Masrik the level 10 Skeleton Reaver by hobsgoblin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassReaver
Level / Exp10 / 1%
Sizemedium
Lifes / Deaths

Primary Stats

Strength29 (base 16)
Dexterity22 (base 11)
Constitution21 (base 21)
Magic29 (base 28)
Willpower22 (base 13)
Cunning15 (base 10)

Resources

Life322/322
Positive0/77
Vim120/121
Healing Factor1.3
Regeneration0.325

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision3

Offense: Mainhand

Damage22
Accuracy28
Crit Chance4%
APR10
Speed1.00

Offense: Offhand

Damage16
Accuracy28
Crit Chance5%
APR10
Speed1.00

Offense: Spell

Spellpower27
Crit Chance2%
Speed1

Offense: Mind

Mindpower24.2
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)24.73 (48.103448275862%)
Defense21.6
Ranged Defense21.6
Fatigue21
Physical Save17.5
Spell Save17.85
Mental Save21.475

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Confusion Resistance20%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Scourge1.30
4/5
3/5
0/5
0/5
Corruption / Reaving combat1.30
5/5
1/5
0/5
0/5
Corruption / Vim1.30
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
1/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
1/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
3/5
1/5
1/5
0/5
Celestial / Light0.80
1/5
0/5
0/5
0/5
Corruption / Torment1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
done
done
done
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Masrik the Skeleton Reaver level 10
8th Dusk 122nd year of Ascendancy at 04:37
see stats

Log

You gain 5.11 gold from the transmogrification of eldritch linen wizard hat (1 def, 0 armour).
You gain 4.28 gold from the transmogrification of
thunderous steel longsword (15-21 power, 3 apr).
You gain 3.23 gold from the transmogrification of
flaming iron dagger of crippling (10-13 power, 5 apr).
You gain 0.91 gold from the transmogrification of
flaming iron dagger (10.5-13.65 power, 5 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You gain 1.21 gold from the transmogrification of
iron mace of projection (13.5-18.9 power, 2 apr).
You are no longer encumbered.
You gain 3.40 gold from the transmogrification of
Ce'Nemira the iron mail armour (2 def, 4 armour).
You gain 1.92 gold from the transmogrification of
psychic's rough leather gloves of dexterity (+2) (0 def, 1 armour).
You gain 0.82 gold from the transmogrification of
woodsman's iron pickaxe (dig speed 38 turns).
You gain 1.11 gold from the transmogrification of
iron mail armour of cold resistance (2 def, 4 armour).

There is a Last Hope (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.

Masrik deactivates Ruin.

Masrik activates Ruin.

Masrik deactivates Willful Tormenter.

Masrik activates Willful Tormenter.


Talent Healing Light is ready to use.

You can check the ingredients you possess by pressing Escape and selecting 'Show ingredients'.
Accepted quest 'The Brotherhood of Alchemists'! (Press 'j' to see the quest log)
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
He points out the location of the graveyard on your map.

Accepted quest 'And now for a grave'! (Press 'j' to see the quest log)