entry (old forest)
You can read all your collected lore in the game menu, by pressing Escape.

Accepted quest 'Sher'Tul Fortress'! (Press 'j' to see the quest log)
Ran for 4 turns (stop reason: learnt lore).


Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: suffocating).


Haidy starts suffocating to death!
Haidy is suffocating.


Haidy is recovering from the damage!


Saving game...